Player Matchup

Amaterasu
Amaterasu
Astral_Tyrant69
Amaterasu
Level 99
God Stats
1W - 3L
1,336 SR
Queue Stats
220W - 200L
1,580 Elo+
Party 3
Hel
Hel
Chillbc
Hel
Level 68
God Stats
1W - 7L
1,668 SR
Queue Stats
58W - 52L
1,515 Elo+
Solo
Apollo
Apollo
DJTheFireLord
Apollo
Level 127
God Stats
27W - 29L
1,435 SR
Queue Stats
443W - 460L
1,446 Elo+
Solo
Sol
Sol
DeathF420romAbov
Sol
Level 124
God Stats
16W - 11L
1,585 SR
Queue Stats
439W - 450L
1,515 Elo+
Party 3
Ne Zha
Ne Zha
SUICIDALZOM8IES
Ne Zha
Level 111
God Stats
5W - 8L
1,438 SR
Queue Stats
241W - 209L
1,576 Elo+
Solo
Team Averages
Level 106
1,492 SR
1,526 Elo+

VS

Team Averages
Level 106
1,704 SR
1,575 Elo+
Ah Puch
Ah Puch
BrocklyBlunt
Ah Puch
Level 126
God Stats
3W - 0L
1,798 SR
Queue Stats
354W - 334L
1,533 Elo+
Solo
Achilles
Achilles
FredricoGlizzy
Achilles
Level 57
God Stats
6W - 0L
1,828 SR
Queue Stats
199W - 113L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
TrapDaddyCade
Cabrakan
Level 82
God Stats
2W - 3L
1,560 SR
Queue Stats
55W - 41L
1,619 Elo+
Party 1
Artemis
Artemis
xDarkxKamikazex
Artemis
Level 127
God Stats
9W - 2L
1,669 SR
Queue Stats
49W - 44L
1,537 Elo+
Party 2
Ravana
Ravana
xDarkxPsycho808
Ravana
Level 137
God Stats
5W - 3L
1,664 SR
Queue Stats
115W - 93L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Astral_Tyrant69
Amaterasu
10
0 / 6 / 1
6,326
452
2,702
10,894
6,049
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
11
2 / 4 / 0
7,085
506
4,772
8,952
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 2
7,033
502
2,591
9,560
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 8 / 2
6,607
472
6,863
10,073
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 4
5,903
422
2,895
12,143
5,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrocklyBlunt
Ah Puch
15
4 / 0 / 7
8,832
631
9,399
7,045
3,323
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
12
5 / 0 / 12
9,050
646
7,084
10,951
8,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
TrapDaddyCade
Cabrakan
14
11 / 1 / 0
8,806
629
5,648
6,964
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 4 / 6
8,847
632
8,520
8,404
2,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 4
8,829
631
7,492
4,317
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
5
Kills
31
31
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Astral_Tyrant69
Amaterasu
0
6
1
0.08
W
Ah Puch
BrocklyBlunt
Ah Puch
4
0
7
7.5
L
Hel
2
4
0
0.5
L
1
3
2
0.67
L
2
8
2
0.38
W
Achilles
5
0
12
11
L
0
10
4
0.2
W
Cabrakan
TrapDaddyCade
Cabrakan
11
1
0
11
W
8
4
6
2.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
38,143
51,622
Taken
37,681
20,641
Mitigated
22,543
12,189
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Astral_Tyrant69
Amaterasu
2,702
1,358
0
2,268
10,894
6,049
0
1,952
8,144
0
28,264
W
Ah Puch
BrocklyBlunt
Ah Puch
9,399
502
0
4,799
7,045
3,323
552
2,441
4,463
65,634
0
L
Hel
4,772
160
403
3,656
8,952
3,305
0
5,041
3,860
31,121
0
L
2,591
1,031
0
1,701
9,560
2,916
0
2,669
6,891
0
40,140
L
6,863
2,613
0
2,800
10,073
2,927
1,004
2,172
7,870
29,646
3,850
W
Achilles
7,084
2,163
0
2,461
10,951
8,177
333
4,738
6,213
0
25,736
L
2,895
799
15
1,346
12,143
5,444
0
3,362
8,781
0
19,927
W
Cabrakan
TrapDaddyCade
Cabrakan
5,648
638
0
230
6,964
4,688
292
1,255
5,668
47,477
0
W
8,520
5,154
0
2,372
8,404
2,811
3,335
2,345
5,941
0
52,025
W
7,492
2,289
0
3,176
4,317
3,544
1,797
67
4,122
0
49,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
44,364
320
Minions Killed
436
0
Camps Cleared
0
1,250,839
Distance Traveled
1,341,188
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,326
452
65
5
0
261,109
0
W
Ah Puch
8,832
631
117
8
0
259,679
2
L
Hel
7,085
506
74
5
0
248,668
3
L
Apollo
7,033
502
91
7
0
252,074
1
L
Sol
6,607
472
66
5
0
240,672
0
W
Achilles
9,050
646
45
3
0
323,905
2
L
Ne Zha
5,903
422
24
2
0
248,316
1
W
Cabrakan
8,806
629
79
6
0
263,241
4
W
Artemis
8,847
632
81
6
0
239,183
2
W
Ravana
8,829
631
114
8
0
255,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role