Player Matchup

Kukulkan
Kukulkan
BiGDeezy1082
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 29L
1,110 Elo+
Party 1
Neith
Neith
Cheekypeak
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 71L
1,110 Elo+
Party 1
Chaac
Chaac
G00SG00S
Chaac
Level 123
God Stats
6W - 10L
1,508 SR
Queue Stats
135W - 145L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
H34TH3NK1NG
Sylvanus
Level 13
God Stats
1W - 0L
1,369 SR
Queue Stats
34W - 54L
1,110 Elo+
Party 1
Bakasura
Bakasura
TwoToothdTooter
Bakasura
Level 124
God Stats
5W - 1L
1,793 SR
Queue Stats
639W - 627L
1,457 Elo+
Party 1
Team Averages
Level 53
1,534 SR
1,242 Elo+

VS

Team Averages
Level 16
1,609 SR
1,469 Elo+
Ymir
Ymir
ArashiNoSora
Ymir
Level 17
God Stats
11W - 12L
1,567 SR
Queue Stats
45W - 53L
1,380 Elo+
Party 2
Pele
Pele
CynderEXE
Pele
Level 22
God Stats
12W - 6L
1,797 SR
Queue Stats
57W - 55L
1,419 Elo+
Party 2
Mulan
Mulan
MHPMarston
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Neith
Neith
MhpAlejo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Sol
Sol
Nassim_F_Z
Sol
Level 35
God Stats
32W - 23L
1,680 SR
Queue Stats
82W - 72L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiGDeezy1082
Kukulkan
16
2 / 5 / 11
9,883
520
7,988
9,174
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
2 / 2 / 6
9,744
513
4,677
5,686
1,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
G00SG00S
Chaac
15
5 / 1 / 7
9,835
518
10,223
17,031
18,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
H34TH3NK1NG
Sylvanus
15
2 / 2 / 5
9,083
478
3,840
9,787
6,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
18
15 / 2 / 4
12,091
636
21,137
15,734
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
9,731
512
3,439
14,177
9,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
17
5 / 2 / 3
10,470
551
13,330
14,200
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
12
0 / 9 / 0
7,898
416
2,281
12,211
8,009
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
MhpAlejo
Neith
9
0 / 9 / 2
6,867
361
3,060
9,993
3,032
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 6 / 1
10,527
554
11,701
18,300
6,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
26
Kills
12
12
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Kukulkan
BiGDeezy1082
Kukulkan
2
5
11
1.5
W
Neith
2
2
6
2.5
L
Pele
5
2
3
3.25
W
Chaac
G00SG00S
Chaac
5
1
7
8.5
W
Sylvanus
H34TH3NK1NG
Sylvanus
2
2
5
2.25
L
Mulan
0
9
0
0
L
Neith
MhpAlejo
Neith
0
9
2
0.11
L
6
6
1
1.08
W
Bakasura
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,865
Damage
33,811
57,412
Taken
68,881
37,707
Mitigated
32,893
15,625
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,439
987
0
470
14,177
9,466
465
2,245
11,557
35,081
0
W
Kukulkan
BiGDeezy1082
Kukulkan
7,988
1,069
0
959
9,174
3,228
1,369
3,426
5,748
56,165
0
W
Neith
4,677
1,983
0
517
5,686
1,947
491
1,246
4,440
0
30,253
L
Pele
13,330
3,453
0
720
14,200
5,717
624
1,544
12,561
0
78,815
W
Chaac
G00SG00S
Chaac
10,223
869
0
5,906
17,031
18,371
1,103
2,398
14,633
0
48,411
W
Sylvanus
H34TH3NK1NG
Sylvanus
3,840
2,930
422
2,499
9,787
6,406
835
2,575
7,212
36,718
0
L
Mulan
2,281
822
0
60
12,211
8,009
585
1,196
10,525
0
26,837
L
Neith
MhpAlejo
Neith
3,060
1,908
0
632
9,993
3,032
285
3,717
6,236
0
14,409
L
11,701
2,393
0
8,815
18,300
6,669
6,413
3,126
14,626
73,171
0
W
Bakasura
21,137
15,419
0
5,322
15,734
7,755
3,368
5,495
10,239
0
72,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
45,493
432
Minions Killed
413
0
Camps Cleared
0
1,787,888
Distance Traveled
1,585,835
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,731
512
64
3
0
295,235
3
W
Kukulkan
9,883
520
106
6
0
371,042
3
W
Neith
9,744
513
51
3
0
323,969
4
L
Pele
10,470
551
132
7
0
428,597
2
W
Chaac
9,835
518
74
4
0
386,646
4
W
Sylvanus
9,083
478
67
4
0
291,474
1
L
Mulan
7,898
416
66
3
0
288,782
0
L
Neith
6,867
361
18
1
0
282,969
4
L
Sol
10,527
554
133
7
0
290,252
0
W
Bakasura
12,091
636
134
7
0
414,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role