Player Matchup

Cthulhu
Cthulhu
Noiscizzle
Cthulhu
Level 16
God Stats
18W - 14L
1,630 SR
Queue Stats
33W - 22L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
Starplatinum56
Erlang Shen
Level 52
God Stats
9W - 9L
1,069 SR
Queue Stats
167W - 173L
1,357 Elo+
Party 1
Pele
Pele
Synder_Reigns
Pele
Level 33
God Stats
1W - 5L
1,200 SR
Queue Stats
231W - 261L
1,455 Elo+
Party 1
Neith
Neith
cheeriosb4milk
Neith
Level 5
God Stats
1W - 2L
1,223 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Persephone
Persephone
sk8ordie2371
Persephone
Level 17
God Stats
5W - 1L
1,588 SR
Queue Stats
17W - 14L
1,448 Elo+
Party 1
Team Averages
Level 25
1,342 SR
1,400 Elo+

VS

Team Averages
Level 17
1,512 SR
1,431 Elo+
Medusa
Medusa
DestinyXunknown
Medusa
Level 18
God Stats
1W - 2L
1,570 SR
Queue Stats
3W - 4L
1,524 Elo+
Solo
King Arthur
King Arthur
GangstaPoo
King Arthur
Level 8
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Kumbhakarna
Kumbhakarna
Heavytrafic
Kumbhakarna
Level 27
God Stats
34W - 39L
1,447 SR
Queue Stats
281W - 360L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
TetanicMouse706
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
Zulmux762
Erlang Shen
Level 23
God Stats
0W - 3L
1,271 SR
Queue Stats
144W - 184L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Noiscizzle
Cthulhu
16
5 / 1 / 9
12,252
557
8,239
13,415
14,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Starplatinum56
Erlang Shen
18
4 / 0 / 6
12,775
581
7,971
18,639
17,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 1 / 6
11,922
542
5,347
17,610
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 2
10,691
486
5,324
12,497
4,848
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
sk8ordie2371
Persephone
16
5 / 4 / 9
11,028
501
15,312
13,023
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,688
395
10,277
9,574
2,929
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
GangstaPoo
King Arthur
13
2 / 7 / 2
9,038
411
7,127
17,624
15,270
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kumbhakarna
Heavytrafic
Kumbhakarna
6
0 / 1 / 0
7,309
332
0
905
275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
18
4 / 4 / 2
11,271
512
8,667
10,062
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Zulmux762
Erlang Shen
12
1 / 8 / 5
8,605
391
7,010
15,740
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
8
8
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
King Arthur
GangstaPoo
King Arthur
2
7
2
0.43
L
Kumbhakarna
Heavytrafic
Kumbhakarna
0
1
0
0
W
Cthulhu
Noiscizzle
Cthulhu
5
1
9
9.5
W
Erlang Shen
Starplatinum56
Erlang Shen
4
0
6
7
W
4
1
6
7
L
Kukulkan
4
4
2
1.25
L
Erlang Shen
Zulmux762
Erlang Shen
1
8
5
0.44
W
5
2
2
3
W
Persephone
sk8ordie2371
Persephone
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,193
Damage
33,081
75,184
Taken
53,905
50,553
Mitigated
29,224
30,668
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,277
4,185
0
479
9,574
2,929
705
3,583
5,991
0
58,931
L
King Arthur
GangstaPoo
King Arthur
7,127
1,040
28
2,428
17,624
15,270
219
7,903
9,721
0
37,356
L
Kumbhakarna
Heavytrafic
Kumbhakarna
0
0
0
0
905
275
0
151
754
2,255
0
W
Cthulhu
Noiscizzle
Cthulhu
8,239
1,096
174
945
13,415
14,860
1,492
1,617
11,798
37,799
0
W
Erlang Shen
Starplatinum56
Erlang Shen
7,971
2,910
0
7,903
18,639
17,925
768
1,519
17,120
15,347
71,297
W
5,347
1,853
0
11,616
17,610
7,664
1,495
254
17,356
0
93,221
L
Kukulkan
8,667
327
0
720
10,062
3,725
2,014
5,603
4,305
62,620
0
L
Erlang Shen
Zulmux762
Erlang Shen
7,010
3,083
0
1,790
15,740
7,025
0
8,461
7,079
0
28,497
W
5,324
2,610
0
5,702
12,497
4,848
1,276
2,084
10,413
0
67,289
W
Persephone
sk8ordie2371
Persephone
15,312
1,889
0
4,328
13,023
5,256
2,174
3,703
9,316
64,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,668
Gold Earned
44,911
560
Minions Killed
328
0
Camps Cleared
0
2,142,293
Distance Traveled
1,612,627
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,688
395
93
4
0
379,494
2
L
King Arthur
9,038
411
62
3
0
381,591
3
L
Kumbhakarna
7,309
332
0
0
0
49,421
0
W
Cthulhu
12,252
557
60
3
0
434,189
0
W
Erlang Shen
12,775
581
131
6
0
459,243
2
W
Pele
11,922
542
160
7
0
469,723
0
L
Kukulkan
11,271
512
131
6
0
372,784
0
L
Erlang Shen
8,605
391
42
2
0
429,337
5
W
Neith
10,691
486
108
5
0
382,994
5
W
Persephone
11,028
501
101
5
0
396,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role