Player Matchup

Danzaburou
Danzaburou
Ashervath
Danzaburou
Level 59
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 12L
1,232 Elo+
Party 2
Gilgamesh
Gilgamesh
Lowiieee36
Gilgamesh
Level 15
God Stats
5W - 2L
1,399 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Traps OG
Kukulkan
Level 15
God Stats
1W - 3L
1,539 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 2
Arachne
Arachne
aj08112001
Arachne
Level 29
God Stats
10W - 9L
1,524 SR
Queue Stats
75W - 77L
1,395 Elo+
Solo
Khepri
Khepri
badingledorf
Khepri
Level 25
God Stats
10W - 6L
1,538 SR
Queue Stats
26W - 25L
1,328 Elo+
Party 2
Team Averages
Level 29
1,552 SR
1,369 Elo+

VS

Team Averages
Level 20
1,208 SR
1,265 Elo+
Sol
Sol
Artard_69
Sol
Level 27
God Stats
1W - 5L
1,084 SR
Queue Stats
20W - 33L
1,267 Elo+
Solo
Neith
Neith
DrunkleDoug
Neith
Level 18
God Stats
2W - 6L
1,394 SR
Queue Stats
29W - 32L
1,258 Elo+
Party 1
Bellona
Bellona
El_Gureo69
Bellona
Level 16
God Stats
1W - 5L
1,081 SR
Queue Stats
25W - 30L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
SolarOfOmin
Cthulhu
Level 12
God Stats
1W - 5L
1,146 SR
Queue Stats
2W - 7L
1,189 Elo+
Solo
Horus
Horus
smacckxzz
Horus
Level 27
God Stats
3W - 3L
1,335 SR
Queue Stats
90W - 87L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ashervath
Danzaburou
10
5 / 0 / 1
6,187
619
3,738
4,456
1,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lowiieee36
Gilgamesh
10
0 / 2 / 4
6,291
629
2,991
5,838
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Traps OG
Kukulkan
11
4 / 0 / 2
7,046
705
4,923
2,867
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
aj08112001
Arachne
10
6 / 0 / 0
6,336
634
1,995
4,046
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
8
1 / 2 / 3
5,018
502
1,210
4,731
3,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,408
341
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 0
4,660
466
3,059
4,425
1,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
El_Gureo69
Bellona
5
0 / 6 / 1
4,248
425
3,961
8,260
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
SolarOfOmin
Cthulhu
4
0 / 6 / 0
4,222
422
216
5,475
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Horus
smacckxzz
Horus
8
2 / 3 / 0
4,881
488
2,933
6,068
1,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
3
4
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
Ashervath
Danzaburou
5
0
1
5.5
L
1
2
0
0.5
L
Bellona
El_Gureo69
Bellona
0
6
1
0.08
W
Gilgamesh
Lowiieee36
Gilgamesh
0
2
4
1
L
Cthulhu
SolarOfOmin
Cthulhu
0
6
0
0
W
Kukulkan
Traps OG
Kukulkan
4
0
2
5
W
Arachne
aj08112001
Arachne
6
0
0
6
W
Khepri
1
2
3
1.25
L
Horus
smacckxzz
Horus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,857
Damage
10,169
21,938
Taken
24,228
12,123
Mitigated
9,605
7,321
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Ashervath
Danzaburou
3,738
2,212
0
2,058
4,456
1,849
2,217
0
4,456
0
23,166
L
3,059
1,666
0
639
4,425
1,181
0
1,162
3,263
0
13,866
L
Bellona
El_Gureo69
Bellona
3,961
1,965
0
1,075
8,260
3,960
0
2,936
5,324
0
16,387
W
Gilgamesh
Lowiieee36
Gilgamesh
2,991
706
0
1,207
5,838
3,533
438
37
5,801
0
25,083
L
Cthulhu
SolarOfOmin
Cthulhu
216
32
0
0
5,475
2,482
0
2,035
3,440
5,803
0
W
Kukulkan
Traps OG
Kukulkan
4,923
1,017
0
0
2,867
1,081
2,504
179
2,688
41,280
0
W
Arachne
aj08112001
Arachne
1,995
1,359
237
2,569
4,046
1,664
519
0
3,944
0
29,535
W
Khepri
1,210
277
0
1,250
4,731
3,996
449
0
4,731
5,009
0
L
Horus
smacckxzz
Horus
2,933
1,380
0
1,590
6,068
1,982
0
0
6,068
0
16,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
21,419
263
Minions Killed
92
0
Camps Cleared
0
852,759
Distance Traveled
582,864
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,408
341
0
0
0
752
0
W
Danzaburou
6,187
619
45
5
0
159,146
2
L
Neith
4,660
466
32
3
0
162,718
0
L
Bellona
4,248
425
26
3
0
143,237
0
W
Gilgamesh
6,291
629
53
5
0
179,619
1
L
Cthulhu
4,222
422
5
1
0
119,880
0
W
Kukulkan
7,046
705
85
9
0
139,060
0
W
Arachne
6,336
634
66
7
0
227,723
0
W
Khepri
5,018
502
14
1
0
147,211
3
L
Horus
4,881
488
29
3
0
156,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role