Player Matchup

Persephone
Persephone
ChrisRedfield_7
Persephone
Level 26
God Stats
7W - 1L
1,864 SR
Queue Stats
16W - 7L
1,594 Elo+
Party 1
Anubis
Anubis
Outcasted_Shadow
Anubis
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
154W - 116L
1,592 Elo+
Party 1
Merlin
Merlin
loneville1
Merlin
Level 88
God Stats
4W - 1L
1,848 SR
Queue Stats
130W - 105L
1,571 Elo+
Party 1
Team Averages
Level 86
1,738 SR
1,586 Elo+

VS

Team Averages
Level 46
1,536 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Baron Coco
Gilgamesh
Level 102
God Stats
38W - 33L
1,462 SR
Queue Stats
194W - 204L
1,419 Elo+
Party 2
Agni
Agni
Marou3n
Agni
Level 8
God Stats
2W - 4L
1,709 SR
Queue Stats
12W - 48L
1,726 Elo+
Solo
Sol
Sol
kungfudani
Sol
Level 27
God Stats
106W - 107L
1,438 SR
Queue Stats
164W - 176L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChrisRedfield_7
Persephone
16
8 / 5 / 12
12,533
783
13,297
13,319
4,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 5 / 13
11,497
719
9,432
12,790
6,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
loneville1
Merlin
16
12 / 1 / 10
12,308
769
17,570
12,395
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baron Coco
Gilgamesh
16
9 / 5 / 1
12,230
764
15,265
17,817
20,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Marou3n
Agni
12
1 / 12 / 7
9,714
607
4,836
13,002
3,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 8 / 8
9,819
614
7,378
18,663
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
25
Kills
11
11
Deaths
25
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Baron Coco
Gilgamesh
9
5
1
1.9
W
Persephone
ChrisRedfield_7
Persephone
8
5
12
2.8
L
Agni
Marou3n
Agni
1
12
7
0.38
W
5
5
13
2.3
L
1
8
8
0.63
W
Merlin
loneville1
Merlin
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
27,479
38,504
Taken
49,482
15,052
Mitigated
29,260
9,667
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Baron Coco
Gilgamesh
15,265
4,348
0
1,416
17,817
20,794
0
11,190
6,139
0
41,082
W
Persephone
ChrisRedfield_7
Persephone
13,297
476
240
2,083
13,319
4,215
444
3,855
9,216
39,402
0
L
Agni
Marou3n
Agni
4,836
101
0
609
13,002
3,673
180
10,662
2,082
22,374
0
W
9,432
183
0
3,978
12,790
6,508
577
2,575
10,021
40,475
0
L
7,378
2,597
0
2,906
18,663
4,793
270
17,275
962
32,807
0
W
Merlin
loneville1
Merlin
17,570
1,277
0
3,366
12,395
4,329
1,534
5,008
7,050
50,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
31,763
184
Minions Killed
151
0
Camps Cleared
0
742,248
Distance Traveled
773,592
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,230
764
48
3
0
291,262
2
W
Persephone
12,533
783
48
3
0
254,692
4
L
Agni
9,714
607
32
2
0
224,221
2
W
Anubis
11,497
719
62
4
0
224,302
3
L
Sol
9,819
614
71
4
0
258,109
0
W
Merlin
12,308
769
74
5
0
263,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role