Player Matchup

Ares
Ares
Auzrin
Ares
Level 13
God Stats
4W - 2L
1,734 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 1
Thor
Thor
LordUnga
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
Qlorich
Guan Yu
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 1
Hades
Hades
StarshipSlayer
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 1
Ymir
Ymir
lyjuz
Ymir
Level 20
God Stats
48W - 47L
1,387 SR
Queue Stats
70W - 85L
1,324 Elo+
Solo
Team Averages
Level 14
1,524 SR
1,454 Elo+

VS

Team Averages
Level 27
1,552 SR
1,401 Elo+
Fenrir
Fenrir
GoldenGoooby
Fenrir
Level 16
God Stats
4W - 5L
1,426 SR
Queue Stats
70W - 86L
1,410 Elo+
Party 2
Zeus
Zeus
MudderPuente
Zeus
Level 25
God Stats
18W - 16L
1,478 SR
Queue Stats
23W - 27L
1,376 Elo+
Solo
Jing Wei
Jing Wei
NameDC
Jing Wei
Level 29
God Stats
25W - 23L
1,856 SR
Queue Stats
89W - 93L
1,485 Elo+
Solo
Achilles
Achilles
Reddelynn
Achilles
Level 42
God Stats
22W - 27L
1,500 SR
Queue Stats
187W - 193L
1,507 Elo+
Party 2
Arachne
Arachne
malerie
Arachne
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Auzrin
Ares
20
9 / 6 / 35
16,352
1,090
26,054
28,524
45,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
20
12 / 10 / 27
16,210
1,081
21,038
22,447
10,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Qlorich
Guan Yu
20
13 / 6 / 29
16,788
1,119
26,815
24,421
39,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 8 / 28
15,515
1,034
23,359
26,244
22,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
lyjuz
Ymir
20
5 / 8 / 21
14,720
981
15,608
26,664
15,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 9 / 22
15,729
1,049
14,060
27,114
10,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 10 / 16
18,259
1,217
52,924
17,718
7,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
NameDC
Jing Wei
20
12 / 6 / 18
17,638
1,176
34,906
23,803
8,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Reddelynn
Achilles
20
3 / 6 / 25
15,296
1,020
15,513
20,406
12,634
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
malerie
Arachne
20
1 / 16 / 22
13,768
918
2,775
32,422
11,007

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
141
47
Kills
38
38
Deaths
47
140
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ares
Auzrin
Ares
9
6
35
4.42
L
Fenrir
7
9
22
2
W
Thor
12
10
27
2.55
L
15
10
16
2.3
L
Jing Wei
NameDC
Jing Wei
12
6
18
3.5
W
Guan Yu
Qlorich
Guan Yu
13
6
29
4.58
L
Achilles
Reddelynn
Achilles
3
6
25
2.58
W
8
8
28
2.75
W
Ymir
lyjuz
Ymir
5
8
21
1.94
L
Arachne
malerie
Arachne
1
16
22
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,874
Damage
120,178
128,300
Taken
121,463
134,372
Mitigated
50,398
18,431
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Auzrin
Ares
26,054
2,077
0
0
28,524
45,452
0
10,761
17,763
47,583
0
L
Fenrir
14,060
5,324
0
354
27,114
10,885
0
13,130
13,984
0
27,964
W
Thor
21,038
7,683
0
0
22,447
10,765
0
10,905
11,542
0
40,492
L
52,924
5,294
0
1,202
17,718
7,098
0
11,066
6,652
94,035
0
L
Jing Wei
NameDC
Jing Wei
34,906
31,383
113
4,647
23,803
8,774
0
12,798
11,005
0
65,102
W
Guan Yu
Qlorich
Guan Yu
26,815
5,219
6,443
3,760
24,421
39,648
0
8,540
15,881
0
52,217
L
Achilles
Reddelynn
Achilles
15,513
5,981
0
497
20,406
12,634
0
11,020
9,386
0
39,608
W
23,359
4,329
3,446
4,358
26,244
22,591
0
11,038
15,206
46,995
0
W
Ymir
lyjuz
Ymir
15,608
432
0
424
26,664
15,916
0
11,680
14,984
33,371
0
L
Arachne
malerie
Arachne
2,775
1,895
0
196
32,422
11,007
0
17,007
15,415
0
4,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,585
Gold Earned
80,690
224
Minions Killed
219
3
Camps Cleared
7
1,255,070
Distance Traveled
1,401,582
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,352
1,090
28
2
0
247,512
2
L
Fenrir
15,729
1,049
34
2
1
300,969
0
W
Thor
16,210
1,081
31
2
2
238,648
1
L
Zeus
18,259
1,217
82
5
2
239,044
2
L
Jing Wei
17,638
1,176
59
4
1
284,052
1
W
Guan Yu
16,788
1,119
53
4
0
283,534
0
L
Achilles
15,296
1,020
44
3
3
294,692
0
W
Hades
15,515
1,034
70
5
0
222,742
0
W
Ymir
14,720
981
42
3
1
262,634
3
L
Arachne
13,768
918
0
0
0
282,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role