Player Matchup

Ares
Ares
FEAR_FAITH
Ares
Level 156
God Stats
15W - 20L
1,540 SR
Queue Stats
429W - 400L
1,543 Elo+
Party 1
Nemesis
Nemesis
Sabbarina
Nemesis
Level 28
God Stats
24W - 29L
1,401 SR
Queue Stats
84W - 140L
1,324 Elo+
Party 2
Osiris
Osiris
TrickyPlague23
Osiris
Level 124
God Stats
5W - 6L
1,862 SR
Queue Stats
149W - 182L
1,437 Elo+
Party 2
Eset
Eset
Zidane2195
Eset
Level 147
God Stats
8W - 11L
1,511 SR
Queue Stats
728W - 688L
1,481 Elo+
Party 1
Artemis
Artemis
iclapunow
Artemis
Level 69
God Stats
3W - 2L
1,678 SR
Queue Stats
492W - 500L
1,463 Elo+
Party 1
Team Averages
Level 105
1,598 SR
1,450 Elo+

VS

Team Averages
Level 95
1,502 SR
1,474 Elo+
Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CopperFeline
Horus
Level 100
God Stats
9W - 12L
1,485 SR
Queue Stats
359W - 346L
1,480 Elo+
Party 3
Hercules
Hercules
Thicc Plane Boy
Hercules
Level 105
God Stats
5W - 6L
1,462 SR
Queue Stats
404W - 351L
1,482 Elo+
Party 3
Tsukuyomi
Tsukuyomi
roy1747
Tsukuyomi
Level 145
God Stats
12W - 15L
1,565 SR
Queue Stats
313W - 258L
1,499 Elo+
Party 3
Apollo
Apollo
xbox live rages
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,677
591
7,149
9,654
6,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Sabbarina
Nemesis
10
1 / 2 / 3
6,418
494
2,146
7,496
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 3
7,681
591
7,298
7,025
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 0
7,410
570
5,228
5,400
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iclapunow
Artemis
13
11 / 2 / 0
8,238
634
10,993
10,298
3,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 4 / 2
6,420
494
3,052
6,901
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 0
5,645
434
3,930
8,594
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
9
2 / 5 / 3
6,764
520
4,268
12,139
5,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
roy1747
Tsukuyomi
11
2 / 3 / 4
6,716
517
5,350
9,179
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 1
6,761
520
2,592
7,881
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
20
Kills
7
7
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
L
1
4
0
0.25
W
2
2
8
3
W
Nemesis
Sabbarina
Nemesis
1
2
3
1.25
L
Hercules
2
5
3
0.7
W
3
0
3
4.5
W
3
1
0
3
W
Artemis
iclapunow
Artemis
11
2
0
5.5
L
Tsukuyomi
roy1747
Tsukuyomi
2
3
4
1.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,814
Damage
19,192
39,873
Taken
44,694
18,671
Mitigated
17,055
12,636
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,052
208
0
965
6,901
2,268
361
3,431
3,216
31,857
0
L
3,930
1,616
232
2,388
8,594
4,369
0
2,112
6,452
0
18,663
W
7,149
390
0
1,525
9,654
6,048
0
721
8,856
22,508
0
W
Nemesis
Sabbarina
Nemesis
2,146
1,031
0
1,556
7,496
2,443
0
569
6,853
0
32,766
L
Hercules
4,268
1,476
0
2,070
12,139
5,557
0
3,682
8,427
0
15,457
W
7,298
1,415
0
3,400
7,025
5,072
4
312
6,009
9,796
27,164
W
5,228
134
0
595
5,400
1,709
76
930
4,221
40,983
0
W
Artemis
iclapunow
Artemis
10,993
6,595
0
5,560
10,298
3,399
1,248
441
9,684
0
44,998
L
Tsukuyomi
roy1747
Tsukuyomi
5,350
1,815
0
2,588
9,179
3,054
0
2,016
7,093
0
36,851
L
2,592
1,688
0
2,243
7,881
1,807
0
2,811
4,994
0
34,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
32,306
320
Minions Killed
282
0
Camps Cleared
0
1,224,422
Distance Traveled
1,212,231
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,420
494
74
6
0
202,795
0
L
Horus
5,645
434
33
3
0
259,292
5
W
Ares
7,677
591
25
2
0
260,361
9
W
Nemesis
6,418
494
60
5
0
257,630
0
L
Hercules
6,764
520
25
2
0
246,738
5
W
Osiris
7,681
591
71
5
0
255,349
5
W
Eset
7,410
570
84
6
0
232,008
1
W
Artemis
8,238
634
80
6
0
219,074
3
L
Tsukuyomi
6,716
517
78
6
0
265,122
5
L
Apollo
6,761
520
72
6
0
238,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role