Player Matchup

Scylla
Scylla
His Serene
Scylla
Level 27
God Stats
23W - 23L
1,570 SR
Queue Stats
252W - 256L
1,556 Elo+
Party 1
Izanami
Izanami
JUNBUGX23
Izanami
Level 9
God Stats
10W - 10L
1,607 SR
Queue Stats
22W - 24L
1,502 Elo+
Party 2
Neith
Neith
Krrazzzynick
Neith
Level 63
God Stats
3W - 3L
1,468 SR
Queue Stats
105W - 93L
1,550 Elo+
Party 2
King Arthur
King Arthur
joeskilove
King Arthur
Level 8
God Stats
5W - 4L
1,786 SR
Queue Stats
50W - 26L
1,761 Elo+
Party 1
Merlin
Merlin
o Unoriginal o
Merlin
Level 160
God Stats
31W - 16L
1,711 SR
Queue Stats
396W - 368L
1,579 Elo+
Party 1
Team Averages
Level 53
1,629 SR
1,590 Elo+

VS

Team Averages
Level 32
1,665 SR
1,661 Elo+
Zeus
Zeus
BurritoBoyJohn
Zeus
Level 9
God Stats
59W - 39L
1,777 SR
Queue Stats
124W - 80L
1,613 Elo+
Party 3
Ares
Ares
Maecenatism
Ares
Level 16
God Stats
44W - 20L
1,811 SR
Queue Stats
172W - 117L
1,551 Elo+
Party 3
Artemis
Artemis
Rjosue1996
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,824 Elo+
Solo
Susano
Susano
Steve25--
Susano
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 122L
1,559 Elo+
Party 3
Arachne
Arachne
ToxicBlade421
Arachne
Level 7
God Stats
4W - 3L
1,736 SR
Queue Stats
10W - 3L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
His Serene
Scylla
13
4 / 3 / 7
7,774
1,296
4,008
4,904
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JUNBUGX23
Izanami
12
1 / 3 / 3
6,445
1,074
3,703
7,360
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 11
7,334
1,222
3,034
5,675
1,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
joeskilove
King Arthur
14
14 / 0 / 6
10,166
1,694
12,063
7,345
5,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 9
7,697
1,283
9,400
6,183
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

358

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
6,880
1,147
8,092
7,063
2,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 5
7,022
1,170
2,339
8,937
8,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Rjosue1996
Artemis
12
1 / 7 / 3
6,826
1,138
5,426
8,948
3,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Steve25--
Susano
13
4 / 6 / 3
7,710
1,285
11,131
10,148
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
11
0 / 1 / 0
5,606
934
94
1,156
335
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
22
Kills
8
8
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Scylla
His Serene
Scylla
4
3
7
2.5
W
Izanami
JUNBUGX23
Izanami
1
3
3
0.83
W
0
1
11
5.5
L
1
3
5
1.17
L
Artemis
Rjosue1996
Artemis
1
7
3
0.36
L
Susano
Steve25--
Susano
4
6
3
0.92
L
Arachne
0
1
0
0
W
King Arthur
joeskilove
King Arthur
14
0
6
17
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,208
Damage
27,082
31,467
Taken
36,252
13,056
Mitigated
17,560
3,186
Healing
50
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,092
377
0
0
7,063
2,163
0
2,130
4,911
14,619
0
W
Scylla
His Serene
Scylla
4,008
406
0
216
4,904
1,459
0
411
4,493
9,295
0
W
Izanami
JUNBUGX23
Izanami
3,703
2,727
0
0
7,360
2,285
0
3,168
4,192
0
5,315
W
3,034
1,335
481
978
5,675
1,937
0
1,866
3,809
0
18,635
L
2,339
211
0
0
8,937
8,291
0
2,796
5,983
15,793
0
L
Artemis
Rjosue1996
Artemis
5,426
3,191
0
0
8,948
3,184
0
3,639
5,253
0
14,705
L
Susano
Steve25--
Susano
11,131
2,396
0
0
10,148
3,587
0
4,251
5,773
0
22,258
L
Arachne
94
94
0
50
1,156
335
0
232
924
0
562
W
King Arthur
joeskilove
King Arthur
12,063
3,237
0
513
7,345
5,491
0
2,219
5,126
0
24,680
W
9,400
724
0
998
6,183
1,884
0
2,767
3,416
20,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
34,044
112
Minions Killed
90
5
Camps Cleared
2
611,220
Distance Traveled
471,649
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,880
1,147
15
3
1
114,350
0
W
Scylla
7,774
1,296
20
3
4
104,302
0
W
Izanami
6,445
1,074
4
1
0
123,821
0
W
Neith
7,334
1,222
35
6
1
129,311
0
L
Ares
7,022
1,170
19
3
1
116,900
1
L
Artemis
6,826
1,138
19
3
0
89,299
0
L
Susano
7,710
1,285
37
6
0
132,756
0
L
Arachne
5,606
934
0
0
0
18,344
0
W
King Arthur
10,166
1,694
34
6
0
143,466
1
W
Merlin
7,697
1,283
19
3
0
110,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role