Player Matchup

Cthulhu
Cthulhu
Baggymcbaggerson
Cthulhu
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
7W - 7L
1,605 Elo+
Party 1
Artio
Artio
FreePurp60
Artio
Level 18
God Stats
3W - 4L
1,696 SR
Queue Stats
34W - 46L
1,475 Elo+
Solo
Aphrodite
Aphrodite
Kingrich07
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,320 Elo+
Solo
Heimdallr
Heimdallr
WidelyGnome
Heimdallr
Level 18
God Stats
1W - 2L
1,753 SR
Queue Stats
6W - 7L
1,585 Elo+
Party 1
Thor
Thor
Xx508xXGHOST
Thor
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
11W - 11L
1,407 Elo+
Solo
Team Averages
Level 11
1,679 SR
1,479 Elo+

VS

Team Averages
Level 21
1,627 SR
1,453 Elo+
Ra
Ra
MnM1922
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo
Olorun
Olorun
Quavo on go
Olorun
Level 18
God Stats
18W - 6L
1,679 SR
Queue Stats
144W - 133L
1,532 Elo+
Solo
Da Ji
Da Ji
ROYAL PAIN3000
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Anubis
Anubis
gustropHenry
Anubis
Level 19
God Stats
47W - 44L
1,736 SR
Queue Stats
528W - 517L
1,492 Elo+
Solo
Hachiman
Hachiman
xIsoLaTeDx
Hachiman
Level 29
God Stats
5W - 9L
1,722 SR
Queue Stats
224W - 262L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,393
389
4,106
14,388
4,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
15
4 / 6 / 0
10,166
535
15,056
24,507
18,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Kingrich07
Aphrodite
8
0 / 17 / 0
5,866
309
1,052
12,153
2,649
Heimdallr
WidelyGnome
Heimdallr
12
0 / 7 / 3
7,906
416
7,247
15,740
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 0
6,148
324
1,271
7,289
2,300
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,722
512
6,369
5,934
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
6 / 0 / 5
11,607
611
12,480
14,232
6,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
14 / 1 / 5
13,266
698
14,004
17,221
8,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
18
14 / 2 / 4
12,574
662
15,459
13,295
7,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
xIsoLaTeDx
Hachiman
15
3 / 2 / 6
10,230
538
8,621
12,275
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
5
Kills
42
42
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Artio
4
6
0
0.67
L
Aphrodite
Kingrich07
Aphrodite
0
17
0
0
W
5
0
5
7.5
W
Olorun
6
0
5
8.5
W
14
1
5
16.5
L
Heimdallr
WidelyGnome
Heimdallr
0
7
3
0.21
L
0
4
0
0
W
Anubis
14
2
4
8
W
Hachiman
xIsoLaTeDx
Hachiman
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
56,933
74,077
Taken
62,957
32,950
Mitigated
29,537
14,850
Healing
31,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,106
507
30
862
14,388
4,162
0
7,785
6,603
27,344
0
L
Artio
15,056
586
166
9,393
24,507
18,849
0
12,359
12,148
52,173
0
L
Aphrodite
Kingrich07
Aphrodite
1,052
383
0
127
12,153
2,649
0
6,160
5,993
7,843
0
W
6,369
596
1,901
2,795
5,934
2,263
2,151
1,472
4,462
44,949
0
W
Olorun
12,480
5,920
277
9,463
14,232
6,858
5,009
7,944
6,288
72,022
0
W
14,004
4,695
0
7,508
17,221
8,141
1,411
3,783
13,438
0
115,194
L
Heimdallr
WidelyGnome
Heimdallr
7,247
5,044
110
3,784
15,740
4,990
103
4,691
11,049
0
42,876
L
1,271
128
0
378
7,289
2,300
0
3,616
3,673
0
16,468
W
Anubis
15,459
2,191
0
8,112
13,295
7,771
3,763
5,658
7,637
85,307
0
W
Hachiman
xIsoLaTeDx
Hachiman
8,621
6,252
0
1,888
12,275
4,504
2,744
1,357
10,918
0
67,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
57,399
228
Minions Killed
645
0
Camps Cleared
0
1,382,832
Distance Traveled
1,726,591
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,393
389
52
3
0
322,594
0
L
Artio
10,166
535
71
4
0
325,066
1
L
Aphrodite
5,866
309
7
0
0
223,606
2
W
Ra
9,722
512
80
4
0
324,893
2
W
Olorun
11,607
611
142
7
0
334,094
0
W
Da Ji
13,266
698
161
8
0
414,781
0
L
Heimdallr
7,906
416
66
3
0
333,864
0
L
Thor
6,148
324
32
2
0
177,702
2
W
Anubis
12,574
662
161
8
0
316,075
1
W
Hachiman
10,230
538
101
5
0
336,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role