Player Matchup

Zhong Kui
Zhong Kui
BrShadow
Zhong Kui
Level 139
God Stats
1W - 2L
1,341 SR
Queue Stats
62W - 51L
1,475 Elo+
Solo
Chaac
Chaac
Ceifador19
Chaac
Level 145
God Stats
5W - 2L
1,725 SR
Queue Stats
331W - 308L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gashady2018
Ah Muzen Cab
Level 102
God Stats
18W - 11L
1,691 SR
Queue Stats
540W - 481L
1,583 Elo+
Party 1
Zeus
Zeus
MNC_Wolf
Zeus
Level 154
God Stats
11W - 10L
1,264 SR
Queue Stats
595W - 548L
1,529 Elo+
Party 1
Anubis
Anubis
Yashamaruk
Anubis
Level 153
God Stats
7W - 3L
1,949 SR
Queue Stats
265W - 303L
1,542 Elo+
Solo
Team Averages
Level 139
1,594 SR
1,515 Elo+

VS

Team Averages
Level 137
1,559 SR
1,446 Elo+
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MaestroPiero
Jing Wei
Level 112
God Stats
4W - 4L
1,631 SR
Queue Stats
556W - 565L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoniMB
Morgan Le Fay
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,278 Elo+
Solo
Hel
Hel
ЄΓОЅ
Hel
Level 154
God Stats
4W - 2L
1,662 SR
Queue Stats
334W - 361L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrShadow
Zhong Kui
16
6 / 2 / 13
9,577
871
10,816
9,920
7,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
5 / 2 / 14
9,313
847
9,709
17,772
16,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Gashady2018
Ah Muzen Cab
16
4 / 3 / 16
9,407
855
13,779
10,930
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
16
6 / 3 / 12
9,666
879
14,041
7,124
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Yashamaruk
Anubis
15
2 / 2 / 11
8,734
794
6,441
5,589
2,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
5 / 5 / 5
9,711
883
6,563
17,467
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
 
Rama
16
4 / 3 / 3
8,890
808
9,825
10,665
3,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
MaestroPiero
Jing Wei
15
1 / 4 / 7
8,479
771
7,280
12,330
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
RoniMB
Morgan Le Fay
12
1 / 4 / 4
7,407
673
8,405
7,682
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 7 / 4
7,078
643
3,021
11,902
3,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
23
Kills
12
12
Deaths
23
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
5
5
5
1.5
L
Rama
 
Rama
4
3
3
1.83
W
Zhong Kui
BrShadow
Zhong Kui
6
2
13
6.25
W
Chaac
5
2
14
6
W
Ah Muzen Cab
Gashady2018
Ah Muzen Cab
4
3
16
4
W
Zeus
6
3
12
4
L
Jing Wei
MaestroPiero
Jing Wei
1
4
7
1.13
L
Morgan Le Fay
RoniMB
Morgan Le Fay
1
4
4
0.75
W
Anubis
Yashamaruk
Anubis
2
2
11
3.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,786
Damage
35,094
51,335
Taken
60,046
33,595
Mitigated
33,374
21,840
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,563
452
1,368
3,611
17,467
19,191
0
7,843
9,624
15,663
0
L
Rama
 
Rama
9,825
4,545
1,127
2,468
10,665
3,697
371
6,198
4,467
0
22,845
W
Zhong Kui
BrShadow
Zhong Kui
10,816
985
749
2,924
9,920
7,875
1,872
4,479
5,441
21,288
0
W
Chaac
9,709
741
965
7,938
17,772
16,489
405
3,536
14,236
0
23,051
W
Ah Muzen Cab
Gashady2018
Ah Muzen Cab
13,779
4,720
930
3,288
10,930
4,280
1,680
4,458
6,472
0
25,510
W
Zeus
14,041
689
724
1,584
7,124
2,563
550
3,498
3,626
20,879
0
L
Jing Wei
MaestroPiero
Jing Wei
7,280
4,360
864
1,787
12,330
4,291
476
6,834
5,496
0
17,881
L
Morgan Le Fay
RoniMB
Morgan Le Fay
8,405
847
159
481
7,682
2,204
476
5,082
2,600
15,673
0
W
Anubis
Yashamaruk
Anubis
6,441
37
697
2,041
5,589
2,388
606
2,018
3,571
17,304
0
L
3,021
44
8,435
3,604
11,902
3,991
549
5,341
6,561
5,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,697
Gold Earned
41,565
119
Minions Killed
109
0
Camps Cleared
0
1,004,444
Distance Traveled
927,443
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,711
883
21
2
0
158,705
0
L
Rama
8,890
808
31
3
0
191,352
2
W
Zhong Kui
9,577
871
33
3
0
201,949
1
W
Chaac
9,313
847
13
1
0
229,834
3
W
Ah Muzen Cab
9,407
855
18
2
0
202,542
0
W
Zeus
9,666
879
19
2
0
180,166
0
L
Jing Wei
8,479
771
30
3
0
196,529
0
L
Morgan Le Fay
7,407
673
15
1
0
198,576
0
W
Anubis
8,734
794
36
3
0
189,953
2
L
Hel
7,078
643
12
1
0
182,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role