Player Matchup

Medusa
Medusa
CPT Loveboat
Medusa
Level 121
God Stats
0W - 2L
1,351 SR
Queue Stats
125W - 131L
1,375 Elo+
Solo
He Bo
He Bo
ComplexKittyx2x
He Bo
Level 85
God Stats
6W - 4L
1,601 SR
Queue Stats
94W - 98L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Franciscob77
Nu Wa
Level 124
God Stats
42W - 39L
1,529 SR
Queue Stats
450W - 510L
1,413 Elo+
Solo
Loki
Loki
MaNiaCs BLG
Loki
Level 146
God Stats
11W - 15L
1,523 SR
Queue Stats
956W - 1,007L
1,406 Elo+
Solo
Athena
Athena
SternRobin75552
Athena
Level 59
God Stats
1W - 4L
1,708 SR
Queue Stats
16W - 34L
1,382 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,389 Elo+

VS

Team Averages
Level 113
1,475 SR
1,424 Elo+
Poseidon
Poseidon
DisturbedxFan96
Poseidon
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
167W - 170L
1,406 Elo+
Solo
Nike
Nike
Elw4corps
Nike
Level 123
God Stats
25W - 18L
1,567 SR
Queue Stats
188W - 193L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Platslash
Cernunnos
Level 123
God Stats
8W - 12L
1,246 SR
Queue Stats
286W - 314L
1,400 Elo+
Party 1
Pele
Pele
TheCzechManiac
Pele
Level 64
God Stats
1W - 1L
1,656 SR
Queue Stats
105W - 116L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
shuppetsmayrain
Zhong Kui
Level 108
God Stats
13W - 17L
1,404 SR
Queue Stats
440W - 448L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 3 / 0
9,095
505
5,792
10,082
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 0
7,701
428
4,616
9,534
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 1
9,222
512
12,434
6,506
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
7,820
434
5,568
11,513
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 1
6,457
359
2,507
16,796
10,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 1 / 3
10,244
569
12,270
9,445
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
0 / 3 / 2
7,870
437
4,635
13,137
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Platslash
Cernunnos
14
5 / 3 / 3
8,693
483
6,407
9,007
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 0
9,336
519
1,983
13,244
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
shuppetsmayrain
Zhong Kui
16
8 / 0 / 7
9,986
555
13,673
10,669
7,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
19
19
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
3
0
1
L
2
6
0
0.33
W
Poseidon
4
1
3
5.5
W
Nike
0
3
2
0.33
L
1
1
1
1.5
L
1
5
1
0.3
W
Cernunnos
Platslash
Cernunnos
5
3
3
2.17
L
1
4
1
0.38
W
2
1
0
2
W
Zhong Kui
shuppetsmayrain
Zhong Kui
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
38,968
54,431
Taken
55,502
24,470
Mitigated
26,550
10,294
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,792
1,204
0
1,784
10,082
3,816
0
2,938
7,049
0
66,601
L
4,616
203
88
1,072
9,534
3,765
108
6,611
2,817
37,558
0
W
Poseidon
12,270
1,300
0
3,217
9,445
3,172
540
5,877
3,348
81,411
0
W
Nike
4,635
735
75
3,641
13,137
8,460
548
4,229
8,538
0
36,938
L
12,434
4,623
0
926
6,506
2,319
513
2,489
3,585
64,158
0
L
5,568
906
0
3,649
11,513
3,928
0
3,569
7,770
0
47,319
W
Cernunnos
Platslash
Cernunnos
6,407
2,051
0
2,101
9,007
3,002
1,523
2,098
6,747
0
40,842
L
2,507
680
0
2,775
16,796
10,642
0
9,893
6,555
12,129
0
W
1,983
559
0
3,277
13,244
4,278
911
2,588
10,470
0
70,397
W
Zhong Kui
shuppetsmayrain
Zhong Kui
13,673
1,471
298
6,872
10,669
7,638
2,421
3,723
6,680
52,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
46,129
439
Minions Killed
509
0
Camps Cleared
0
1,575,073
Distance Traveled
1,719,565
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,095
505
121
7
0
334,807
3
L
He Bo
7,701
428
64
4
0
278,591
6
W
Poseidon
10,244
569
151
8
0
357,115
6
W
Nike
7,870
437
72
4
0
317,015
0
L
Nu Wa
9,222
512
131
7
0
315,308
4
L
Loki
7,820
434
102
6
0
313,550
3
W
Cernunnos
8,693
483
63
4
0
305,763
1
L
Athena
6,457
359
21
1
0
332,817
0
W
Pele
9,336
519
124
7
0
405,192
0
W
Zhong Kui
9,986
555
99
6
0
334,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role