Player Matchup

Tsukuyomi
Tsukuyomi
MaxTerror16335
Tsukuyomi
Level 28
God Stats
47W - 42L
1,437 SR
Queue Stats
54W - 51L
1,288 Elo+
Solo
Loki
Loki
Orphan_of_kos75
Loki
Level 26
God Stats
2W - 5L
1,309 SR
Queue Stats
53W - 101L
1,224 Elo+
Party 2
Ymir
Ymir
The-Eruptor-YT
Ymir
Level 15
God Stats
5W - 13L
1,364 SR
Queue Stats
5W - 20L
1,056 Elo+
Party 2
Cthulhu
Cthulhu
Venus-Part-YT
Cthulhu
Level 5
God Stats
3W - 5L
1,085 SR
Queue Stats
4W - 17L
1,311 Elo+
Party 2
Chaac
Chaac
hellb0yy84
Chaac
Level 22
God Stats
5W - 21L
1,051 SR
Queue Stats
32W - 77L
1,158 Elo+
Party 2
Team Averages
Level 19
1,250 SR
1,207 Elo+

VS

Team Averages
Level 35
1,531 SR
1,274 Elo+
Serqet
Serqet
Assassin1238
Serqet
Level 101
God Stats
3W - 5L
1,513 SR
Queue Stats
86W - 91L
1,438 Elo+
Party 1
Hercules
Hercules
FearKuruma
Hercules
Level 16
God Stats
5W - 9L
1,315 SR
Queue Stats
24W - 21L
1,218 Elo+
Solo
Hou Yi
Hou Yi
LightB727
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,023 Elo+
Solo
Ares
Ares
TheMidge1732
Ares
Level 27
God Stats
1W - 3L
1,753 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Zeus
Zeus
YOADOT
Zeus
Level 13
God Stats
1W - 2L
1,575 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MaxTerror16335
Tsukuyomi
15
4 / 17 / 1
9,992
454
9,760
21,939
8,014
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 4 / 1
13,853
630
17,584
21,984
7,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 8 / 2
7,043
320
705
15,283
5,199
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
11
0 / 16 / 8
8,040
365
4,428
23,806
8,282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
0 / 18 / 5
7,809
355
7,542
23,294
13,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
29 / 2 / 5
14,636
665
24,126
13,176
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
FearKuruma
Hercules
17
3 / 2 / 6
11,371
517
6,005
10,693
10,780
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
LightB727
Hou Yi
16
14 / 4 / 14
12,111
551
21,449
12,422
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
8 / 4 / 24
11,932
542
15,474
21,843
29,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
YOADOT
Zeus
15
7 / 8 / 11
11,060
503
14,390
9,957
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
18
Kills
61
63
Deaths
20
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Serqet
29
2
5
15.75
W
Hercules
FearKuruma
Hercules
3
2
6
3
W
Hou Yi
LightB727
Hou Yi
14
4
14
5.25
L
Tsukuyomi
MaxTerror16335
Tsukuyomi
4
17
1
0.26
L
14
4
1
3.63
L
0
8
2
0.13
W
8
4
24
5
L
Cthulhu
0
16
8
0.25
W
Zeus
YOADOT
Zeus
7
8
11
1.56
L
Chaac
0
18
5
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
81,444
106,306
Taken
68,091
42,959
Mitigated
56,219
6,756
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
24,126
10,107
69
560
13,176
6,516
5,155
910
12,266
0
92,971
W
Hercules
FearKuruma
Hercules
6,005
737
0
2,397
10,693
10,780
1,409
1,042
9,349
63
51,460
W
Hou Yi
LightB727
Hou Yi
21,449
10,545
0
2,229
12,422
5,677
3,974
115
12,307
0
73,095
L
Tsukuyomi
MaxTerror16335
Tsukuyomi
9,760
3,175
0
2,495
21,939
8,014
0
3,764
18,013
0
50,687
L
17,584
8,428
0
48
21,984
7,928
169
5,358
16,122
0
61,731
L
705
101
0
677
15,283
5,199
264
5,044
9,795
9,511
0
W
15,474
189
0
1,468
21,843
29,481
2,451
1,201
20,642
26,564
0
L
Cthulhu
4,428
308
288
883
23,806
8,282
17
8,214
15,183
13,556
0
W
Zeus
YOADOT
Zeus
14,390
2,508
0
0
9,957
3,765
2,065
1,865
8,092
48,709
0
L
Chaac
7,542
3,079
0
2,365
23,294
13,536
0
6,752
16,003
0
27,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
61,110
230
Minions Killed
495
0
Camps Cleared
0
1,429,135
Distance Traveled
1,787,640
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,636
665
143
7
0
443,431
0
W
Hercules
11,371
517
111
5
0
345,535
0
W
Hou Yi
12,111
551
122
6
0
331,898
3
L
Tsukuyomi
9,992
454
65
3
0
255,650
3
L
Loki
13,853
630
92
4
0
390,917
0
L
Ymir
7,043
320
21
1
0
167,637
0
W
Ares
11,932
542
29
1
0
360,833
0
L
Cthulhu
8,040
365
14
1
0
285,288
0
W
Zeus
11,060
503
90
4
0
305,943
0
L
Chaac
7,809
355
38
2
0
329,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role