Player Matchup

He Bo
He Bo
Demonzoz
He Bo
Level 105
God Stats
1W - 0L
1,561 SR
Queue Stats
41W - 20L
1,628 Elo+
Party 2
Anhur
Anhur
FateItSeems
Anhur
Level 128
God Stats
4W - 2L
1,619 SR
Queue Stats
45W - 24L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
Wolram
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,690 Elo+
Party 2
Team Averages
Level 86
1,560 SR
1,651 Elo+

VS

Team Averages
Level 47
1,694 SR
1,405 Elo+
Olorun
Olorun
Leperr
Olorun
Level 66
God Stats
0W - 1L
1,710 SR
Queue Stats
7W - 6L
1,569 Elo+
Party 1
Ganesha
Ganesha
TheSilverLininq
Ganesha
Level 69
God Stats
0W - 1L
1,804 SR
Queue Stats
9W - 21L
1,418 Elo+
Party 1
Apollo
Apollo
Versacejohna
Apollo
Level 5
God Stats
0W - 2L
1,566 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Demonzoz
He Bo
16
8 / 3 / 7
11,721
733
21,483
12,539
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 1 / 7
11,925
745
15,713
12,022
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
Wolram
Kuzenbo
13
0 / 1 / 13
10,624
664
5,262
19,892
31,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Leperr
Olorun
14
3 / 8 / 0
9,911
619
11,087
15,913
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 4
9,482
593
6,883
19,520
21,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
11
0 / 5 / 3
8,660
541
8,943
12,533
5,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
Demonzoz
He Bo
8
3
7
3.83
W
9
1
7
12.5
L
Olorun
Leperr
Olorun
3
8
0
0.38
L
1
4
4
0.75
L
Apollo
0
5
3
0.3
W
Kuzenbo
Wolram
Kuzenbo
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
26,913
44,453
Taken
47,966
42,979
Mitigated
34,730
6,564
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Demonzoz
He Bo
21,483
683
0
2,146
12,539
5,319
249
5,089
7,450
62,879
0
W
15,713
7,714
0
3,029
12,022
5,784
1,958
3,882
8,140
0
58,446
L
Olorun
Leperr
Olorun
11,087
6,370
1,068
3,767
15,913
7,500
0
10,681
4,717
32,678
3,816
L
6,883
777
0
92
19,520
21,814
0
8,497
10,617
16,022
0
L
Apollo
8,943
4,165
0
1,671
12,533
5,416
0
6,408
5,887
0
29,530
W
Kuzenbo
Wolram
Kuzenbo
5,262
1,642
0
1,389
19,892
31,876
299
7,147
12,745
12,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
28,053
166
Minions Killed
129
0
Camps Cleared
0
865,104
Distance Traveled
793,513
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,721
733
93
6
0
273,464
4
W
Anhur
11,925
745
62
4
0
296,878
2
L
Olorun
9,911
619
89
6
0
253,362
1
L
Ganesha
9,482
593
2
0
0
284,256
1
L
Apollo
8,660
541
38
2
0
255,895
0
W
Kuzenbo
10,624
664
11
1
0
294,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role