Player Matchup

Gilgamesh
Gilgamesh
Balkesho
Gilgamesh
Level 127
God Stats
2W - 3L
1,525 SR
Queue Stats
83W - 58L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
KiowaTwisted
Danzaburou
Level 106
God Stats
2W - 0L
1,651 SR
Queue Stats
29W - 22L
1,712 Elo+
Party 1
Thor
Thor
SonsofFlorian
Thor
Level 93
God Stats
25W - 22L
1,706 SR
Queue Stats
53W - 42L
1,627 Elo+
Party 1
Kuzenbo
Kuzenbo
UndcvrCopr
Kuzenbo
Level 56
God Stats
5W - 4L
1,746 SR
Queue Stats
67W - 43L
1,689 Elo+
Party 1
Hel
Hel
fuzzillafox
Hel
Level 37
God Stats
3W - 0L
1,689 SR
Queue Stats
29W - 4L
1,929 Elo+
Party 1
Team Averages
Level 84
1,663 SR
1,734 Elo+

VS

Team Averages
Level 77
1,603 SR
1,638 Elo+
Thoth
Thoth
Luishino
Thoth
Level 154
God Stats
5W - 12L
1,323 SR
Queue Stats
464W - 450L
1,530 Elo+
Solo
Cthulhu
Cthulhu
MarcOlives
Cthulhu
Level 69
God Stats
0W - 2L
1,844 SR
Queue Stats
231W - 156L
1,688 Elo+
Party 2
Ne Zha
Ne Zha
UnstableVortexx
Ne Zha
Level 29
God Stats
5W - 4L
1,669 SR
Queue Stats
304W - 290L
1,631 Elo+
Solo
Danzaburou
Danzaburou
Waukeganjimmy
Danzaburou
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 29L
1,639 Elo+
Party 2
Horus
Horus
vegito523
Horus
Level 112
God Stats
4W - 3L
1,678 SR
Queue Stats
173W - 95L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Balkesho
Gilgamesh
18
5 / 1 / 9
12,352
823
17,014
18,487
9,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KiowaTwisted
Danzaburou
18
5 / 3 / 6
11,757
784
15,546
14,847
5,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 8
11,630
775
12,297
11,366
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
UndcvrCopr
Kuzenbo
17
2 / 1 / 11
12,079
805
11,259
18,361
25,911
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 3 / 14
11,197
746
13,428
12,190
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Luishino
Thoth
19
2 / 6 / 3
11,060
737
11,162
10,364
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MarcOlives
Cthulhu
16
2 / 6 / 4
11,171
745
14,141
25,028
23,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 3 / 3
10,475
698
15,254
16,315
11,797
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Waukeganjimmy
Danzaburou
15
0 / 4 / 5
9,047
603
6,572
11,149
5,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
vegito523
Horus
17
2 / 0 / 3
11,200
747
9,044
16,456
20,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
19
Kills
10
10
Deaths
19
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Balkesho
Gilgamesh
5
1
9
9.5
W
Danzaburou
KiowaTwisted
Danzaburou
5
3
6
2.67
L
Thoth
Luishino
Thoth
2
6
3
0.58
L
Cthulhu
MarcOlives
Cthulhu
2
6
4
0.67
W
7
2
8
5.5
W
Kuzenbo
UndcvrCopr
Kuzenbo
2
1
11
7.5
L
4
3
3
1.83
L
Danzaburou
Waukeganjimmy
Danzaburou
0
4
5
0.63
W
0
3
14
2.33
L
Horus
vegito523
Horus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,544
Damage
56,173
75,251
Taken
79,312
50,326
Mitigated
66,246
27,543
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Balkesho
Gilgamesh
17,014
4,561
0
5,956
18,487
9,607
1,678
6,908
10,080
6,779
41,193
W
Danzaburou
KiowaTwisted
Danzaburou
15,546
6,388
0
3,327
14,847
5,280
4,652
4,273
10,161
0
50,942
L
Thoth
Luishino
Thoth
11,162
392
0
634
10,364
4,027
2
2,308
8,056
53,278
0
L
Cthulhu
MarcOlives
Cthulhu
14,141
1,502
336
2,163
25,028
23,862
0
8,240
16,788
35,688
0
W
12,297
1,465
0
697
11,366
4,631
1,107
2,587
8,569
0
38,565
W
Kuzenbo
UndcvrCopr
Kuzenbo
11,259
3,724
0
1,880
18,361
25,911
120
5,469
11,901
28,201
0
L
15,254
2,565
0
1,483
16,315
11,797
0
7,325
8,990
0
46,649
L
Danzaburou
Waukeganjimmy
Danzaburou
6,572
2,584
0
1,140
11,149
5,962
0
2,882
8,267
0
22,157
W
13,428
605
9,983
5,700
12,190
4,897
533
4,490
7,574
26,995
0
L
Horus
vegito523
Horus
9,044
2,764
3,601
5,707
16,456
20,598
13
6,723
9,733
0
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,015
Gold Earned
52,953
294
Minions Killed
337
10
Camps Cleared
5
1,467,233
Distance Traveled
1,344,443
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,352
823
55
4
3
337,111
0
W
Danzaburou
11,757
784
96
6
0
256,173
1
L
Thoth
11,060
737
127
8
0
253,457
5
L
Cthulhu
11,171
745
58
4
0
287,853
3
W
Thor
11,630
775
69
5
5
275,343
1
W
Kuzenbo
12,079
805
37
2
1
300,677
3
L
Ne Zha
10,475
698
69
5
3
252,220
3
L
Danzaburou
9,047
603
57
4
1
244,368
0
W
Hel
11,197
746
37
2
1
297,929
2
L
Horus
11,200
747
26
2
1
306,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role