Player Matchup

Pele
Pele
Ionyaa
Pele
Level 7
God Stats
2W - 3L
1,596 SR
Queue Stats
3W - 3L
1,770 Elo+
Party 1
Cernunnos
Cernunnos
Madry1104
Cernunnos
Level 29
God Stats
42W - 22L
1,722 SR
Queue Stats
194W - 193L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Rawrgoesmeow
Danzaburou
Level 24
God Stats
60W - 66L
1,487 SR
Queue Stats
90W - 106L
1,398 Elo+
Solo
Jormungandr
Jormungandr
RickTheMex
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,537 Elo+
Party 1
Chang'e
Chang'e
Zajus7
Chang'e
Level 14
God Stats
11W - 10L
1,755 SR
Queue Stats
122W - 140L
1,501 Elo+
Solo
Team Averages
Level 18
1,612 SR
1,542 Elo+

VS

Team Averages
Level 23
1,535 SR
1,520 Elo+
Kuzenbo
Kuzenbo
BearBjornn
Kuzenbo
Level 27
God Stats
4W - 1L
1,516 SR
Queue Stats
183W - 173L
1,539 Elo+
Solo
Mercury
Mercury
DrNaf
Mercury
Level 28
God Stats
129W - 94L
1,638 SR
Queue Stats
146W - 113L
1,575 Elo+
Solo
Skadi
Skadi
MrSoulVaultNA
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,533 Elo+
Solo
Kukulkan
Kukulkan
UnlivingScarf25
Kukulkan
Level 26
God Stats
3W - 2L
1,520 SR
Queue Stats
86W - 85L
1,453 Elo+
Solo
Hou Yi
Hou Yi
drsqweak
Hou Yi
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ionyaa
Pele
17
8 / 7 / 2
12,176
1,107
19,205
21,231
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Madry1104
Cernunnos
18
1 / 10 / 9
10,821
984
7,580
17,790
6,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Rawrgoesmeow
Danzaburou
17
1 / 8 / 6
10,273
934
7,801
16,405
6,567
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
RickTheMex
Jormungandr
18
0 / 5 / 8
10,445
950
10,882
20,173
23,608
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Zajus7
Chang'e
17
3 / 4 / 2
10,408
946
10,368
13,584
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

103

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BearBjornn
Kuzenbo
18
2 / 3 / 25
11,124
1,011
16,028
17,547
20,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DrNaf
Mercury
19
12 / 1 / 15
12,604
1,146
13,222
12,779
4,114
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 23
11,296
1,027
13,925
10,847
3,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
19
15 / 1 / 17
13,906
1,264
27,456
5,508
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
drsqweak
Hou Yi
18
3 / 4 / 20
11,260
1,024
12,272
13,395
4,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
134
13
Kills
34
34
Deaths
13
27
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BearBjornn
Kuzenbo
2
3
25
4.83
W
Mercury
DrNaf
Mercury
12
1
15
19.5
L
Pele
Ionyaa
Pele
8
7
2
1.29
L
Cernunnos
Madry1104
Cernunnos
1
10
9
0.55
W
2
4
23
3.38
L
Danzaburou
Rawrgoesmeow
Danzaburou
1
8
6
0.5
L
Jormungandr
RickTheMex
Jormungandr
0
5
8
0.8
W
Kukulkan
15
1
17
23.5
L
Chang'e
Zajus7
Chang'e
3
4
2
1
W
Hou Yi
drsqweak
Hou Yi
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,836
Damage
82,903
89,183
Taken
60,076
50,351
Mitigated
33,540
11,994
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BearBjornn
Kuzenbo
16,028
4,450
0
0
17,547
20,322
0
7,501
9,782
26,437
0
W
Mercury
DrNaf
Mercury
13,222
7,587
0
582
12,779
4,114
0
4,848
7,769
0
19,536
L
Pele
Ionyaa
Pele
19,205
3,084
0
6,548
21,231
8,301
0
8,216
13,015
0
38,571
L
Cernunnos
Madry1104
Cernunnos
7,580
4,729
32
360
17,790
6,975
0
10,162
7,628
0
37,156
W
13,925
5,053
0
842
10,847
3,174
0
3,586
7,103
0
41,221
L
Danzaburou
Rawrgoesmeow
Danzaburou
7,801
1,277
0
304
16,405
6,567
0
8,412
7,993
0
30,084
L
Jormungandr
RickTheMex
Jormungandr
10,882
3,450
0
0
20,173
23,608
0
9,632
10,541
28,166
0
W
Kukulkan
27,456
1,430
0
81
5,508
1,794
0
904
4,604
52,843
0
L
Chang'e
Zajus7
Chang'e
10,368
617
2,109
2,641
13,584
4,900
0
7,062
6,522
30,854
0
W
Hou Yi
drsqweak
Hou Yi
12,272
4,977
0
1,527
13,395
4,136
0
3,717
9,568
0
35,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
60,190
247
Minions Killed
211
7
Camps Cleared
7
1,005,317
Distance Traveled
1,059,489
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,124
1,011
23
2
0
231,250
1
W
Mercury
12,604
1,146
17
2
2
267,556
0
L
Pele
12,176
1,107
54
5
3
222,512
0
L
Cernunnos
10,821
984
52
5
3
174,671
0
W
Skadi
11,296
1,027
60
5
0
187,087
0
L
Danzaburou
10,273
934
33
3
0
183,962
1
L
Jormungandr
10,445
950
39
4
0
216,993
0
W
Kukulkan
13,906
1,264
65
6
4
192,939
3
L
Chang'e
10,408
946
69
6
1
207,179
0
W
Hou Yi
11,260
1,024
46
4
1
180,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role