Player Matchup

Cu Chulainn
Cu Chulainn
DarkUV
Cu Chulainn
Level 67
God Stats
1W - 0L
2,011 SR
Queue Stats
36W - 25L
1,685 Elo+
Party 2
Chiron
Chiron
NotARufflet
Chiron
Level 65
God Stats
13W - 11L
1,598 SR
Queue Stats
128W - 93L
1,564 Elo+
Party 2
Olorun
Olorun
Savvygirl515
Olorun
Level 113
God Stats
2W - 0L
1,345 SR
Queue Stats
41W - 39L
1,495 Elo+
Solo
Zeus
Zeus
snifflymonkey
Zeus
Level 58
God Stats
2W - 0L
1,836 SR
Queue Stats
43W - 30L
1,694 Elo+
Party 2
Kuzenbo
Kuzenbo
spoinkaboy
Kuzenbo
Level 128
God Stats
5W - 4L
1,586 SR
Queue Stats
47W - 21L
1,710 Elo+
Party 2
Team Averages
Level 86
1,675 SR
1,630 Elo+

VS

Team Averages
Level 76
1,619 SR
1,526 Elo+
Horus
Horus
AloneFail
Horus
Level 80
God Stats
29W - 33L
1,538 SR
Queue Stats
363W - 365L
1,536 Elo+
Party 1
Tyr
Tyr
Hinway
Tyr
Level 63
God Stats
2W - 1L
1,687 SR
Queue Stats
524W - 537L
1,486 Elo+
Party 1
Artemis
Artemis
KillCorfirm
Artemis
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 29L
1,638 Elo+
Solo
Fenrir
Fenrir
SeaBuckYT
Fenrir
Level 60
God Stats
0W - 1L
1,594 SR
Queue Stats
38W - 49L
1,470 Elo+
Solo
Persephone
Persephone
oohkilledem
Persephone
Level 52
God Stats
9W - 4L
1,776 SR
Queue Stats
246W - 249L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkUV
Cu Chulainn
18
3 / 2 / 18
11,269
1,024
9,683
10,420
9,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
18
12 / 1 / 6
11,974
1,089
16,033
8,458
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
17
2 / 2 / 13
10,382
944
8,451
7,759
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 0 / 12
10,444
949
23,647
6,857
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
spoinkaboy
Kuzenbo
18
3 / 4 / 19
11,031
1,003
13,758
17,436
22,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

235

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AloneFail
Horus
16
0 / 3 / 5
9,234
839
7,182
15,358
15,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
Hinway
Tyr
16
0 / 10 / 7
9,712
883
2,156
19,699
12,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
KillCorfirm
Artemis
17
4 / 2 / 4
11,162
1,015
11,722
13,736
5,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
SeaBuckYT
Fenrir
17
3 / 6 / 4
10,305
937
6,743
15,332
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
oohkilledem
Persephone
16
2 / 3 / 4
10,832
985
18,257
12,204
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
24
Kills
9
9
Deaths
24
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
AloneFail
Horus
0
3
5
0.83
W
Cu Chulainn
DarkUV
Cu Chulainn
3
2
18
6
L
Tyr
Hinway
Tyr
0
10
7
0.35
L
Artemis
KillCorfirm
Artemis
4
2
4
3
W
Chiron
12
1
6
15
W
Olorun
2
2
13
4.25
L
Fenrir
SeaBuckYT
Fenrir
3
6
4
0.83
L
Persephone
oohkilledem
Persephone
2
3
4
1.33
W
4
0
12
10
W
Kuzenbo
spoinkaboy
Kuzenbo
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,572
Damage
46,060
50,930
Taken
76,329
40,963
Mitigated
44,377
10,047
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AloneFail
Horus
7,182
2,940
1,491
2,052
15,358
15,529
0
9,162
6,196
0
14,881
W
Cu Chulainn
DarkUV
Cu Chulainn
9,683
2,102
1,071
942
10,420
9,096
0
5,019
4,973
4,070
20,120
L
Tyr
Hinway
Tyr
2,156
164
0
192
19,699
12,961
0
12,092
7,607
0
12,805
L
Artemis
KillCorfirm
Artemis
11,722
5,994
0
2,230
13,736
5,388
0
8,780
4,956
0
43,111
W
Chiron
16,033
8,932
1,077
1,486
8,458
4,040
0
3,391
5,067
0
36,829
W
Olorun
8,451
3,216
2,618
2,378
7,759
3,400
0
1,902
5,857
41,372
0
L
Fenrir
SeaBuckYT
Fenrir
6,743
131
0
307
15,332
6,202
0
9,083
6,249
0
16,189
L
Persephone
oohkilledem
Persephone
18,257
1,346
0
927
12,204
4,297
0
8,647
3,554
62,370
0
W
23,647
1,133
0
230
6,857
2,162
0
1,558
5,299
36,021
0
W
Kuzenbo
spoinkaboy
Kuzenbo
13,758
2,348
85
160
17,436
22,265
0
6,387
9,436
23,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
51,245
226
Minions Killed
234
4
Camps Cleared
11
1,078,870
Distance Traveled
1,026,217
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,234
839
20
2
0
225,561
0
W
Cu Chulainn
11,269
1,024
33
3
0
226,751
0
L
Tyr
9,712
883
20
2
3
203,540
0
L
Artemis
11,162
1,015
66
6
1
186,717
0
W
Chiron
11,974
1,089
60
5
1
217,546
0
W
Olorun
10,382
944
69
6
2
196,411
3
L
Fenrir
10,305
937
14
1
6
198,322
0
L
Persephone
10,832
985
114
10
1
212,077
0
W
Zeus
10,444
949
43
4
1
210,544
0
W
Kuzenbo
11,031
1,003
21
2
0
227,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role