Player Matchup

Chaac
Chaac
B4k3dBeans
Chaac
Level 16
God Stats
12W - 6L
1,318 SR
Queue Stats
82W - 34L
1,218 Elo+
Party 2
Neith
Neith
Humaniityy
Neith
Level 88
God Stats
13W - 10L
1,500 SR
Queue Stats
155W - 87L
1,606 Elo+
Party 2
Ra
Ra
OpBeast
Ra
Level 100
God Stats
20W - 3L
1,447 SR
Queue Stats
234W - 76L
1,513 Elo+
Party 2
Team Averages
Level 68
1,422 SR
1,446 Elo+

VS

Team Averages
Level 60
1,441 SR
1,388 Elo+
Raijin
Raijin
Kado_Mcbest13
Raijin
Level 28
God Stats
4W - 8L
1,527 SR
Queue Stats
15W - 18L
1,408 Elo+
Party 1
Ymir
Ymir
Nalon98
Ymir
Level 27
God Stats
3W - 7L
1,407 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
TheGreatJacinto1
Cernunnos
Level 124
God Stats
24W - 38L
1,388 SR
Queue Stats
430W - 617L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 4 / 6
9,070
648
5,642
11,322
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
15
4 / 0 / 8
10,131
724
10,370
7,665
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 2 / 5
10,893
778
14,733
13,667
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,695
621
7,133
10,529
4,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Nalon98
Ymir
12
0 / 3 / 5
8,180
584
3,161
12,322
10,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
12
4 / 6 / 1
9,546
682
14,176
12,914
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
5
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
4
6
1.25
W
Neith
4
0
8
8
L
1
4
3
0.63
L
Ymir
Nalon98
Ymir
0
3
5
0.83
W
7
2
5
4.75
L
Cernunnos
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
24,470
32,654
Taken
35,765
18,491
Mitigated
18,945
14,569
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,642
412
0
1,914
11,322
9,927
160
4,161
7,161
0
11,024
W
Neith
10,370
2,967
0
2,203
7,665
2,938
1,477
2,239
5,426
0
28,287
L
7,133
465
339
2,761
10,529
4,392
0
5,003
5,311
37,761
0
L
Ymir
Nalon98
Ymir
3,161
0
262
3,852
12,322
10,505
0
4,432
7,680
14,137
0
W
14,733
2,166
2,679
7,773
13,667
5,626
1,075
3,750
9,773
79,117
0
L
Cernunnos
14,176
7,102
394
2,919
12,914
4,048
0
5,298
7,400
0
42,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
26,421
167
Minions Killed
140
0
Camps Cleared
0
769,202
Distance Traveled
631,226
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,070
648
3
0
0
236,146
0
W
Neith
10,131
724
49
4
0
257,174
0
L
Raijin
8,695
621
63
5
0
210,694
1
L
Ymir
8,180
584
18
1
0
233,409
5
W
Ra
10,893
778
115
8
0
275,882
2
L
Cernunnos
9,546
682
59
4
0
187,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role