Player Matchup

Apollo
Apollo
Capta1nAmericaX
Apollo
Level 43
God Stats
4W - 4L
1,484 SR
Queue Stats
20W - 15L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Consol3Peasant
Sylvanus
Level 147
God Stats
7W - 1L
1,602 SR
Queue Stats
330W - 134L
1,899 Elo+
Party 1
Serqet
Serqet
UnleashedChaos
Serqet
Level 154
God Stats
7W - 2L
1,765 SR
Queue Stats
284W - 104L
1,933 Elo+
Party 1
Team Averages
Level 115
1,617 SR
1,814 Elo+

VS

Team Averages
Level 154
1,586 SR
1,496 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Inferno97
Kali
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 54L
1,351 Elo+
Solo
Zeus
Zeus
W33D G3Nl3
Zeus
Level 158
God Stats
15W - 11L
1,758 SR
Queue Stats
566W - 551L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
8,245
750
5,640
9,008
2,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
5 / 2 / 5
8,632
785
10,653
11,844
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 5 / 5
8,522
775
8,917
12,518
4,060
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 5 / 8
7,910
719
5,550
9,617
7,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
12
3 / 3 / 4
8,212
747
5,626
9,401
3,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 5 / 2
8,272
752
11,775
10,914
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
10
10
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
8
1.2
W
3
3
7
2.17
W
Sylvanus
5
2
5
3.75
L
Kali
3
3
4
1.67
W
5
5
5
1.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
22,951
33,370
Taken
29,932
12,436
Mitigated
13,824
8,545
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,550
130
0
1,406
9,617
7,410
0
3,338
6,279
10,399
0
W
5,640
3,395
0
1,454
9,008
2,953
0
5,750
3,258
0
27,042
W
Sylvanus
10,653
3,954
1,980
4,346
11,844
5,423
208
6,108
5,736
28,323
7,796
L
Kali
5,626
1,343
0
4,196
9,401
3,042
0
1,817
7,422
0
27,038
W
8,917
2,403
0
765
12,518
4,060
0
5,467
7,051
0
17,861
L
11,775
1,748
0
2,578
10,914
3,372
0
4,201
6,365
38,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
24,394
121
Minions Killed
118
0
Camps Cleared
0
581,179
Distance Traveled
471,206
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,910
719
13
1
0
105,138
1
W
Apollo
8,245
750
54
5
0
188,201
0
W
Sylvanus
8,632
785
50
5
0
174,372
4
L
Kali
8,212
747
45
4
0
207,440
4
W
Serqet
8,522
775
17
2
0
218,606
0
L
Zeus
8,272
752
60
5
0
158,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role