Player Matchup

Kuzenbo
Kuzenbo
AcquiredMango89
Kuzenbo
Level 68
God Stats
3W - 3L
1,429 SR
Queue Stats
230W - 227L
1,491 Elo+
Party 2
Chiron
Chiron
AthleticBowl81
Chiron
Level 65
God Stats
2W - 0L
1,839 SR
Queue Stats
155W - 174L
1,498 Elo+
Party 2
Nox
Nox
CBloodbane
Nox
Level 88
God Stats
5W - 0L
1,696 SR
Queue Stats
312W - 273L
1,522 Elo+
Party 2
Horus
Horus
DrizzlySea03017
Horus
Level 65
God Stats
19W - 10L
1,630 SR
Queue Stats
144W - 111L
1,617 Elo+
Party 2
Ravana
Ravana
simplytrashh
Ravana
Level 35
God Stats
4W - 3L
1,512 SR
Queue Stats
103W - 107L
1,523 Elo+
Party 2
Team Averages
Level 64
1,621 SR
1,530 Elo+

VS

Team Averages
Level 85
1,496 SR
1,512 Elo+
Danzaburou
Danzaburou
Kilo5202
Danzaburou
Level 148
God Stats
4W - 4L
1,668 SR
Queue Stats
299W - 263L
1,600 Elo+
Party 3
Chiron
Chiron
LilRoastee
Chiron
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1
Hel
Hel
RoH Adn
Hel
Level 85
God Stats
0W - 3L
1,531 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
jomythekiller15
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 201L
1,607 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vRxclezz
Tsukuyomi
Level 36
God Stats
0W - 1L
1,279 SR
Queue Stats
157W - 150L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,678
514
3,663
8,608
5,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 0 / 1
7,963
613
7,397
7,655
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 2 / 3
7,057
543
5,556
5,217
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 1
6,870
528
6,570
10,333
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
4 / 0 / 7
7,209
555
6,005
5,302
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kilo5202
Danzaburou
12
4 / 1 / 1
8,277
637
8,893
9,135
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
LilRoastee
Chiron
9
0 / 4 / 0
5,260
405
4,091
9,139
2,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
9
0 / 2 / 2
5,404
416
3,274
6,321
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,703
516
3,130
7,523
2,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
vRxclezz
Tsukuyomi
11
1 / 4 / 1
6,303
485
3,745
9,215
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
4
0
1
4.5
W
3
2
3
2.25
W
2
3
1
0.83
L
Danzaburou
Kilo5202
Danzaburou
4
1
1
4.5
L
Chiron
LilRoastee
Chiron
0
4
0
0
L
Hel
0
2
2
0.5
L
0
3
1
0.17
W
Ravana
4
0
7
7.5
L
Tsukuyomi
vRxclezz
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
23,133
37,115
Taken
41,333
16,592
Mitigated
13,802
13,863
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,663
1,732
0
1,592
8,608
5,539
156
1,719
6,889
22,752
0
W
7,397
2,480
473
4,309
7,655
2,507
0
1,075
6,580
0
67,736
W
5,556
469
0
750
5,217
1,824
683
1,295
3,922
40,744
0
W
6,570
3,415
158
4,494
10,333
5,001
0
1,365
8,968
0
31,426
L
Danzaburou
Kilo5202
Danzaburou
8,893
4,121
0
1,850
9,135
3,082
572
1,849
7,286
0
37,851
L
Chiron
LilRoastee
Chiron
4,091
1,621
221
1,186
9,139
2,173
72
1,279
7,860
0
27,471
L
Hel
3,274
400
3,216
2,615
6,321
2,612
158
1,075
5,246
22,869
0
L
3,130
460
0
1,331
7,523
2,976
0
2,211
5,312
27,664
0
W
Ravana
6,005
1,792
0
2,087
5,302
1,721
0
1,016
4,286
0
27,381
L
Tsukuyomi
vRxclezz
Tsukuyomi
3,745
920
0
3,035
9,215
2,959
0
2,805
6,410
0
28,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
31,947
345
Minions Killed
287
0
Camps Cleared
0
1,228,563
Distance Traveled
1,230,719
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,678
514
32
2
0
248,181
0
W
Chiron
7,963
613
119
9
0
235,163
0
W
Nox
7,057
543
84
6
0
202,353
0
W
Horus
6,870
528
53
4
0
241,328
0
L
Danzaburou
8,277
637
81
6
0
248,740
3
L
Chiron
5,260
405
49
4
0
226,923
0
L
Hel
5,404
416
50
4
0
252,303
6
L
Tiamat
6,703
516
50
4
0
235,037
0
W
Ravana
7,209
555
57
4
0
301,538
0
L
Tsukuyomi
6,303
485
57
4
0
267,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role