Player Matchup

Cerberus
Cerberus
HighKingBeast
Cerberus
Level 25
God Stats
15W - 13L
1,583 SR
Queue Stats
56W - 31L
1,589 Elo+
Party 1
Mercury
Mercury
ItachiVendeTacos
Mercury
Level 25
God Stats
2W - 1L
1,625 SR
Queue Stats
42W - 40L
1,557 Elo+
Solo
Thoth
Thoth
Retr1but1on
Thoth
Level 31
God Stats
8W - 10L
1,537 SR
Queue Stats
199W - 189L
1,641 Elo+
Party 1
Artemis
Artemis
jkpalace
Artemis
Level 28
God Stats
13W - 7L
1,879 SR
Queue Stats
142W - 117L
1,614 Elo+
Solo
Olorun
Olorun
resendiz444
Olorun
Level 9
God Stats
1W - 1L
1,793 SR
Queue Stats
4W - 3L
1,557 Elo+
Solo
Team Averages
Level 24
1,683 SR
1,592 Elo+

VS

Team Averages
Level 23
1,576 SR
1,589 Elo+
Ravana
Ravana
CharlesLazurus
Ravana
Level 22
God Stats
5W - 2L
1,575 SR
Queue Stats
85W - 80L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Jewrardos
Kukulkan
Level 17
God Stats
39W - 31L
1,690 SR
Queue Stats
40W - 32L
1,640 Elo+
Party 2
Achilles
Achilles
LOWKERSON
Achilles
Level 31
God Stats
6W - 8L
1,522 SR
Queue Stats
147W - 130L
1,550 Elo+
Party 2
Khepri
Khepri
TheKYE2012
Khepri
Level 19
God Stats
6W - 6L
1,524 SR
Queue Stats
42W - 35L
1,589 Elo+
Party 2
Izanami
Izanami
WolfShrin3
Izanami
Level 25
God Stats
18W - 24L
1,567 SR
Queue Stats
100W - 76L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HighKingBeast
Cerberus
11
0 / 3 / 3
7,752
431
3,684
14,949
10,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
7,341
408
5,298
13,005
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 5 / 0
9,598
533
12,441
12,208
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
jkpalace
Artemis
13
1 / 6 / 1
7,768
432
7,238
11,645
3,650
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
10
0 / 8 / 2
6,718
373
643
10,739
4,056

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
9,302
517
7,541
11,350
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Jewrardos
Kukulkan
16
7 / 3 / 3
9,955
553
9,856
7,635
2,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
LOWKERSON
Achilles
20
10 / 1 / 3
12,188
677
10,784
9,063
4,746
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
TheKYE2012
Khepri
11
1 / 0 / 2
8,285
460
4,216
8,928
5,460
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
WolfShrin3
Izanami
13
2 / 3 / 2
8,418
468
11,739
13,702
4,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
25
26
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
Cerberus
HighKingBeast
Cerberus
0
3
3
0.5
L
1
4
1
0.38
W
Kukulkan
Jewrardos
Kukulkan
7
3
3
2.83
W
Achilles
LOWKERSON
Achilles
10
1
3
11.5
L
9
5
0
1.8
W
Khepri
TheKYE2012
Khepri
1
0
2
2
W
Izanami
WolfShrin3
Izanami
2
3
2
1
L
Artemis
jkpalace
Artemis
1
6
1
0.25
L
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
44,136
62,546
Taken
50,678
26,560
Mitigated
21,405
10,629
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,541
2,006
0
4,321
11,350
4,748
304
3,691
7,659
0
64,505
L
Cerberus
HighKingBeast
Cerberus
3,684
405
0
1,368
14,949
10,057
95
2,875
12,074
19,798
0
L
5,298
1,760
0
2,534
13,005
4,473
639
1,107
11,898
0
36,728
W
Kukulkan
Jewrardos
Kukulkan
9,856
697
28
793
7,635
2,346
376
4,717
2,918
55,749
0
W
Achilles
LOWKERSON
Achilles
10,784
5,429
0
3,158
9,063
4,746
114
1,250
7,813
0
110,938
L
12,441
351
41
2,976
12,208
4,324
0
2,535
9,673
53,384
0
W
Khepri
TheKYE2012
Khepri
4,216
414
0
689
8,928
5,460
27
2,113
6,815
22,200
0
W
Izanami
WolfShrin3
Izanami
11,739
6,806
0
5,198
13,702
4,105
451
5,101
8,601
0
70,222
L
Artemis
jkpalace
Artemis
7,238
4,576
0
2,127
11,645
3,650
0
3,004
8,641
0
51,145
L
Olorun
643
459
326
1,257
10,739
4,056
0
4,551
6,188
17,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
48,148
315
Minions Killed
541
0
Camps Cleared
0
1,452,268
Distance Traveled
1,618,250
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,302
517
90
5
0
315,111
1
L
Cerberus
7,752
431
32
2
0
312,120
5
L
Mercury
7,341
408
66
4
0
329,842
0
W
Kukulkan
9,955
553
103
6
0
322,243
0
W
Achilles
12,188
677
208
12
0
358,710
0
L
Thoth
9,598
533
99
6
0
289,028
0
W
Khepri
8,285
460
29
2
0
320,687
1
W
Izanami
8,418
468
111
6
0
301,499
2
L
Artemis
7,768
432
96
5
0
287,878
0
L
Olorun
6,718
373
22
1
0
233,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role