Player Matchup

Skadi
Skadi
 
Skadi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AdoreDelan0
Achilles
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 177L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Jorden27
Cthulhu
Level 160
God Stats
3W - 2L
1,448 SR
Queue Stats
273W - 254L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
aLifeStyle
Kuzenbo
Level 151
God Stats
4W - 3L
1,690 SR
Queue Stats
189W - 222L
1,477 Elo+
Party 1
Team Averages
Level 132
1,528 SR
1,506 Elo+

VS

Team Averages
Level 111
1,578 SR
1,456 Elo+
Sylvanus
Sylvanus
DeytoNN
Sylvanus
Level 157
God Stats
4W - 7L
1,438 SR
Queue Stats
357W - 339L
1,532 Elo+
Solo
Fafnir
Fafnir
JPZNetto
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,417 Elo+
Solo
Mercury
Mercury
RoniMB
Mercury
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Hades
Hades
ShaoGhost
Hades
Level 125
God Stats
4W - 3L
1,530 SR
Queue Stats
243W - 275L
1,346 Elo+
Solo
Hun Batz
Hun Batz
ShiwynDylzrinth
Hun Batz
Level 58
God Stats
3W - 1L
1,924 SR
Queue Stats
325W - 350L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 4 / 13
10,441
803
10,379
14,652
6,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
16
6 / 3 / 15
10,307
793
12,667
13,506
7,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
AdoreDelan0
Achilles
15
5 / 4 / 14
9,747
750
12,636
18,680
22,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Jorden27
Cthulhu
19
7 / 2 / 17
11,836
910
19,799
16,532
18,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
aLifeStyle
Kuzenbo
16
3 / 3 / 21
10,288
791
10,007
25,860
37,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeytoNN
Sylvanus
17
3 / 4 / 9
9,102
700
15,160
17,323
20,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
JPZNetto
Fafnir
14
1 / 4 / 11
8,303
639
8,510
19,340
22,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
RoniMB
Mercury
15
3 / 6 / 7
8,838
680
13,055
14,509
7,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
ShaoGhost
Hades
14
2 / 5 / 8
8,210
632
10,921
11,638
8,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
15
7 / 9 / 7
9,412
724
19,801
15,227
7,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
58
28
Kills
16
16
Deaths
28
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
4
13
3.38
W
Baron Samedi
 
Baron Samedi
6
3
15
4.5
W
Achilles
AdoreDelan0
Achilles
5
4
14
3
L
Sylvanus
DeytoNN
Sylvanus
3
4
9
1.88
L
Fafnir
JPZNetto
Fafnir
1
4
11
1.63
W
Cthulhu
Jorden27
Cthulhu
7
2
17
7.75
L
Mercury
RoniMB
Mercury
3
6
7
1.08
L
Hades
ShaoGhost
Hades
2
5
8
1.2
L
Hun Batz
7
9
7
1.17
W
Kuzenbo
aLifeStyle
Kuzenbo
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,488
Damage
67,447
89,230
Taken
78,037
92,323
Mitigated
66,709
47,699
Healing
31,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,379
5,971
2,120
2,787
14,652
6,302
2,211
6,251
8,401
0
22,289
W
Baron Samedi
 
Baron Samedi
12,667
1,239
13,850
5,902
13,506
7,441
1,430
5,369
8,137
23,965
0
W
Achilles
AdoreDelan0
Achilles
12,636
3,405
1,761
2,569
18,680
22,871
747
6,743
11,937
0
18,948
L
Sylvanus
DeytoNN
Sylvanus
15,160
3,667
9,597
5,475
17,323
20,588
108
10,889
5,924
24,616
3,301
L
Fafnir
JPZNetto
Fafnir
8,510
2,881
368
4,246
19,340
22,682
42
8,015
10,781
17,911
0
W
Cthulhu
Jorden27
Cthulhu
19,799
1,102
4,867
4,512
16,532
18,462
475
5,674
10,858
35,789
0
L
Mercury
RoniMB
Mercury
13,055
4,527
1,127
2,365
14,509
7,627
0
8,587
5,547
0
28,869
L
Hades
ShaoGhost
Hades
10,921
541
2,276
1,804
11,638
8,365
0
5,034
6,398
19,368
0
L
Hun Batz
19,801
3,392
2,043
1,782
15,227
7,447
0
7,975
6,914
0
29,666
W
Kuzenbo
aLifeStyle
Kuzenbo
10,007
3,431
2,578
6,753
25,860
37,247
521
9,227
16,633
19,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
43,865
128
Minions Killed
106
0
Camps Cleared
0
1,218,191
Distance Traveled
1,116,874
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,441
803
19
1
0
236,618
0
W
Baron Samedi
10,307
793
18
1
0
224,383
0
W
Achilles
9,747
750
17
1
0
252,928
1
L
Sylvanus
9,102
700
29
2
0
208,787
0
L
Fafnir
8,303
639
16
1
0
220,585
4
W
Cthulhu
11,836
910
54
4
0
256,934
3
L
Mercury
8,838
680
36
3
0
279,803
1
L
Hades
8,210
632
16
1
0
203,019
0
L
Hun Batz
9,412
724
9
1
0
204,680
0
W
Kuzenbo
10,288
791
20
2
0
247,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role