Player Matchup

Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
M1ghtyYak
Sun Wukong
Bronze II
Level 89
God Stats
2W - 6L
1,349 SR
Queue Stats
72W - 86L
107 MMR
Party 1
Ymir
Ymir
Bronze II
b00f13
Ymir
Bronze II
Level 106
God Stats
17W - 15L
1,455 SR
Queue Stats
97W - 116L
167 MMR
Party 1
Chiron
Chiron
Bronze II
gabinho0403
Chiron
Bronze II
Level 79
God Stats
8W - 9L
1,281 SR
Queue Stats
85W - 121L
135 MMR
Solo
Aphrodite
Aphrodite
Bronze II
zachrees8
Aphrodite
Bronze II
Level 72
God Stats
1W - 1L
1,339 SR
Queue Stats
64W - 96L
120 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,385 SR
406 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,510 SR
976 MMR
Thanatos
Thanatos
Bronze II
 
Thanatos
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze I
 
Olorun
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze II
 
Guan Yu
Bronze II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze I
IllLeCoq
Tiamat
Bronze I
Level 116
God Stats
18W - 16L
1,554 SR
Queue Stats
352W - 380L
428 MMR
Solo
Fafnir
Fafnir
Bronze III
Jmath_BGRT
Fafnir
Bronze III
Level 95
God Stats
1W - 3L
1,496 SR
Queue Stats
79W - 119L
-47 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 4 / 4
9,688
484
13,589
13,944
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
M1ghtyYak
Sun Wukong
16
1 / 1 / 2
9,343
467
5,936
11,104
11,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
b00f13
Ymir
12
0 / 0 / 5
8,795
440
3,974
11,915
8,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
15
1 / 4 / 0
9,002
450
9,665
12,932
3,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
zachrees8
Aphrodite
17
4 / 0 / 1
9,860
493
7,278
9,765
4,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayGilgameshZhong KuiAthenaMercury

VS

Bans
AnubisSkadiKing ArthurHadesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 2 / 1
10,003
500
6,177
11,860
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
 
Olorun
16
2 / 3 / 2
9,363
468
12,141
12,536
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
 
Guan Yu
15
2 / 5 / 4
8,816
441
8,651
28,088
15,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
IllLeCoq
Tiamat
17
1 / 0 / 0
10,000
500
9,031
7,243
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Jmath_BGRT
Fafnir
8
0 / 0 / 1
7,992
400
469
4,049
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
9
9
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
4
1.5
L
Thanatos
 
Thanatos
4
2
1
2.25
L
Olorun
 
Olorun
2
3
2
1
L
Guan Yu
 
Guan Yu
2
5
4
0.8
L
Tiamat
IllLeCoq
Tiamat
1
0
0
1
L
Fafnir
Jmath_BGRT
Fafnir
0
0
1
0.5
W
Sun Wukong
M1ghtyYak
Sun Wukong
1
1
2
2
W
Ymir
b00f13
Ymir
0
0
5
2.5
W
Chiron
1
4
0
0.25
W
Aphrodite
zachrees8
Aphrodite
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
36,469
59,660
Taken
63,776
34,374
Mitigated
31,023
24,702
Healing
36,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,589
2,104
0
4,222
13,944
5,775
0
1,934
12,010
0
75,842
L
Thanatos
 
Thanatos
6,177
1,112
0
12,972
11,860
4,450
0
1,080
10,780
0
58,073
L
Olorun
 
Olorun
12,141
4,776
894
4,683
12,536
4,819
1,700
2,650
9,886
79,619
0
L
Guan Yu
 
Guan Yu
8,651
1,269
654
11,891
28,088
15,872
191
5,236
22,852
0
42,793
L
Tiamat
IllLeCoq
Tiamat
9,031
511
0
4,757
7,243
4,090
1,007
1,961
5,282
69,489
0
L
Fafnir
Jmath_BGRT
Fafnir
469
179
0
1,070
4,049
1,792
0
491
3,558
6,873
0
W
Sun Wukong
M1ghtyYak
Sun Wukong
5,936
1,047
0
2,560
11,104
11,213
628
389
10,715
0
62,630
W
Ymir
b00f13
Ymir
3,974
500
0
1,223
11,915
8,830
0
5,667
6,248
24,389
0
W
Chiron
9,665
3,777
809
6,169
12,932
3,999
0
9,295
3,632
0
61,358
W
Aphrodite
zachrees8
Aphrodite
7,278
590
3,126
6,593
9,765
4,557
402
4,351
5,414
51,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
46,174
520
Minions Killed
450
0
Camps Cleared
0
1,794,332
Distance Traveled
1,562,912
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,688
484
110
6
0
399,972
0
L
Thanatos
10,003
500
105
5
0
391,261
5
L
Olorun
9,363
468
125
6
0
294,917
1
L
Guan Yu
8,816
441
69
3
0
343,150
2
L
Tiamat
10,000
500
135
7
0
396,179
1
L
Fafnir
7,992
400
16
1
0
137,405
3
W
Sun Wukong
9,343
467
118
6
0
380,755
4
W
Ymir
8,795
440
36
2
0
319,398
1
W
Chiron
9,002
450
147
7
0
359,333
5
W
Aphrodite
9,860
493
109
5
0
334,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role