Player Matchup

Vamana
Vamana
AVALANCHE325
Vamana
Level 46
God Stats
12W - 13L
1,439 SR
Queue Stats
261W - 305L
1,413 Elo+
Party 1
Ravana
Ravana
Jabreezy4649
Ravana
Level 53
God Stats
14W - 16L
1,629 SR
Queue Stats
375W - 455L
1,398 Elo+
Party 1
Neith
Neith
MeSoS0rry
Neith
Level 49
God Stats
11W - 11L
1,439 SR
Queue Stats
217W - 262L
1,359 Elo+
Party 1
Athena
Athena
Phantomphinex15
Athena
Level 85
God Stats
20W - 20L
1,539 SR
Queue Stats
606W - 663L
1,424 Elo+
Party 1
Tiamat
Tiamat
StagedHydra
Tiamat
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
264W - 300L
1,419 Elo+
Party 1
Team Averages
Level 57
1,509 SR
1,403 Elo+

VS

Team Averages
Level 51
1,320 SR
1,391 Elo+
Cernunnos
Cernunnos
DrPhil2727
Cernunnos
Level 32
God Stats
0W - 1L
1,247 SR
Queue Stats
10W - 22L
1,215 Elo+
Party 3
Fenrir
Fenrir
HeyitsZadien_YT
Fenrir
Level 65
God Stats
1W - 6L
1,380 SR
Queue Stats
151W - 180L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
PAPA_DUCK14
Sun Wukong
Level 28
God Stats
5W - 4L
1,663 SR
Queue Stats
62W - 97L
1,409 Elo+
Party 2
Yemoja
Yemoja
XxKrYpT0x
Yemoja
Level 63
God Stats
0W - 3L
1,154 SR
Queue Stats
71W - 90L
1,357 Elo+
Party 3
Zhong Kui
Zhong Kui
rilegend710
Zhong Kui
Level 68
God Stats
0W - 5L
1,156 SR
Queue Stats
102W - 122L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 1 / 3
10,436
580
8,108
12,611
12,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
12
1 / 3 / 4
7,583
421
3,343
9,633
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
MeSoS0rry
Neith
16
5 / 0 / 1
9,225
513
9,453
5,682
2,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 11
9,048
503
6,980
12,447
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
8 / 2 / 4
9,912
551
15,498
14,591
10,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrPhil2727
Cernunnos
12
0 / 3 / 0
7,087
394
3,743
8,389
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 5 / 3
8,119
451
7,148
13,351
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
PAPA_DUCK14
Sun Wukong
11
2 / 4 / 0
7,330
407
6,525
14,685
6,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
XxKrYpT0x
Yemoja
12
0 / 2 / 0
8,338
463
3,519
9,789
4,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
rilegend710
Zhong Kui
13
4 / 6 / 1
8,463
470
14,729
15,781
9,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
7
7
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
3
4.5
L
Cernunnos
DrPhil2727
Cernunnos
0
3
0
0
L
1
5
3
0.5
W
Ravana
1
3
4
1
W
Neith
MeSoS0rry
Neith
5
0
1
5.5
L
Sun Wukong
PAPA_DUCK14
Sun Wukong
2
4
0
0.5
W
3
1
11
8.5
W
Tiamat
8
2
4
5
L
Yemoja
XxKrYpT0x
Yemoja
0
2
0
0
L
Zhong Kui
rilegend710
Zhong Kui
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
35,664
54,964
Taken
61,995
41,043
Mitigated
28,278
15,002
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,108
2,741
0
2,153
12,611
12,417
56
996
11,615
0
62,459
L
Cernunnos
DrPhil2727
Cernunnos
3,743
1,684
70
1,622
8,389
2,557
410
1,795
6,594
0
33,365
L
7,148
1,326
0
3,766
13,351
4,792
0
2,893
10,458
0
50,039
W
Ravana
3,343
819
0
2,612
9,633
3,751
40
2,453
7,180
0
30,044
W
Neith
MeSoS0rry
Neith
9,453
3,289
0
3,623
5,682
2,281
0
1,769
3,913
0
63,484
L
Sun Wukong
PAPA_DUCK14
Sun Wukong
6,525
565
0
2,051
14,685
6,903
0
5,831
8,854
1,933
26,550
W
6,980
1,939
0
2,570
12,447
12,103
15
5,378
7,069
25,844
0
W
Tiamat
15,498
1,414
0
4,044
14,591
10,491
320
8,583
6,008
55,373
0
L
Yemoja
XxKrYpT0x
Yemoja
3,519
971
1,583
1,728
9,789
4,420
88
1,636
8,153
34,410
0
L
Zhong Kui
rilegend710
Zhong Kui
14,729
1,824
0
3,043
15,781
9,606
1,012
10,323
5,458
53,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
39,337
429
Minions Killed
344
0
Camps Cleared
0
1,808,274
Distance Traveled
1,524,057
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,436
580
109
6
0
367,363
5
L
Cernunnos
7,087
394
72
4
0
260,300
1
L
Fenrir
8,119
451
80
4
0
355,685
3
W
Ravana
7,583
421
61
3
0
374,145
0
W
Neith
9,225
513
131
7
0
328,933
2
L
Sun Wukong
7,330
407
50
3
0
345,300
0
W
Athena
9,048
503
37
2
0
382,281
0
W
Tiamat
9,912
551
91
5
0
355,552
3
L
Yemoja
8,338
463
52
3
0
270,614
4
L
Zhong Kui
8,463
470
90
5
0
292,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role