Player Matchup

Pele
Pele
CozyBoom
Pele
Level 27
God Stats
19W - 11L
1,609 SR
Queue Stats
221W - 210L
1,694 Elo+
Party 2
Rama
Rama
ILoveYuriΔ
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,872 Elo+
Solo
Nike
Nike
NLSprite
Nike
Level 28
God Stats
5W - 3L
1,929 SR
Queue Stats
215W - 202L
1,685 Elo+
Party 2
Ymir
Ymir
needyunglebuff
Ymir
Level 27
God Stats
4W - 2L
1,257 SR
Queue Stats
315W - 183L
1,796 Elo+
Solo
Aphrodite
Aphrodite
Вest
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 118L
1,695 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,748 Elo+

VS

Team Averages
Level 36
1,727 SR
1,742 Elo+
Nox
Nox
Krocyoin
Nox
Level 29
God Stats
1W - 2L
1,763 SR
Queue Stats
216W - 147L
1,729 Elo+
Solo
Jing Wei
Jing Wei
NegroNathanXD
Jing Wei
Level 14
God Stats
8W - 2L
1,728 SR
Queue Stats
116W - 79L
1,734 Elo+
Party 1
Hercules
Hercules
Snydz
Hercules
Level 109
God Stats
40W - 20L
1,731 SR
Queue Stats
175W - 108L
1,789 Elo+
Party 1
Ra
Ra
Warrenton12345
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Mercury
Mercury
babyNathanXD
Mercury
Level 26
God Stats
12W - 3L
1,916 SR
Queue Stats
43W - 24L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
5 / 1 / 1
6,016
602
3,557
4,316
1,237
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 2
6,252
625
3,356
4,733
981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
11
3 / 1 / 1
6,285
629
5,662
7,852
3,680
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 0 / 3
5,133
513
3,210
9,007
3,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Вest
Aphrodite
12
3 / 0 / 3
6,917
692
4,720
4,009
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,405
541
4,112
6,571
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
NegroNathanXD
Jing Wei
8
0 / 2 / 1
5,066
507
5,117
5,693
1,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Snydz
Hercules
8
2 / 1 / 0
5,512
551
3,633
6,868
2,612
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 0
4,538
454
956
4,762
1,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
babyNathanXD
Mercury
9
0 / 2 / 1
5,272
527
1,305
6,403
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
2
2
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
1
5.5
W
1
0
2
2
L
0
2
2
0.5
W
Nike
3
1
1
3.5
L
Jing Wei
NegroNathanXD
Jing Wei
0
2
1
0.25
L
Hercules
Snydz
Hercules
2
1
0
2
L
0
5
0
0
L
Mercury
babyNathanXD
Mercury
0
2
1
0.25
W
0
0
3
1.5
W
Aphrodite
Вest
Aphrodite
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,505
Damage
15,123
29,917
Taken
30,297
10,675
Mitigated
9,760
11,290
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,557
590
0
888
4,316
1,237
0
613
3,703
0
32,854
W
3,356
2,806
0
850
4,733
981
488
0
4,733
0
34,544
L
4,112
788
0
1,735
6,571
2,397
0
1,131
5,440
28,844
0
W
Nike
5,662
1,148
0
1,910
7,852
3,680
879
3,322
4,490
124
38,240
L
Jing Wei
NegroNathanXD
Jing Wei
5,117
4,031
0
2,059
5,693
1,242
0
1,093
4,600
0
30,205
L
Hercules
Snydz
Hercules
3,633
1,303
0
1,813
6,868
2,612
0
3,469
3,399
0
11,781
L
956
131
41
382
4,762
1,353
34
1,501
3,261
20,373
0
L
Mercury
babyNathanXD
Mercury
1,305
279
0
2,595
6,403
2,156
0
773
5,630
0
28,710
W
3,210
1,306
0
2,749
9,007
3,321
0
634
8,327
13,615
0
W
Aphrodite
Вest
Aphrodite
4,720
601
1,502
3,391
4,009
1,456
0
295
3,596
46,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
25,793
316
Minions Killed
251
0
Camps Cleared
0
1,004,191
Distance Traveled
1,003,215
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,016
602
67
7
0
221,791
1
W
Rama
6,252
625
80
8
0
194,761
2
L
Nox
5,405
541
69
7
0
191,826
4
W
Nike
6,285
629
65
7
0
185,373
3
L
Jing Wei
5,066
507
68
7
0
188,280
3
L
Hercules
5,512
551
14
1
0
201,718
2
L
Ra
4,538
454
36
4
0
192,929
2
L
Mercury
5,272
527
64
6
0
228,462
2
W
Ymir
5,133
513
9
1
0
200,185
7
W
Aphrodite
6,917
692
95
10
0
202,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role