Player Matchup

Loki
Loki
CanOfDoom
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeathTheG
Morgan Le Fay
Level 21
God Stats
10W - 9L
1,319 SR
Queue Stats
71W - 62L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
DЯ3ДD
Sun Wukong
Level 25
God Stats
4W - 2L
1,563 SR
Queue Stats
164W - 141L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
Rotkill
Kuzenbo
Level 15
God Stats
5W - 1L
1,724 SR
Queue Stats
160W - 152L
1,608 Elo+
Party 1
Apollo
Apollo
danihanga2000
Apollo
Level 29
God Stats
11W - 3L
1,803 SR
Queue Stats
116W - 69L
1,581 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,543 Elo+

VS

Team Averages
Level 26
1,552 SR
1,502 Elo+
Anubis
Anubis
Freasened
Anubis
Level 29
God Stats
47W - 42L
1,761 SR
Queue Stats
47W - 44L
1,689 Elo+
Solo
Xing Tian
Xing Tian
HunnBatz
Xing Tian
Level 21
God Stats
20W - 20L
1,533 SR
Queue Stats
152W - 199L
1,513 Elo+
Solo
Thor
Thor
SkylerAprils
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,339 Elo+
Solo
Jing Wei
Jing Wei
ZeroDamnChill
Jing Wei
Level 26
God Stats
20W - 19L
1,449 SR
Queue Stats
51W - 59L
1,411 Elo+
Solo
Aphrodite
Aphrodite
bakers7boy
Aphrodite
Level 26
God Stats
12W - 9L
1,517 SR
Queue Stats
131W - 117L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
11 / 5 / 4
12,984
590
12,771
20,445
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
DeathTheG
Morgan Le Fay
19
6 / 3 / 15
12,710
578
16,624
14,250
5,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
DЯ3ДD
Sun Wukong
17
4 / 0 / 16
11,540
525
11,039
18,315
17,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Rotkill
Kuzenbo
17
3 / 0 / 17
13,278
604
9,216
17,790
26,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 2 / 14
15,603
709
33,563
21,650
8,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Freasened
Anubis
18
8 / 7 / 0
11,996
545
18,127
27,638
15,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
HunnBatz
Xing Tian
17
1 / 5 / 3
10,722
487
9,937
20,873
17,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 7 / 3
8,399
382
1,201
13,495
8,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
ZeroDamnChill
Jing Wei
16
1 / 8 / 1
10,553
480
6,878
17,545
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
bakers7boy
Aphrodite
14
0 / 11 / 5
11,017
501
8,588
25,208
9,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
38
Kills
10
10
Deaths
38
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
11
5
4
2.6
W
Morgan Le Fay
DeathTheG
Morgan Le Fay
6
3
15
4.5
W
Sun Wukong
DЯ3ДD
Sun Wukong
4
0
16
12
L
Anubis
Freasened
Anubis
8
7
0
1.14
L
Xing Tian
HunnBatz
Xing Tian
1
5
3
0.5
W
Kuzenbo
Rotkill
Kuzenbo
3
0
17
11.5
L
0
7
3
0.21
L
Jing Wei
ZeroDamnChill
Jing Wei
1
8
1
0.19
L
Aphrodite
bakers7boy
Aphrodite
0
11
5
0.23
W
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,213
Damage
44,731
92,450
Taken
104,759
66,897
Mitigated
55,809
38,201
Healing
33,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,771
2,843
0
7,117
20,445
8,059
813
7,305
13,014
0
83,535
W
Morgan Le Fay
DeathTheG
Morgan Le Fay
16,624
1,531
643
5,711
14,250
5,855
1,302
9,581
4,669
83,260
0
W
Sun Wukong
DЯ3ДD
Sun Wukong
11,039
1,435
0
7,296
18,315
17,592
401
9,343
8,478
0
41,220
L
Anubis
Freasened
Anubis
18,127
1,179
0
13,329
27,638
15,504
527
8,731
18,768
82,879
0
L
Xing Tian
HunnBatz
Xing Tian
9,937
267
0
1,240
20,873
17,267
330
2,582
17,658
45,852
0
W
Kuzenbo
Rotkill
Kuzenbo
9,216
3,777
0
4,058
17,790
26,790
717
5,984
11,702
32,346
0
L
1,201
99
420
306
13,495
8,479
306
3,451
9,856
0
28,424
L
Jing Wei
ZeroDamnChill
Jing Wei
6,878
5,009
0
3,907
17,545
5,520
890
6,651
10,694
0
68,529
L
Aphrodite
bakers7boy
Aphrodite
8,588
803
4,343
9,459
25,208
9,039
35
4,425
20,589
58,568
0
W
33,563
21,598
0
13,376
21,650
8,601
6,365
8,068
13,397
0
176,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,115
Gold Earned
52,687
551
Minions Killed
514
0
Camps Cleared
0
2,107,769
Distance Traveled
1,795,196
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,984
590
118
5
0
392,100
5
W
Morgan Le Fay
12,710
578
127
6
0
413,636
1
W
Sun Wukong
11,540
525
59
3
0
458,506
12
L
Anubis
11,996
545
135
6
0
322,167
0
L
Xing Tian
10,722
487
98
4
0
386,360
5
W
Kuzenbo
13,278
604
40
2
0
420,841
3
L
Thor
8,399
382
47
2
0
349,196
3
L
Jing Wei
10,553
480
118
5
0
365,360
6
L
Aphrodite
11,017
501
116
5
0
372,113
12
W
Apollo
15,603
709
207
9
0
422,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role