Player Matchup

Cthulhu
Cthulhu
Aurora234
Cthulhu
Level 3
God Stats
1W - 2L
1,512 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 2
Amaterasu
Amaterasu
Dark Ingloz
Amaterasu
Level 6
God Stats
5W - 8L
1,495 SR
Queue Stats
53W - 52L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
EstebanPrime
Ah Puch
Level 25
God Stats
10W - 12L
1,603 SR
Queue Stats
270W - 276L
1,454 Elo+
Party 1
Tiamat
Tiamat
I baiju I
Tiamat
Level 29
God Stats
0W - 3L
1,156 SR
Queue Stats
19W - 20L
1,420 Elo+
Party 2
Ra
Ra
Real1ty22
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,427 Elo+
Party 2
Team Averages
Level 14
1,453 SR
1,418 Elo+

VS

Team Averages
Level 23
1,596 SR
1,495 Elo+
Loki
Loki
CrackerJack24
Loki
Level 24
God Stats
12W - 1L
1,966 SR
Queue Stats
13W - 5L
1,647 Elo+
Party 3
Mulan
Mulan
DrunknJedi
Mulan
Level 29
God Stats
11W - 8L
1,267 SR
Queue Stats
175W - 162L
1,455 Elo+
Solo
Thor
Thor
GraceNovamon2
Thor
Level 18
God Stats
2W - 2L
1,885 SR
Queue Stats
34W - 48L
1,269 Elo+
Solo
Merlin
Merlin
Voiceoflaw
Merlin
Level 16
God Stats
10W - 5L
1,640 SR
Queue Stats
13W - 8L
1,596 Elo+
Party 3
The Morrigan
The Morrigan
xoDyln
The Morrigan
Level 26
God Stats
3W - 7L
1,221 SR
Queue Stats
175W - 179L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aurora234
Cthulhu
18
2 / 1 / 5
12,252
875
15,508
20,911
27,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Dark Ingloz
Amaterasu
18
1 / 6 / 3
11,688
835
4,705
22,417
13,448
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
EstebanPrime
Ah Puch
19
2 / 9 / 5
12,241
874
10,961
17,133
5,621
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
I baiju I
Tiamat
18
2 / 5 / 5
12,414
887
12,630
14,658
11,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 12 / 5
11,734
838
7,311
20,819
7,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 9
15,408
1,101
32,490
11,397
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
20
9 / 4 / 15
14,382
1,027
24,219
20,769
33,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
0 / 3 / 4
11,472
819
1,590
11,042
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Voiceoflaw
Merlin
19
2 / 0 / 9
12,850
918
12,357
3,908
1,363
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
xoDyln
The Morrigan
20
6 / 1 / 20
14,338
1,024
20,343
9,787
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
8
Kills
33
33
Deaths
8
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aurora234
Cthulhu
2
1
5
4.5
W
16
0
9
20.5
L
Amaterasu
Dark Ingloz
Amaterasu
1
6
3
0.42
W
Mulan
9
4
15
4.13
L
Ah Puch
EstebanPrime
Ah Puch
2
9
5
0.5
W
0
3
4
0.67
L
Tiamat
I baiju I
Tiamat
2
5
5
0.9
L
1
12
5
0.29
W
Merlin
Voiceoflaw
Merlin
2
0
9
6.5
W
The Morrigan
xoDyln
The Morrigan
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,115
Damage
90,999
95,938
Taken
56,903
65,081
Mitigated
50,294
11,036
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aurora234
Cthulhu
15,508
1,207
189
0
20,911
27,453
0
7,291
13,380
48,092
0
W
32,490
6,245
0
34
11,397
4,555
0
8,881
2,516
0
56,324
L
Amaterasu
Dark Ingloz
Amaterasu
4,705
2,549
0
1,661
22,417
13,448
0
8,060
14,095
0
18,325
W
Mulan
24,219
4,976
0
1,787
20,769
33,082
0
17,397
3,372
1,455
35,355
L
Ah Puch
EstebanPrime
Ah Puch
10,961
2,640
0
1,517
17,133
5,621
0
3,143
13,567
35,671
0
W
1,590
772
0
150
11,042
8,005
0
8,196
2,846
0
8,648
L
Tiamat
I baiju I
Tiamat
12,630
3,092
36
2,495
14,658
11,247
0
5,477
9,181
44,444
0
L
7,311
654
3,888
1,250
20,819
7,312
0
6,093
14,622
30,594
0
W
Merlin
Voiceoflaw
Merlin
12,357
101
0
0
3,908
1,363
0
3,525
383
56,822
0
W
The Morrigan
xoDyln
The Morrigan
20,343
2,526
284
1,191
9,787
3,289
0
8,411
1,376
34,984
3,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,329
Gold Earned
68,450
238
Minions Killed
281
9
Camps Cleared
9
1,239,072
Distance Traveled
1,261,476
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,252
875
48
3
0
293,033
1
W
Loki
15,408
1,101
55
4
3
292,755
1
L
Amaterasu
11,688
835
20
1
7
237,841
1
W
Mulan
14,382
1,027
21
2
1
259,469
0
L
Ah Puch
12,241
874
38
3
1
248,111
0
W
Thor
11,472
819
25
2
3
196,745
0
L
Tiamat
12,414
887
62
4
1
238,765
2
L
Ra
11,734
838
70
5
0
221,322
2
W
Merlin
12,850
918
134
10
1
241,132
0
W
The Morrigan
14,338
1,024
46
3
1
271,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role