Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Arvic7
Cupid
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Twisted_Kanklez
Baron Samedi
Level 29
God Stats
26W - 32L
1,480 SR
Queue Stats
142W - 215L
1,339 Elo+
Party 1
Hun Batz
Hun Batz
X-ShAd0wR0cK-X
Hun Batz
Level 11
God Stats
0W - 4L
1,316 SR
Queue Stats
6W - 11L
1,343 Elo+
Solo
Thanatos
Thanatos
wxsxbi
Thanatos
Level 28
God Stats
10W - 10L
1,601 SR
Queue Stats
63W - 87L
1,347 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,394 Elo+

VS

Team Averages
Level 22
1,536 SR
1,390 Elo+
Vamana
Vamana
Axtrium_Kreyar
Vamana
Level 25
God Stats
19W - 20L
1,486 SR
Queue Stats
84W - 87L
1,453 Elo+
Solo
Ares
Ares
Natsu0611
Ares
Level 2
God Stats
2W - 5L
1,275 SR
Queue Stats
188W - 209L
1,181 Elo+
Party 3
Neith
Neith
Raelwolfalpha
Neith
Level 27
God Stats
28W - 22L
1,879 SR
Queue Stats
361W - 352L
1,595 Elo+
Party 3
Arachne
Arachne
Wheelduece6s
Arachne
Level 28
God Stats
5W - 4L
1,400 SR
Queue Stats
70W - 78L
1,367 Elo+
Solo
Anubis
Anubis
xChaldeanGkx
Anubis
Level 27
God Stats
11W - 7L
1,639 SR
Queue Stats
111W - 183L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 0
4,303
430
2,550
3,522
3,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Arvic7
Cupid
7
0 / 2 / 0
4,154
415
610
3,102
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Twisted_Kanklez
Baron Samedi
9
0 / 3 / 0
5,175
518
4,479
4,913
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
5
0 / 7 / 0
3,859
386
1,019
6,785
1,553
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
wxsxbi
Thanatos
8
0 / 4 / 0
4,807
481
2,066
7,368
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,042
504
1,832
5,121
4,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
1 / 0 / 6
5,517
552
1,459
3,270
1,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
8 / 1 / 1
6,615
662
7,298
5,673
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Wheelduece6s
Arachne
8
4 / 0 / 0
5,485
549
3,273
4,487
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
1 / 0 / 3
5,672
567
998
2,484
1,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
Cupid
Arvic7
Cupid
0
2
0
0
W
1
0
3
2.5
W
Ares
1
0
6
4
W
8
1
1
8.5
L
Baron Samedi
Twisted_Kanklez
Baron Samedi
0
3
0
0
W
Arachne
Wheelduece6s
Arachne
4
0
0
4
L
Hun Batz
0
7
0
0
L
Thanatos
wxsxbi
Thanatos
0
4
0
0
W
Anubis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,724
Damage
14,860
25,690
Taken
21,035
8,830
Mitigated
11,081
7,595
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,550
78
0
250
3,522
3,050
0
404
3,118
11,903
0
L
Cupid
Arvic7
Cupid
610
269
0
216
3,102
911
22
503
2,599
0
8,844
W
1,832
617
0
2,150
5,121
4,610
0
2,283
2,488
0
12,820
W
Ares
1,459
338
0
0
3,270
1,905
131
1,152
2,118
7,244
0
W
7,298
3,938
0
2,735
5,673
1,969
211
1,423
4,250
0
41,424
L
Baron Samedi
Twisted_Kanklez
Baron Samedi
4,479
501
165
1,387
4,913
1,383
712
408
4,505
26,925
0
W
Arachne
Wheelduece6s
Arachne
3,273
2,097
0
1,842
4,487
1,501
0
1,426
2,991
0
20,481
L
Hun Batz
1,019
599
30
642
6,785
1,553
36
552
6,233
0
8,772
L
Thanatos
wxsxbi
Thanatos
2,066
971
0
4,905
7,368
1,933
0
590
6,778
0
21,046
W
Anubis
998
251
0
1,802
2,484
1,096
758
558
1,862
28,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,298
Gold Earned
28,331
149
Minions Killed
231
0
Camps Cleared
0
852,749
Distance Traveled
893,929
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,303
430
13
1
0
195,414
0
L
Cupid
4,154
415
20
2
0
187,993
0
W
Vamana
5,042
504
37
4
0
186,533
0
W
Ares
5,517
552
6
1
0
161,415
2
W
Neith
6,615
662
76
8
0
153,038
1
L
Baron Samedi
5,175
518
42
4
0
154,201
2
W
Arachne
5,485
549
45
5
0
220,961
2
L
Hun Batz
3,859
386
16
2
0
173,781
2
L
Thanatos
4,807
481
58
6
0
141,360
0
W
Anubis
5,672
567
67
7
0
171,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role