Player Matchup

Danzaburou
Danzaburou
Mugshot Meech
Danzaburou
Level 69
God Stats
9W - 12L
1,455 SR
Queue Stats
52W - 70L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
Optic Downs5603
Jormungandr
Level 55
God Stats
0W - 3L
1,479 SR
Queue Stats
8W - 13L
1,408 Elo+
Party 1
Ratatoskr
Ratatoskr
SpeckaSpur
Ratatoskr
Level 57
God Stats
8W - 16L
1,431 SR
Queue Stats
23W - 35L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TeriyakiTipp
Cu Chulainn
Level 29
God Stats
5W - 9L
1,531 SR
Queue Stats
122W - 142L
1,332 Elo+
Party 1
Sol
Sol
Yak Attack904
Sol
Level 62
God Stats
0W - 1L
1,773 SR
Queue Stats
22W - 23L
1,444 Elo+
Party 1
Team Averages
Level 54
1,534 SR
1,383 Elo+

VS

Team Averages
Level 56
1,593 SR
1,466 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Six5jr
Thanatos
Level 68
God Stats
8W - 3L
1,653 SR
Queue Stats
66W - 56L
1,473 Elo+
Party 2
Achilles
Achilles
Verclour
Achilles
Level 48
God Stats
7W - 5L
1,581 SR
Queue Stats
239W - 252L
1,520 Elo+
Solo
Chiron
Chiron
donoffear28
Chiron
Level 102
God Stats
2W - 1L
1,630 SR
Queue Stats
107W - 113L
1,452 Elo+
Party 2
Sol
Sol
oddSOUNDZ
Sol
Level 34
God Stats
52W - 37L
1,598 SR
Queue Stats
129W - 129L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mugshot Meech
Danzaburou
12
0 / 10 / 2
7,435
391
5,745
15,481
4,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Optic Downs5603
Jormungandr
12
1 / 6 / 3
7,517
396
4,988
17,284
20,078
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
SpeckaSpur
Ratatoskr
16
5 / 9 / 1
9,608
506
9,380
15,567
5,034
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
TeriyakiTipp
Cu Chulainn
16
2 / 4 / 4
9,825
517
11,401
16,433
12,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 6 / 2
9,781
515
10,423
15,162
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 2 / 6
9,365
493
4,178
12,597
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Six5jr
Thanatos
18
16 / 4 / 5
11,897
626
15,102
17,014
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Verclour
Achilles
17
3 / 0 / 4
10,327
544
9,702
16,337
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
16
10 / 2 / 6
10,623
559
20,144
10,567
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 5
11,094
584
10,731
12,261
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
13
Kills
35
35
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
6
2
L
Danzaburou
Mugshot Meech
Danzaburou
0
10
2
0.1
L
Jormungandr
Optic Downs5603
Jormungandr
1
6
3
0.42
W
Thanatos
Six5jr
Thanatos
16
4
5
4.63
L
Ratatoskr
SpeckaSpur
Ratatoskr
5
9
1
0.61
L
Cu Chulainn
TeriyakiTipp
Cu Chulainn
2
4
4
1
W
Achilles
Verclour
Achilles
3
0
4
5
L
5
6
2
1
W
Chiron
10
2
6
6.5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,937
Damage
59,857
79,927
Taken
68,776
47,174
Mitigated
44,085
10,419
Healing
33,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,178
176
31
2,813
12,597
14,633
934
2,617
9,929
24,915
0
L
Danzaburou
Mugshot Meech
Danzaburou
5,745
2,094
0
2,882
15,481
4,849
0
2,621
12,860
0
34,342
L
Jormungandr
Optic Downs5603
Jormungandr
4,988
777
147
883
17,284
20,078
0
1,831
15,298
29,750
0
W
Thanatos
Six5jr
Thanatos
15,102
5,465
0
11,197
17,014
6,830
1,313
3,547
13,297
0
60,348
L
Ratatoskr
SpeckaSpur
Ratatoskr
9,380
5,616
164
1,513
15,567
5,034
258
2,404
12,920
0
64,925
L
Cu Chulainn
TeriyakiTipp
Cu Chulainn
11,401
1,379
0
2,837
16,433
12,192
73
2,377
12,906
9,167
41,477
W
Achilles
Verclour
Achilles
9,702
2,620
0
10,740
16,337
13,806
408
2,221
14,076
0
51,735
L
10,423
3,655
0
1,993
15,162
5,021
2,862
4,933
10,229
54,726
0
W
Chiron
20,144
8,963
1,514
3,570
10,567
3,993
2,685
3,842
6,659
0
74,331
W
10,731
3,671
0
3,351
12,261
4,823
1,828
5,193
6,808
63,599
8,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
53,306
385
Minions Killed
447
0
Camps Cleared
0
1,666,662
Distance Traveled
1,721,646
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,365
493
31
2
0
328,419
0
L
Danzaburou
7,435
391
48
3
0
298,951
0
L
Jormungandr
7,517
396
41
2
0
320,195
0
W
Thanatos
11,897
626
91
5
0
364,075
2
L
Ratatoskr
9,608
506
92
5
0
381,695
0
L
Cu Chulainn
9,825
517
96
5
0
359,501
1
W
Achilles
10,327
544
91
5
0
372,413
3
L
Sol
9,781
515
108
6
0
306,320
0
W
Chiron
10,623
559
117
6
0
339,148
0
W
Sol
11,094
584
117
6
0
317,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role