Player Matchup

Ares
Ares
Bombardier5600
Ares
Level 5
God Stats
4W - 10L
1,043 SR
Queue Stats
6W - 13L
1,075 Elo+
Party 2
Olorun
Olorun
Goldenrexking
Olorun
Level 46
God Stats
0W - 2L
1,434 SR
Queue Stats
30W - 33L
1,418 Elo+
Party 2
Hera
Hera
Rhyme Dark
Hera
Level 26
God Stats
0W - 4L
1,325 SR
Queue Stats
139W - 149L
1,442 Elo+
Party 1
Chiron
Chiron
Sensus Infinite
Chiron
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
189W - 197L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
XxLilMissxX2308
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,135 Elo+
Party 2
Team Averages
Level 21
1,360 SR
1,299 Elo+

VS

Team Averages
Level 30
1,494 SR
1,443 Elo+
Fenrir
Fenrir
GEEKVILLEJAY
Fenrir
Level 45
God Stats
22W - 28L
1,399 SR
Queue Stats
325W - 358L
1,477 Elo+
Party 3
Bellona
Bellona
GurlzLuvJoseph
Bellona
Level 5
God Stats
2W - 4L
1,408 SR
Queue Stats
14W - 26L
1,340 Elo+
Party 3
Ymir
Ymir
HectorIsidro09
Ymir
Level 26
God Stats
5W - 1L
1,729 SR
Queue Stats
242W - 226L
1,432 Elo+
Solo
Anhur
Anhur
progagelacrosse
Anhur
Level 43
God Stats
2W - 2L
1,337 SR
Queue Stats
117W - 125L
1,462 Elo+
Party 3
He Bo
He Bo
shyporfo
He Bo
Level 29
God Stats
10W - 7L
1,595 SR
Queue Stats
266W - 287L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 13
11,537
1,049
7,283
20,648
24,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 12 / 10
13,463
1,224
22,420
22,404
9,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 9 / 11
11,150
1,014
13,240
15,874
5,456
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 8 / 7
11,421
1,038
21,170
20,586
8,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
XxLilMissxX2308
Jormungandr
18
2 / 11 / 10
11,292
1,027
6,952
21,003
21,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
22 / 2 / 14
15,831
1,439
27,805
17,812
7,175
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
1 / 3 / 19
10,816
983
8,859
15,618
7,218
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 29
13,481
1,226
15,565
19,049
14,067
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 5 / 17
13,798
1,254
20,832
15,301
4,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
shyporfo
He Bo
20
4 / 3 / 29
12,915
1,174
16,377
10,439
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
158
17
Kills
50
50
Deaths
17
51
Assists
108
Player
Kills
Deaths
Assists
KDA
L
1
10
13
0.75
W
Fenrir
22
2
14
14.5
L
7
12
10
1
W
1
3
19
3.5
W
8
4
29
5.63
L
2
9
11
0.83
L
5
8
7
1.06
L
Jormungandr
XxLilMissxX2308
Jormungandr
2
11
10
0.64
W
15
5
17
4.7
W
He Bo
shyporfo
He Bo
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,065
Damage
89,438
100,515
Taken
78,219
69,301
Mitigated
36,145
7,587
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,283
447
0
0
20,648
24,671
0
7,967
12,681
29,396
0
W
Fenrir
27,805
12,290
0
2,773
17,812
7,175
0
10,511
7,301
0
39,305
L
22,420
12,832
828
3,776
22,404
9,103
0
8,341
13,108
40,517
0
W
8,859
2,314
0
1,726
15,618
7,218
0
9,985
5,541
173
23,988
W
15,565
4,247
0
872
19,049
14,067
0
11,850
7,199
33,428
0
L
13,240
5,920
141
376
15,874
5,456
0
3,754
12,120
29,249
0
L
21,170
9,578
714
1,752
20,586
8,082
0
3,157
17,388
0
37,781
L
Jormungandr
XxLilMissxX2308
Jormungandr
6,952
2,510
0
0
21,003
21,989
0
8,896
12,107
27,288
0
W
20,832
13,315
0
1,579
15,301
4,441
0
10,891
4,410
0
35,394
W
He Bo
shyporfo
He Bo
16,377
665
0
0
10,439
3,244
0
6,566
3,873
43,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
66,841
172
Minions Killed
203
5
Camps Cleared
3
1,034,928
Distance Traveled
1,099,970
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,537
1,049
36
3
1
210,728
0
W
Fenrir
15,831
1,439
27
2
1
280,109
0
L
Olorun
13,463
1,224
33
3
3
183,367
0
W
Bellona
10,816
983
23
2
2
226,807
1
W
Ymir
13,481
1,226
52
5
0
172,435
3
L
Hera
11,150
1,014
30
3
0
200,635
0
L
Chiron
11,421
1,038
26
2
0
250,998
0
L
Jormungandr
11,292
1,027
47
4
1
189,200
1
W
Anhur
13,798
1,254
31
3
0
185,299
0
W
He Bo
12,915
1,174
70
6
0
235,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role