Player Matchup

Sol
Sol
AikiMiyu
Sol
Level 140
God Stats
21W - 11L
1,602 SR
Queue Stats
264W - 272L
1,537 Elo+
Solo
Bacchus
Bacchus
DukeDeGuerre
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nike
Nike
GEIST31
Nike
Level 125
God Stats
22W - 18L
1,596 SR
Queue Stats
319W - 338L
1,491 Elo+
Solo
Ra
Ra
SavagePandaMan
Ra
Level 147
God Stats
3W - 6L
1,817 SR
Queue Stats
140W - 139L
1,571 Elo+
Solo
Chernobog
Chernobog
Ski_Meme_Trash42
Chernobog
Level 127
God Stats
0W - 1L
1,695 SR
Queue Stats
6W - 4L
1,635 Elo+
Solo
Team Averages
Level 121
1,642 SR
1,547 Elo+

VS

Team Averages
Level 118
1,448 SR
1,419 Elo+
Medusa
Medusa
LoveMyAussie
Medusa
Level 115
God Stats
46W - 38L
1,483 SR
Queue Stats
753W - 813L
1,420 Elo+
Solo
Chronos
Chronos
NeXu_Gabino
Chronos
Level 108
God Stats
5W - 3L
1,549 SR
Queue Stats
28W - 40L
1,290 Elo+
Solo
Erlang Shen
Erlang Shen
SirWaffleIronlll
Erlang Shen
Level 148
God Stats
2W - 0L
1,693 SR
Queue Stats
105W - 97L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slickback777
Morgan Le Fay
Level 160
God Stats
18W - 28L
1,351 SR
Queue Stats
241W - 253L
1,451 Elo+
Solo
Artio
Artio
wilycharthurst
Artio
Level 59
God Stats
1W - 0L
1,162 SR
Queue Stats
4W - 6L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
10,731
1,073
21,919
15,947
7,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
DukeDeGuerre
Bacchus
16
2 / 6 / 4
10,259
1,026
3,072
12,096
13,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nike
GEIST31
Nike
17
5 / 8 / 8
11,217
1,122
9,569
20,346
13,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 5 / 10
10,105
1,011
7,944
7,697
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
16
4 / 4 / 7
10,419
1,042
13,458
14,107
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

106

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 1 / 7
10,327
1,033
5,530
5,900
1,750
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
NeXu_Gabino
Chronos
18
9 / 5 / 16
12,932
1,293
23,879
20,013
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SirWaffleIronlll
Erlang Shen
19
9 / 2 / 14
12,756
1,276
19,542
13,629
10,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Slickback777
Morgan Le Fay
18
5 / 2 / 14
11,477
1,148
13,013
8,499
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 6 / 16
10,009
1,001
4,020
13,888
13,257
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
94
16
Kills
27
27
Deaths
16
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Bacchus
DukeDeGuerre
Bacchus
2
6
4
0.67
L
Nike
GEIST31
Nike
5
8
8
1.13
W
Medusa
4
1
7
7.5
W
Chronos
NeXu_Gabino
Chronos
9
5
16
3.4
L
2
5
10
1.4
W
Erlang Shen
SirWaffleIronlll
Erlang Shen
9
2
14
8
L
Chernobog
4
4
7
1.88
W
Morgan Le Fay
Slickback777
Morgan Le Fay
5
2
14
6
W
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,962
Damage
65,984
70,193
Taken
61,929
43,727
Mitigated
34,567
7,589
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,919
8,577
0
3,185
15,947
7,135
0
9,899
6,048
38,223
0
L
Bacchus
DukeDeGuerre
Bacchus
3,072
59
0
530
12,096
13,825
0
5,005
7,091
8,857
0
L
Nike
GEIST31
Nike
9,569
4,026
0
573
20,346
13,690
0
13,934
6,412
0
18,982
W
Medusa
5,530
2,666
0
0
5,900
1,750
0
4,800
1,100
0
26,773
W
Chronos
NeXu_Gabino
Chronos
23,879
7,223
346
4,893
20,013
5,889
0
10,533
9,480
40,175
0
L
7,944
693
1,105
886
7,697
3,133
0
3,239
4,458
35,045
0
W
Erlang Shen
SirWaffleIronlll
Erlang Shen
19,542
10,720
0
3,184
13,629
10,762
0
7,095
6,534
143
36,031
L
Chernobog
13,458
5,991
0
1,310
14,107
5,944
0
8,978
5,129
0
37,688
W
Morgan Le Fay
Slickback777
Morgan Le Fay
13,013
327
754
1,954
8,499
2,909
0
4,770
3,729
41,576
0
W
4,020
586
627
947
13,888
13,257
0
5,737
8,151
19,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
57,501
192
Minions Killed
220
5
Camps Cleared
9
893,254
Distance Traveled
1,069,918
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,731
1,073
42
4
2
180,763
0
L
Bacchus
10,259
1,026
8
1
0
164,232
0
L
Nike
11,217
1,122
19
2
0
206,361
1
W
Medusa
10,327
1,033
54
5
0
213,579
0
W
Chronos
12,932
1,293
50
5
2
203,314
1
L
Ra
10,105
1,011
71
7
1
152,936
0
W
Erlang Shen
12,756
1,276
27
3
5
227,753
0
L
Chernobog
10,419
1,042
52
5
2
188,962
0
W
Morgan Le Fay
11,477
1,148
61
6
2
221,451
0
W
Artio
10,009
1,001
28
3
0
203,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role