Player Matchup

Jormungandr
Jormungandr
Arantima
Jormungandr
Level 5
God Stats
0W - 1L
1,021 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Yemoja
Yemoja
JackIsDaddy
Yemoja
Level 4
God Stats
2W - 6L
1,083 SR
Queue Stats
2W - 7L
1,060 Elo+
Party 3
Sol
Sol
MizukiOhta
Sol
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
NoWuckinForries
King Arthur
Level 24
God Stats
1W - 3L
1,317 SR
Queue Stats
38W - 52L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
summergirl224
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,060 Elo+
Party 3
Team Averages
Level 9
1,284 SR
1,290 Elo+

VS

Team Averages
Level 15
1,483 SR
1,381 Elo+
Kukulkan
Kukulkan
JoshWithAnA
Kukulkan
Level 8
God Stats
43W - 32L
1,436 SR
Queue Stats
73W - 61L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
KGP36286
Cthulhu
Level 21
God Stats
35W - 27L
1,556 SR
Queue Stats
89W - 99L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
MrSkellly28
Jing Wei
Level 15
God Stats
18W - 13L
1,579 SR
Queue Stats
48W - 44L
1,405 Elo+
Party 2
Ullr
Ullr
NirvanFlame
Ullr
Level 18
God Stats
19W - 16L
1,500 SR
Queue Stats
88W - 89L
1,419 Elo+
Party 2
Zeus
Zeus
Rushep
Zeus
Level 12
God Stats
11W - 19L
1,342 SR
Queue Stats
28W - 44L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arantima
Jormungandr
17
1 / 6 / 1
10,798
900
10,726
19,702
8,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
17
2 / 10 / 2
11,166
931
7,538
26,449
28,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 7 / 0
9,772
814
8,180
16,779
7,811
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
NoWuckinForries
King Arthur
16
0 / 11 / 0
9,990
833
16,895
30,466
13,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
17
1 / 8 / 2
10,860
905
7,023
22,074
30,233
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoshWithAnA
Kukulkan
19
7 / 2 / 19
12,458
1,038
21,442
10,646
4,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
KGP36286
Cthulhu
19
3 / 0 / 23
11,685
974
12,760
13,815
11,765
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
MrSkellly28
Jing Wei
20
19 / 0 / 19
15,030
1,253
36,074
12,262
4,982
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 0 / 22
11,936
995
10,433
7,644
3,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Rushep
Zeus
19
9 / 2 / 20
12,349
1,029
25,026
10,476
3,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
145
4
Kills
42
42
Deaths
4
5
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arantima
Jormungandr
1
6
1
0.25
L
Yemoja
2
10
2
0.3
W
Kukulkan
JoshWithAnA
Kukulkan
7
2
19
8.25
W
Cthulhu
KGP36286
Cthulhu
3
0
23
14.5
L
0
7
0
0
W
Jing Wei
MrSkellly28
Jing Wei
19
0
19
28.5
W
4
0
22
15
L
King Arthur
NoWuckinForries
King Arthur
0
11
0
0
W
Zeus
Rushep
Zeus
9
2
20
9.5
L
Kuzenbo
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,362
Damage
105,735
115,470
Taken
54,843
89,142
Mitigated
27,918
11,584
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arantima
Jormungandr
10,726
1,820
156
826
19,702
8,873
0
10,749
8,953
31,820
0
L
Yemoja
7,538
2,096
2,682
468
26,449
28,508
0
16,586
9,863
32,208
0
W
Kukulkan
JoshWithAnA
Kukulkan
21,442
1,563
0
0
10,646
4,053
0
4,166
6,480
40,651
0
W
Cthulhu
KGP36286
Cthulhu
12,760
1,051
1,420
4,263
13,815
11,765
0
8,724
5,091
35,547
0
L
8,180
1,039
0
1,744
16,779
7,811
0
4,913
11,866
24,436
0
W
Jing Wei
MrSkellly28
Jing Wei
36,074
28,112
0
2,374
12,262
4,982
0
8,037
4,225
0
63,912
W
10,433
4,787
0
1,564
7,644
3,150
0
5,190
2,454
0
18,259
L
King Arthur
NoWuckinForries
King Arthur
16,895
2,658
0
5,708
30,466
13,717
0
17,683
12,783
0
49,480
W
Zeus
Rushep
Zeus
25,026
6,051
0
1,725
10,476
3,968
0
7,350
3,126
45,497
0
L
Kuzenbo
7,023
2,803
0
0
22,074
30,233
0
9,297
12,777
15,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
63,458
194
Minions Killed
250
3
Camps Cleared
6
1,088,143
Distance Traveled
1,166,411
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,798
900
38
3
0
219,934
0
L
Yemoja
11,166
931
29
2
1
193,691
1
W
Kukulkan
12,458
1,038
63
5
0
221,796
0
W
Cthulhu
11,685
974
64
5
0
267,612
0
L
Sol
9,772
814
36
3
0
203,950
0
W
Jing Wei
15,030
1,253
53
4
3
262,993
0
W
Ullr
11,936
995
12
1
1
242,145
0
L
King Arthur
9,990
833
80
7
1
234,681
1
W
Zeus
12,349
1,029
58
5
2
171,865
1
L
Kuzenbo
10,860
905
11
1
1
235,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role