Player Matchup

Kali
Kali
Platinum IV
 
Kali
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
CanadianFlex
King Arthur
Gold II
Level 146
God Stats
2W - 6L
1,376 SR
Queue Stats
375W - 374L
1,736 MMR
Solo
Apollo
Apollo
Platinum IV
Luichaud
Apollo
Platinum IV
Level 158
God Stats
42W - 28L
1,674 SR
Queue Stats
165W - 148L
1,766 MMR
Solo
Geb
Geb
Platinum III
Pain UH
Geb
Platinum III
Level 157
God Stats
9W - 6L
1,739 SR
Queue Stats
327W - 325L
1,751 MMR
Solo
Raijin
Raijin
Platinum I
ToGxGh0st
Raijin
Platinum I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 255L
1,767 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,558 SR
1,704 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,563 SR
1,758 MMR
Cerberus
Cerberus
Platinum V
EmergedCOBRA50
Cerberus
Platinum V
Level 121
God Stats
10W - 7L
1,550 SR
Queue Stats
209W - 205L
1,734 MMR
Solo
Chronos
Chronos
Gold IV
TopSobekNA
Chronos
Gold IV
Level 126
God Stats
16W - 6L
1,721 SR
Queue Stats
22W - 9L
1,761 MMR
Solo
Awilix
Awilix
Gold V
XxrexbuttmunchxX
Awilix
Gold V
Level 127
God Stats
1W - 0L
1,239 SR
Queue Stats
20W - 14L
1,706 MMR
Party 1
Sol
Sol
Platinum IV
ll 2NiCE ll
Sol
Platinum IV
Level 157
God Stats
30W - 23L
1,626 SR
Queue Stats
356W - 350L
1,765 MMR
Solo
Khepri
Khepri
Platinum V
xXBxGreenXx
Khepri
Platinum V
Level 128
God Stats
3W - 3L
1,676 SR
Queue Stats
26W - 18L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 5 / 4
9,278
464
6,486
16,781
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
CanadianFlex
King Arthur
15
1 / 6 / 2
9,345
467
4,669
15,941
9,937
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Luichaud
Apollo
16
0 / 3 / 3
9,556
478
11,536
15,114
4,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
12
1 / 4 / 2
7,854
393
5,441
16,126
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
ToGxGh0st
Raijin
15
4 / 4 / 1
9,582
479
14,666
12,849
4,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayGilgameshSetArtemisCthulhu

VS

Bans
AthenaFafnirCu ChulainnXing TianDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 0 / 7
11,920
596
8,963
12,603
11,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
TopSobekNA
Chronos
18
8 / 1 / 3
11,966
598
13,169
16,062
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 7
9,808
490
6,230
14,366
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 1 / 8
11,753
588
18,315
17,243
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
14
1 / 0 / 13
10,494
525
5,514
13,768
14,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
22
22
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
5
4
0.8
L
King Arthur
CanadianFlex
King Arthur
1
6
2
0.33
W
Cerberus
5
0
7
8.5
L
Apollo
Luichaud
Apollo
0
3
3
0.5
L
Geb
1
4
2
0.5
L
Raijin
ToGxGh0st
Raijin
4
4
1
1.13
W
Chronos
TopSobekNA
Chronos
8
1
3
9.5
W
2
7
7
0.79
W
6
1
8
10
W
Khepri
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
52,191
76,811
Taken
74,042
36,161
Mitigated
43,755
18,316
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,486
3,488
0
3,689
16,781
5,778
0
6,516
10,254
0
56,476
L
King Arthur
CanadianFlex
King Arthur
4,669
1,044
0
2,272
15,941
9,937
240
9,250
6,636
0
59,323
W
Cerberus
8,963
355
0
5,252
12,603
11,773
1,446
2,449
10,154
80,623
0
L
Apollo
Luichaud
Apollo
11,536
7,926
0
5,656
15,114
4,788
1,456
8,756
6,358
0
88,103
L
Geb
5,441
573
0
2,577
16,126
11,177
0
12,293
3,833
15,429
0
L
Raijin
ToGxGh0st
Raijin
14,666
1,081
0
4,122
12,849
4,481
0
9,080
3,769
79,414
0
W
Chronos
TopSobekNA
Chronos
13,169
4,541
0
5,589
16,062
5,911
2,666
2,048
14,014
87,988
0
W
6,230
2,402
0
3,246
14,366
5,051
0
2,217
12,149
0
57,367
W
18,315
6,330
456
11,663
17,243
6,924
6,209
8,412
8,762
94,973
0
W
Khepri
5,514
360
0
2,707
13,768
14,096
693
5,092
8,676
20,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
55,941
504
Minions Killed
629
0
Camps Cleared
0
1,750,675
Distance Traveled
1,909,103
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,278
464
71
4
0
368,340
0
L
King Arthur
9,345
467
127
6
0
308,366
5
W
Cerberus
11,920
596
210
11
0
336,751
7
L
Apollo
9,556
478
147
7
0
349,999
2
L
Geb
7,854
393
19
1
0
375,645
7
L
Raijin
9,582
479
140
7
0
348,325
2
W
Chronos
11,966
598
152
8
0
365,980
3
W
Awilix
9,808
490
86
4
0
414,581
2
W
Sol
11,753
588
149
7
0
393,126
5
W
Khepri
10,494
525
32
2
0
398,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role