Player Matchup

Ymir
Ymir
BtcCrazyBoy
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,578 Elo+
Party 2
Rama
Rama
Deathsduet
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ohgeesyotx23
Cu Chulainn
Level 28
God Stats
4W - 7L
1,402 SR
Queue Stats
66W - 75L
1,415 Elo+
Party 2
Chang'e
Chang'e
airbear99
Chang'e
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 6L
1,921 Elo+
Solo
Set
Set
diamante-dlss
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,645 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,613 Elo+

VS

Team Averages
Level 33
1,510 SR
1,612 Elo+
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Blackblood6989
Olorun
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 118L
1,639 Elo+
Solo
Chaac
Chaac
Darkriamon
Chaac
Level 29
God Stats
84W - 70L
1,552 SR
Queue Stats
506W - 494L
1,510 Elo+
Solo
Freya
Freya
LuckNotSkill902
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,714 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iZenfair
Morgan Le Fay
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,758
680
2,248
5,284
2,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 3 / 1
4,022
575
1,042
3,224
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Ohgeesyotx23
Cu Chulainn
7
0 / 1 / 0
4,015
574
1,879
5,033
2,197
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
airbear99
Chang'e
8
2 / 1 / 0
4,561
652
2,474
6,736
2,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 2 / 1
3,803
543
988
3,168
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 2 / 2
4,555
651
2,878
3,766
1,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 2 / 0
4,992
713
3,405
4,313
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
9
1 / 0 / 0
5,114
731
3,470
4,504
1,810
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 1
5,182
740
3,981
4,784
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
iZenfair
Morgan Le Fay
6
1 / 2 / 1
4,004
572
1,845
2,630
694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
8
8
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
2
0.5
W
3
2
0
1.5
L
3
1
1
3.5
W
Chaac
1
0
0
1
L
1
3
1
0.5
W
3
0
1
3.5
L
Cu Chulainn
Ohgeesyotx23
Cu Chulainn
0
1
0
0
L
Chang'e
airbear99
Chang'e
2
1
0
2
L
0
2
1
0.25
W
Morgan Le Fay
iZenfair
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,631
Damage
15,579
23,445
Taken
19,997
9,115
Mitigated
6,186
9,365
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,878
1,927
0
876
3,766
1,120
22
1,857
1,909
0
23,493
W
3,405
1,940
76
1,966
4,313
1,124
618
853
3,460
25,760
0
L
2,248
1,025
0
915
5,284
2,695
0
3,120
2,164
10,879
0
W
Chaac
3,470
806
0
1,305
4,504
1,810
0
672
3,832
0
24,529
L
1,042
994
64
262
3,224
757
0
2,576
648
0
9,216
W
3,981
1,729
0
1,650
4,784
1,438
52
880
3,904
26,551
0
L
Cu Chulainn
Ohgeesyotx23
Cu Chulainn
1,879
676
0
1,915
5,033
2,197
0
0
5,033
0
15,243
L
Chang'e
airbear99
Chang'e
2,474
235
49
4,928
6,736
2,556
430
2,246
4,490
25,927
0
L
988
255
0
1,232
3,168
910
0
1,289
1,879
0
8,647
W
Morgan Le Fay
iZenfair
Morgan Le Fay
1,845
384
0
0
2,630
694
174
663
1,967
10,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,159
Gold Earned
23,847
140
Minions Killed
209
0
Camps Cleared
0
606,238
Distance Traveled
693,338
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,555
651
48
7
0
133,245
1
W
Olorun
4,992
713
44
6
0
126,295
2
L
Ymir
4,758
680
16
2
0
129,956
0
W
Chaac
5,114
731
58
8
0
135,743
0
L
Rama
4,022
575
19
3
0
115,861
0
W
Freya
5,182
740
47
7
0
154,475
2
L
Cu Chulainn
4,015
574
30
4
0
141,933
0
L
Chang'e
4,561
652
52
7
0
133,388
0
L
Set
3,803
543
23
3
0
85,100
1
W
Morgan Le Fay
4,004
572
12
2
0
143,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role