Player Matchup

Xing Tian
Xing Tian
Gelits
Xing Tian
Level 49
God Stats
0W - 2L
1,228 SR
Queue Stats
28W - 25L
1,439 Elo+
Solo
Chiron
Chiron
Hkelly205
Chiron
Level 103
God Stats
4W - 6L
1,430 SR
Queue Stats
577W - 670L
1,548 Elo+
Party 3
Fenrir
Fenrir
TheGoodCorndog
Fenrir
Level 29
God Stats
34W - 30L
1,681 SR
Queue Stats
252W - 281L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
Tribejuice
Zhong Kui
Level 57
God Stats
13W - 6L
1,679 SR
Queue Stats
186W - 190L
1,443 Elo+
Party 1
Tyr
Tyr
syntheticmedic
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Team Averages
Level 52
1,504 SR
1,485 Elo+

VS

Team Averages
Level 55
1,492 SR
1,380 Elo+
Agni
Agni
FansCoverMusic
Agni
Level 35
God Stats
3W - 2L
1,669 SR
Queue Stats
21W - 20L
1,291 Elo+
Solo
Jing Wei
Jing Wei
ForbiddenMAGE1
Jing Wei
Level 16
God Stats
13W - 9L
1,177 SR
Queue Stats
163W - 207L
1,279 Elo+
Party 2
Ymir
Ymir
Pawofdoom
Ymir
Level 67
God Stats
5W - 13L
1,269 SR
Queue Stats
503W - 590L
1,289 Elo+
Party 2
Loki
Loki
RightTwixBandit
Loki
Level 32
God Stats
3W - 3L
1,598 SR
Queue Stats
170W - 201L
1,567 Elo+
Party 4
Jormungandr
Jormungandr
iNeedMoney989
Jormungandr
Level 127
God Stats
3W - 4L
1,746 SR
Queue Stats
245W - 248L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gelits
Xing Tian
9
0 / 4 / 3
6,678
445
3,399
8,858
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Hkelly205
Chiron
13
6 / 4 / 1
7,962
531
11,237
11,867
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
3 / 3 / 1
8,018
535
3,138
10,248
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Tribejuice
Zhong Kui
11
1 / 8 / 1
6,976
465
4,788
12,622
7,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 1
6,025
402
1,632
7,284
5,178
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 1
9,942
663
8,321
5,181
2,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
11
3 / 3 / 6
7,324
488
7,581
8,997
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
7 / 4 / 4
8,883
592
8,014
10,364
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 4
9,084
606
4,404
5,551
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
iNeedMoney989
Jormungandr
12
1 / 2 / 7
8,240
549
6,117
13,670
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
24
24
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Jing Wei
3
3
6
2
L
Xing Tian
Gelits
Xing Tian
0
4
3
0.38
L
Chiron
Hkelly205
Chiron
6
4
1
1.63
W
Ymir
7
4
4
2.25
W
5
1
4
7
L
3
3
1
1.17
L
Zhong Kui
Tribejuice
Zhong Kui
1
8
1
0.19
W
Jormungandr
iNeedMoney989
Jormungandr
1
2
7
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
34,437
50,879
Taken
43,763
27,186
Mitigated
20,755
11,132
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,321
1,139
0
553
5,181
2,611
0
876
4,305
72,631
0
W
Jing Wei
7,581
6,557
0
3,017
8,997
2,531
933
3,479
5,518
0
29,031
L
Xing Tian
Gelits
Xing Tian
3,399
511
0
500
8,858
6,379
120
4,037
4,821
10,209
0
L
Chiron
Hkelly205
Chiron
11,237
4,099
178
4,288
11,867
3,830
743
5,850
5,979
0
50,616
W
Ymir
8,014
2,584
0
2,115
10,364
7,662
1,615
1,803
8,561
44,520
3,399
W
4,404
1,570
0
1,706
5,551
2,311
0
560
4,991
0
55,419
L
3,138
1,604
0
3,750
10,248
4,206
0
3,975
6,273
0
49,910
L
Zhong Kui
Tribejuice
Zhong Kui
4,788
605
0
2,246
12,622
7,593
0
5,451
7,171
35,698
0
W
Jormungandr
iNeedMoney989
Jormungandr
6,117
1,604
0
5,068
13,670
5,640
255
1,730
11,940
29,506
0
L
1,632
568
0
170
7,284
5,178
0
2,908
4,376
0
17,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
43,473
297
Minions Killed
431
0
Camps Cleared
0
1,303,436
Distance Traveled
1,443,241
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,942
663
127
8
0
315,914
8
W
Jing Wei
7,324
488
61
4
0
290,832
1
L
Xing Tian
6,678
445
12
1
0
311,625
6
L
Chiron
7,962
531
87
6
0
260,943
0
W
Ymir
8,883
592
86
6
0
255,998
1
W
Loki
9,084
606
119
8
0
306,298
2
L
Fenrir
8,018
535
91
6
0
256,527
1
L
Zhong Kui
6,976
465
69
5
0
232,248
2
W
Jormungandr
8,240
549
38
3
0
274,199
0
L
Tyr
6,025
402
38
3
0
242,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role