Player Matchup

Neith
Neith
AiMBoT_PaPiNo420
Neith
Level 18
God Stats
38W - 31L
1,856 SR
Queue Stats
118W - 122L
1,464 Elo+
Party 1
Raijin
Raijin
BushDog9037
Raijin
Level 26
God Stats
2W - 2L
1,441 SR
Queue Stats
118W - 105L
1,481 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KND Black Ninja
Cu Chulainn
Level 15
God Stats
7W - 2L
1,753 SR
Queue Stats
73W - 55L
1,487 Elo+
Party 3
Olorun
Olorun
Vincethekiller09
Olorun
Level 18
God Stats
2W - 0L
1,742 SR
Queue Stats
117W - 115L
1,499 Elo+
Party 1
Susano
Susano
dual_taster5
Susano
Level 11
God Stats
22W - 19L
1,536 SR
Queue Stats
30W - 30L
1,411 Elo+
Solo
Team Averages
Level 18
1,665 SR
1,469 Elo+

VS

Team Averages
Level 16
1,568 SR
1,444 Elo+
Neith
Neith
Hancholo0
Neith
Level 7
God Stats
8W - 13L
1,447 SR
Queue Stats
8W - 15L
1,304 Elo+
Solo
Fenrir
Fenrir
JuiceBlH
Fenrir
Level 27
God Stats
1W - 1L
1,559 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
NoHeartCompy
Gilgamesh
Level 6
God Stats
1W - 1L
1,765 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 2
Hades
Hades
TCU MARCUS
Hades
Level 31
God Stats
4W - 2L
1,511 SR
Queue Stats
6W - 5L
1,544 Elo+
Party 2
Merlin
Merlin
xDtech23
Merlin
Level 9
God Stats
37W - 36L
1,557 SR
Queue Stats
47W - 47L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 12
16,619
978
27,302
18,520
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
20
6 / 9 / 14
15,934
937
33,616
34,094
10,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
KND Black Ninja
Cu Chulainn
20
4 / 2 / 14
16,906
994
20,984
33,452
29,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 12 / 13
18,583
1,093
41,840
32,064
10,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
19
0 / 2 / 2
12,170
716
1,225
3,822
1,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hancholo0
Neith
20
3 / 6 / 10
14,790
870
16,890
19,353
7,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
JuiceBlH
Fenrir
20
8 / 4 / 11
16,557
974
20,186
29,621
19,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
NoHeartCompy
Gilgamesh
20
3 / 10 / 13
15,270
898
16,794
31,861
13,903
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
20
8 / 4 / 16
17,848
1,050
38,804
31,027
25,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
xDtech23
Merlin
20
6 / 6 / 11
15,719
925
23,401
19,580
8,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
89
30
Kills
28
28
Deaths
30
55
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Raijin
6
9
14
1.44
L
Neith
Hancholo0
Neith
3
6
10
1.33
L
Fenrir
JuiceBlH
Fenrir
8
4
11
3.38
W
Cu Chulainn
KND Black Ninja
Cu Chulainn
4
2
14
5.5
L
Gilgamesh
NoHeartCompy
Gilgamesh
3
10
13
0.95
L
Hades
8
4
16
4
W
13
12
13
1.63
W
Susano
0
2
2
0.5
L
Merlin
xDtech23
Merlin
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,967
Damage
116,075
121,952
Taken
131,442
59,319
Mitigated
74,733
28,397
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,302
14,063
293
3,079
18,520
7,636
0
11,798
6,722
0
58,111
W
Raijin
33,616
2,606
437
5,972
34,094
10,805
0
12,824
21,270
60,498
0
L
Neith
Hancholo0
Neith
16,890
6,936
0
3,557
19,353
7,843
0
13,557
5,796
0
61,789
L
Fenrir
JuiceBlH
Fenrir
20,186
4,368
0
5,739
29,621
19,435
0
17,253
12,368
0
42,602
W
Cu Chulainn
KND Black Ninja
Cu Chulainn
20,984
2,271
0
8,093
33,452
29,234
0
19,146
14,306
12,269
60,266
L
Gilgamesh
NoHeartCompy
Gilgamesh
16,794
2,476
0
87
31,861
13,903
0
19,313
12,548
0
27,971
L
Hades
38,804
3,938
954
12,253
31,027
25,245
0
20,522
10,505
75,568
0
W
41,840
27,497
1,895
8,628
32,064
10,491
0
17,303
14,761
75,924
0
W
Susano
1,225
234
0
0
3,822
1,153
0
1,134
2,688
0
2,133
L
Merlin
xDtech23
Merlin
23,401
1,788
0
55
19,580
8,307
0
8,913
10,667
48,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,212
Gold Earned
80,184
323
Minions Killed
303
11
Camps Cleared
7
1,294,782
Distance Traveled
1,617,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,619
978
71
4
4
297,743
0
W
Raijin
15,934
937
64
4
2
279,662
2
L
Neith
14,790
870
101
6
0
290,722
0
L
Fenrir
16,557
974
41
2
2
372,096
0
W
Cu Chulainn
16,906
994
123
7
1
352,779
0
L
Gilgamesh
15,270
898
25
1
2
325,821
2
L
Hades
17,848
1,050
89
5
2
297,567
0
W
Olorun
18,583
1,093
63
4
4
269,404
0
W
Susano
12,170
716
2
0
0
95,194
0
L
Merlin
15,719
925
47
3
1
331,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role