Player Matchup

Da Ji
Da Ji
CanudoMafioso
Da Ji
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
OrganikFM
Gilgamesh
Level 18
God Stats
12W - 2L
2,056 SR
Queue Stats
52W - 42L
1,501 Elo+
Party 1
Ymir
Ymir
SmurfCarryPotter
Ymir
Level 28
God Stats
4W - 0L
1,842 SR
Queue Stats
142W - 62L
1,618 Elo+
Solo
Agni
Agni
ratoloko
Agni
Level 126
God Stats
10W - 3L
1,820 SR
Queue Stats
143W - 143L
1,501 Elo+
Party 1
Apollo
Apollo
xVinnyT
Apollo
Level 15
God Stats
4W - 8L
1,353 SR
Queue Stats
39W - 38L
1,460 Elo+
Solo
Team Averages
Level 41
1,714 SR
1,523 Elo+

VS

Team Averages
Level 28
1,435 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Lukatores
Skadi
Level 29
God Stats
8W - 9L
1,265 SR
Queue Stats
24W - 43L
1,360 Elo+
Party 2
Ullr
Ullr
Malayaql5847
Ullr
Level 28
God Stats
7W - 9L
1,396 SR
Queue Stats
191W - 160L
1,616 Elo+
Solo
The Morrigan
The Morrigan
SyLyn
The Morrigan
Level 35
God Stats
1W - 2L
1,192 SR
Queue Stats
10W - 20L
1,300 Elo+
Party 2
Kuzenbo
Kuzenbo
dankrazy
Kuzenbo
Level 8
God Stats
3W - 1L
1,820 SR
Queue Stats
12W - 14L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
8,192
512
5,055
11,555
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
OrganikFM
Gilgamesh
13
2 / 5 / 6
9,213
576
4,417
11,457
8,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 9
9,857
616
5,844
10,729
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
16
12 / 1 / 6
10,218
639
17,224
8,054
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
xVinnyT
Apollo
15
7 / 1 / 9
9,800
613
9,599
7,965
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 7 / 3
7,209
451
3,505
13,415
5,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Lukatores
Skadi
10
0 / 7 / 2
6,542
409
2,422
9,558
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 0
9,155
572
9,021
9,819
3,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
SyLyn
The Morrigan
12
2 / 6 / 1
7,557
472
4,569
9,887
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
dankrazy
Kuzenbo
12
2 / 4 / 2
8,169
511
3,439
11,693
12,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
13
13
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
3
0.36
W
2
5
9
1.3
L
Skadi
Lukatores
Skadi
0
7
2
0.14
L
8
3
0
2.67
W
Gilgamesh
OrganikFM
Gilgamesh
2
5
6
1
W
4
1
9
8.5
L
The Morrigan
SyLyn
The Morrigan
2
6
1
0.42
L
Kuzenbo
dankrazy
Kuzenbo
2
4
2
0.75
W
Agni
12
1
6
15
W
Apollo
xVinnyT
Apollo
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,139
Damage
22,956
49,760
Taken
54,372
23,746
Mitigated
28,380
10,661
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,505
973
0
2,836
13,415
5,255
0
3,695
9,720
0
27,629
W
5,055
1,273
0
1,907
11,555
5,273
0
1,550
9,937
0
44,259
L
Skadi
Lukatores
Skadi
2,422
425
0
1,772
9,558
3,172
872
4,027
5,531
0
32,133
L
9,021
3,707
0
1,466
9,819
3,651
0
5,903
3,916
0
43,365
W
Gilgamesh
OrganikFM
Gilgamesh
4,417
1,555
0
1,395
11,457
8,044
632
954
10,503
0
42,847
W
5,844
2,595
0
1,302
10,729
4,763
0
1,718
8,936
53,758
0
L
The Morrigan
SyLyn
The Morrigan
4,569
1,046
47
1,095
9,887
3,680
0
5,652
4,235
25,568
2,573
L
Kuzenbo
dankrazy
Kuzenbo
3,439
1,483
0
1,395
11,693
12,622
330
4,213
7,480
24,438
0
W
Agni
17,224
890
264
3,253
8,054
2,924
584
1,059
6,869
72,982
0
W
Apollo
xVinnyT
Apollo
9,599
4,175
0
2,540
7,965
2,742
769
2,175
5,756
0
67,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
38,632
457
Minions Killed
305
0
Camps Cleared
0
1,465,426
Distance Traveled
1,375,887
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,209
451
51
3
0
267,708
2
W
Da Ji
8,192
512
79
5
0
287,495
1
L
Skadi
6,542
409
68
4
0
274,598
4
L
Ullr
9,155
572
78
5
0
282,235
4
W
Gilgamesh
9,213
576
88
6
0
308,285
0
W
Ymir
9,857
616
70
4
0
283,381
0
L
The Morrigan
7,557
472
66
4
0
270,030
1
L
Kuzenbo
8,169
511
42
3
0
281,316
1
W
Agni
10,218
639
103
6
0
316,238
3
W
Apollo
9,800
613
117
7
0
270,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role