Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NinGa IV
Cernunnos
Level 78
God Stats
10W - 19L
1,362 SR
Queue Stats
113W - 177L
1,308 Elo+
Solo
Yemoja
Yemoja
doievenknow
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,442 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,417 Elo+

VS

Team Averages
Level 82
1,410 SR
1,419 Elo+
Danzaburou
Danzaburou
AliensVsBiden69
Danzaburou
Level 105
God Stats
51W - 38L
1,566 SR
Queue Stats
285W - 272L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Coalater
Guan Yu
Level 54
God Stats
7W - 16L
1,344 SR
Queue Stats
228W - 290L
1,316 Elo+
Solo
Janus
Janus
Destaaan
Janus
Level 88
God Stats
2W - 4L
1,321 SR
Queue Stats
212W - 176L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 9 / 2
11,474
637
11,093
18,321
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
NinGa IV
Cernunnos
13
1 / 11 / 4
10,292
572
12,930
18,633
6,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
3 / 2 / 3
11,625
646
8,026
14,679
19,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AliensVsBiden69
Danzaburou
17
11 / 2 / 10
13,411
745
22,171
17,554
6,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Coalater
Guan Yu
17
10 / 3 / 6
13,761
765
8,693
25,669
30,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Destaaan
Janus
15
1 / 2 / 14
11,436
635
16,055
10,189
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
22
22
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
9
2
0.44
W
Danzaburou
AliensVsBiden69
Danzaburou
11
2
10
8
W
Guan Yu
Coalater
Guan Yu
10
3
6
4.33
W
Janus
Destaaan
Janus
1
2
14
4
L
Cernunnos
NinGa IV
Cernunnos
1
11
4
0.27
L
Yemoja
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
46,919
51,633
Taken
53,412
34,030
Mitigated
40,619
10,556
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,093
430
1,627
3,966
18,321
8,242
0
5,234
13,087
39,332
0
W
Danzaburou
AliensVsBiden69
Danzaburou
22,171
8,257
0
2,213
17,554
6,754
1,359
6,546
11,008
0
66,306
W
Guan Yu
Coalater
Guan Yu
8,693
265
5,327
14,174
25,669
30,642
591
8,861
16,808
0
38,821
W
Janus
Destaaan
Janus
16,055
530
205
598
10,189
3,223
588
3,712
6,477
46,888
0
L
Cernunnos
NinGa IV
Cernunnos
12,930
5,812
0
720
18,633
6,394
0
6,111
12,522
0
41,765
L
Yemoja
8,026
1,898
1,694
2,549
14,679
19,394
0
4,710
9,969
23,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
38,608
140
Minions Killed
184
0
Camps Cleared
0
810,391
Distance Traveled
1,038,114
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,474
637
41
2
0
232,535
2
W
Danzaburou
13,411
745
82
5
0
334,975
1
W
Guan Yu
13,761
765
44
2
0
375,634
3
W
Janus
11,436
635
58
3
0
327,505
0
L
Cernunnos
10,292
572
70
4
0
256,500
0
L
Yemoja
11,625
646
29
2
0
321,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role