Player Matchup

Zeus
Zeus
BuckADuck8
Zeus
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,344 Elo+
Party 2
Vamana
Vamana
NutDripieus
Vamana
Level 69
God Stats
1W - 2L
1,708 SR
Queue Stats
77W - 86L
1,487 Elo+
Party 2
Skadi
Skadi
Sonorous53
Skadi
Level 28
God Stats
4W - 4L
1,633 SR
Queue Stats
73W - 69L
1,510 Elo+
Party 2
Set
Set
Vileplumeee
Set
Level 22
God Stats
4W - 5L
1,402 SR
Queue Stats
101W - 103L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
skeletoooooooor
Sylvanus
Level 67
God Stats
8W - 6L
1,487 SR
Queue Stats
11W - 19L
1,292 Elo+
Party 2
Team Averages
Level 48
1,546 SR
1,420 Elo+

VS

Team Averages
Level 44
1,388 SR
1,442 Elo+
Neith
Neith
GodOfNeckBeards
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
KaSH_PaTs
Thoth
Level 101
God Stats
4W - 10L
1,048 SR
Queue Stats
303W - 316L
1,504 Elo+
Party 1
Pele
Pele
TTVCasualCrits
Pele
Level 29
God Stats
18W - 21L
1,392 SR
Queue Stats
120W - 134L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
XyrasTTV
Gilgamesh
Level 60
God Stats
10W - 10L
1,621 SR
Queue Stats
109W - 127L
1,481 Elo+
Party 1
Ares
Ares
Z2Eazy
Ares
Level 29
God Stats
4W - 10L
1,377 SR
Queue Stats
69W - 107L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 5
11,677
531
19,017
14,040
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
18
4 / 6 / 5
13,404
609
12,518
20,611
15,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
18
4 / 3 / 13
10,954
498
17,532
17,120
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 4 / 6
12,068
549
12,405
19,677
13,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
18
11 / 2 / 6
11,172
508
12,950
18,005
18,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
8,198
373
5,896
12,911
3,736
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
KaSH_PaTs
Thoth
18
7 / 6 / 4
12,073
549
12,152
15,624
6,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 5 / 6
10,870
494
12,102
20,149
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
XyrasTTV
Gilgamesh
17
8 / 4 / 5
11,271
512
20,018
19,503
25,173
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Z2Eazy
Ares
16
3 / 5 / 2
11,229
510
9,808
23,645
21,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
30
Kills
20
21
Deaths
30
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
L
0
10
3
0.15
L
Thoth
KaSH_PaTs
Thoth
7
6
4
1.5
W
Vamana
4
6
5
1.08
W
Skadi
4
3
13
3.5
L
2
5
6
1
W
4
4
6
1.75
L
Gilgamesh
XyrasTTV
Gilgamesh
8
4
5
2.63
L
Ares
Z2Eazy
Ares
3
5
2
0.8
W
Sylvanus
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,422
Damage
59,976
89,453
Taken
91,832
59,183
Mitigated
65,554
31,570
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,017
2,252
0
1,467
14,040
4,646
1,627
5,036
9,004
72,148
0
L
5,896
2,325
0
1,519
12,911
3,736
0
3,275
9,586
0
39,362
L
Thoth
KaSH_PaTs
Thoth
12,152
498
0
3,239
15,624
6,570
684
6,519
8,799
74,505
0
W
Vamana
12,518
6,755
0
5,890
20,611
15,698
861
2,657
17,954
0
66,865
W
Skadi
17,532
8,516
840
4,480
17,120
6,602
1,253
5,802
11,318
0
83,836
L
12,102
2,777
0
6,588
20,149
8,566
0
6,176
13,811
0
93,612
W
12,405
5,896
0
5,730
19,677
13,605
291
2,167
17,510
0
94,082
L
Gilgamesh
XyrasTTV
Gilgamesh
20,018
4,489
0
3,765
19,503
25,173
936
4,455
14,894
0
51,345
L
Ares
Z2Eazy
Ares
9,808
501
0
4,011
23,645
21,509
0
9,854
13,556
36,743
0
W
Sylvanus
12,950
3,245
5,519
7,644
18,005
18,632
1,270
6,298
11,707
35,240
6,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,275
Gold Earned
53,641
585
Minions Killed
501
0
Camps Cleared
0
1,957,997
Distance Traveled
2,018,164
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,677
531
119
5
0
365,122
1
L
Neith
8,198
373
82
4
0
359,831
0
L
Thoth
12,073
549
141
6
0
390,999
3
W
Vamana
13,404
609
100
5
0
447,992
2
W
Skadi
10,954
498
144
7
0
343,956
1
L
Pele
10,870
494
145
7
0
431,199
1
W
Set
12,068
549
160
7
0
427,525
2
L
Gilgamesh
11,271
512
75
3
0
421,839
2
L
Ares
11,229
510
58
3
0
414,296
1
W
Sylvanus
11,172
508
62
3
0
373,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role