Player Matchup

Cerberus
Cerberus
Escandala
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 55L
1,523 Elo+
Party 1
Sol
Sol
Lief709
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,539 Elo+
Party 1
Agni
Agni
LizzieGZQ
Agni
Level 7
God Stats
5W - 2L
1,867 SR
Queue Stats
39W - 35L
1,551 Elo+
Solo
Nemesis
Nemesis
Xx kush xX5135
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,480 Elo+
Party 1
Artemis
Artemis
i Wanitz
Artemis
Level 25
God Stats
7W - 4L
1,759 SR
Queue Stats
50W - 37L
1,578 Elo+
Party 1
Team Averages
Level 30
1,625 SR
1,534 Elo+

VS

Team Averages
Level 29
1,548 SR
1,566 Elo+
Cerberus
Cerberus
 
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KRAZYiFuSiOnZ
Xing Tian
Level 97
God Stats
9W - 3L
1,672 SR
Queue Stats
15W - 8L
1,721 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PegMeHarderDaddy
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,864 Elo+
Party 2
Danzaburou
Danzaburou
Sh0otoh
Danzaburou
Level 7
God Stats
3W - 1L
1,859 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zeus
Zeus
xLordOfWolvesXx
Zeus
Level 14
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Escandala
Cerberus
17
0 / 9 / 5
9,853
896
4,179
22,001
20,950
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
17
2 / 14 / 4
10,430
948
16,479
24,845
7,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
16
3 / 2 / 2
10,938
994
10,324
8,685
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 11 / 3
9,724
884
11,311
23,191
9,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
i Wanitz
Artemis
16
2 / 8 / 1
10,147
922
12,795
21,973
6,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 0 / 32
11,968
1,088
12,268
14,326
16,341
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
KRAZYiFuSiOnZ
Xing Tian
19
5 / 0 / 30
12,748
1,159
7,346
16,178
20,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
PegMeHarderDaddy
Morgan Le Fay
19
13 / 0 / 20
13,760
1,251
36,854
8,527
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Sh0otoh
Danzaburou
20
17 / 3 / 18
13,645
1,240
24,577
12,818
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 5 / 17
10,818
983
14,835
9,149
3,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
161
8
Kills
44
44
Deaths
8
15
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
32
20
L
Cerberus
Escandala
Cerberus
0
9
5
0.28
W
Xing Tian
KRAZYiFuSiOnZ
Xing Tian
5
0
30
20
L
Sol
2
14
4
0.29
L
Agni
3
2
2
2
W
Morgan Le Fay
PegMeHarderDaddy
Morgan Le Fay
13
0
20
23
W
Danzaburou
Sh0otoh
Danzaburou
17
3
18
8.67
L
1
11
3
0.23
L
Artemis
i Wanitz
Artemis
2
8
1
0.31
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
95,880
100,695
Taken
60,998
47,465
Mitigated
50,316
6,429
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,268
353
0
1,558
14,326
16,341
0
7,818
6,432
31,879
0
L
Cerberus
Escandala
Cerberus
4,179
311
0
1,367
22,001
20,950
0
14,938
7,063
15,761
0
W
Xing Tian
KRAZYiFuSiOnZ
Xing Tian
7,346
473
0
2,510
16,178
20,558
0
7,603
8,189
14,905
0
L
Sol
16,479
5,026
0
1,397
24,845
7,423
0
17,954
6,891
36,120
0
L
Agni
10,324
509
0
0
8,685
2,685
0
6,225
2,460
40,424
0
W
Morgan Le Fay
PegMeHarderDaddy
Morgan Le Fay
36,854
2,172
0
2,626
8,527
4,268
0
2,850
5,677
73,798
0
W
Danzaburou
Sh0otoh
Danzaburou
24,577
18,566
541
1,957
12,818
5,638
0
6,991
5,827
0
38,453
L
11,311
3,547
0
1,479
23,191
9,562
0
14,565
8,626
0
21,963
L
Artemis
i Wanitz
Artemis
12,795
5,017
0
2,186
21,973
6,845
0
17,621
4,352
0
37,336
W
14,835
2,032
0
88
9,149
3,511
0
5,720
3,429
22,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
62,939
207
Minions Killed
203
4
Camps Cleared
5
980,133
Distance Traveled
941,123
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,968
1,088
53
5
0
212,900
0
L
Cerberus
9,853
896
27
2
0
223,329
0
W
Xing Tian
12,748
1,159
14
1
0
205,261
0
L
Sol
10,430
948
51
5
1
174,646
0
L
Agni
10,938
994
60
5
0
199,503
1
W
Morgan Le Fay
13,760
1,251
86
8
2
229,829
1
W
Danzaburou
13,645
1,240
30
3
1
165,278
0
L
Nemesis
9,724
884
25
2
0
203,755
2
L
Artemis
10,147
922
44
4
3
178,900
1
W
Zeus
10,818
983
20
2
2
127,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role