Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
anodyne_jockey0
Hou Yi
Level 24
God Stats
2W - 1L
1,747 SR
Queue Stats
32W - 55L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
bl4kl4b3l
Baron Samedi
Level 123
God Stats
24W - 18L
1,528 SR
Queue Stats
343W - 313L
1,530 Elo+
Party 1
Team Averages
Level 94
1,592 SR
1,463 Elo+

VS

Team Averages
Level 76
1,485 SR
1,524 Elo+
Mulan
Mulan
Necrin
Mulan
Level 88
God Stats
6W - 14L
1,334 SR
Queue Stats
199W - 206L
1,505 Elo+
Party 2
Chang'e
Chang'e
Schwsonne_ss
Chang'e
Level 23
God Stats
10W - 8L
1,439 SR
Queue Stats
196W - 199L
1,483 Elo+
Party 2
Bacchus
Bacchus
freakdanpro
Bacchus
Level 116
God Stats
70W - 35L
1,683 SR
Queue Stats
546W - 397L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 6 / 4
10,712
714
11,387
14,268
9,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 2 / 2
10,572
705
8,338
8,008
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baron Samedi
bl4kl4b3l
Baron Samedi
14
0 / 3 / 8
9,760
651
9,300
7,484
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Necrin
Mulan
14
4 / 3 / 7
10,049
670
7,941
10,686
10,358
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Schwsonne_ss
Chang'e
15
5 / 3 / 5
10,246
683
7,170
13,502
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
freakdanpro
Bacchus
13
2 / 4 / 7
9,154
610
8,661
15,649
21,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
11
11
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
6
4
1.17
L
Mulan
Necrin
Mulan
4
3
7
2.5
L
Chang'e
Schwsonne_ss
Chang'e
5
3
5
2.5
W
5
2
2
3
W
Baron Samedi
bl4kl4b3l
Baron Samedi
0
3
8
1.33
L
Bacchus
freakdanpro
Bacchus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
23,772
29,760
Taken
39,837
15,817
Mitigated
36,251
7,719
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,387
630
0
1,539
14,268
9,101
170
8,137
6,068
39,551
0
L
Mulan
Necrin
Mulan
7,941
816
0
1,130
10,686
10,358
0
4,945
5,741
565
31,487
L
Chang'e
Schwsonne_ss
Chang'e
7,170
254
2,831
3,971
13,502
4,432
741
9,675
3,827
33,626
0
W
8,338
4,180
0
2,060
8,008
3,053
1,523
3,680
4,328
0
41,414
W
Baron Samedi
bl4kl4b3l
Baron Samedi
9,300
463
1,406
2,714
7,484
3,663
440
4,516
2,968
39,636
0
L
Bacchus
freakdanpro
Bacchus
8,661
1,261
0
477
15,649
21,461
107
6,067
9,582
29,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
29,449
171
Minions Killed
150
0
Camps Cleared
0
756,804
Distance Traveled
796,577
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,712
714
51
3
0
243,943
1
L
Mulan
10,049
670
52
3
0
274,191
2
L
Chang'e
10,246
683
67
4
0
265,774
3
W
Hou Yi
10,572
705
59
4
0
280,570
4
W
Baron Samedi
9,760
651
61
4
0
232,291
4
L
Bacchus
9,154
610
31
2
0
256,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role