Player Matchup

Zhong Kui
Zhong Kui
DaBigBadBoss
Zhong Kui
Level 52
God Stats
7W - 13L
1,216 SR
Queue Stats
109W - 122L
1,423 Elo+
Party 1
Hel
Hel
Darkenvow
Hel
Level 10
God Stats
14W - 23L
1,374 SR
Queue Stats
31W - 48L
1,299 Elo+
Party 1
Nemesis
Nemesis
Paullum
Nemesis
Level 27
God Stats
13W - 10L
1,575 SR
Queue Stats
20W - 25L
1,368 Elo+
Party 1
Nike
Nike
Tepinism
Nike
Level 113
God Stats
5W - 3L
1,699 SR
Queue Stats
75W - 72L
1,402 Elo+
Party 3
Olorun
Olorun
o0dex0o
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,663 Elo+
Party 3
Team Averages
Level 42
1,473 SR
1,431 Elo+

VS

Team Averages
Level 23
1,532 SR
1,453 Elo+
Hel
Hel
Blutengel626
Hel
Level 18
God Stats
18W - 29L
1,852 SR
Queue Stats
213W - 260L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
DemonStorm667
Gilgamesh
Level 40
God Stats
29W - 26L
1,491 SR
Queue Stats
529W - 579L
1,553 Elo+
Party 2
Zeus
Zeus
Mmeyer6
Zeus
Level 23
God Stats
43W - 30L
1,548 SR
Queue Stats
66W - 64L
1,404 Elo+
Party 4
Da Ji
Da Ji
MsMercenaryy
Da Ji
Level 28
God Stats
65W - 70L
1,416 SR
Queue Stats
156W - 156L
1,363 Elo+
Party 4
Kukulkan
Kukulkan
tiguerasocu
Kukulkan
Level 5
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaBigBadBoss
Zhong Kui
18
9 / 2 / 20
13,686
1,244
20,467
12,421
14,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 5 / 20
11,738
1,067
13,633
13,230
7,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Paullum
Nemesis
18
7 / 3 / 18
11,936
1,085
16,340
14,422
7,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
18
5 / 0 / 15
10,468
952
8,251
12,067
13,155
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
o0dex0o
Olorun
18
6 / 4 / 19
11,378
1,034
15,182
12,325
5,582
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 9
10,439
949
10,590
17,930
9,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DemonStorm667
Gilgamesh
18
8 / 7 / 5
13,213
1,201
27,055
28,746
19,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Mmeyer6
Zeus
14
0 / 0 / 0
6,860
624
0
0
0
17
6 / 9 / 6
12,329
1,121
15,257
20,212
9,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
tiguerasocu
Kukulkan
15
0 / 11 / 4
9,350
850
1,747
14,294
5,881

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
33
Kills
14
14
Deaths
33
92
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Zhong Kui
DaBigBadBoss
Zhong Kui
9
2
20
9.5
W
6
5
20
3.2
L
Gilgamesh
DemonStorm667
Gilgamesh
8
7
5
1.5
L
Zeus
Mmeyer6
Zeus
0
0
0
0
L
6
9
6
1
W
Nemesis
Paullum
Nemesis
7
3
18
5.33
W
Nike
5
0
15
12.5
W
Olorun
o0dex0o
Olorun
6
4
19
3.88
L
Kukulkan
tiguerasocu
Kukulkan
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,873
Damage
54,649
64,465
Taken
81,182
47,934
Mitigated
44,087
20,543
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,590
299
2,613
3,058
17,930
9,524
0
12,106
5,824
23,250
0
W
Zhong Kui
DaBigBadBoss
Zhong Kui
20,467
3,511
0
528
12,421
14,927
0
2,255
9,924
43,959
0
W
13,633
1,365
5,298
3,946
13,230
7,219
0
1,871
11,177
24,933
0
L
Gilgamesh
DemonStorm667
Gilgamesh
27,055
7,309
0
2,256
28,746
19,333
0
18,547
10,199
0
45,583
L
Zeus
Mmeyer6
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
15,257
3,064
0
298
20,212
9,349
0
10,240
9,972
0
29,920
W
Nemesis
Paullum
Nemesis
16,340
8,687
0
7,073
14,422
7,051
0
3,119
10,344
0
32,239
W
Nike
8,251
2,289
0
0
12,067
13,155
0
930
10,891
0
16,103
W
Olorun
o0dex0o
Olorun
15,182
8,559
939
2,759
12,325
5,582
0
3,200
8,839
35,187
0
L
Kukulkan
tiguerasocu
Kukulkan
1,747
310
0
21
14,294
5,881
0
8,389
5,905
7,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,206
Gold Earned
52,191
184
Minions Killed
95
4
Camps Cleared
4
972,266
Distance Traveled
759,131
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,439
949
36
3
0
194,823
0
W
Zhong Kui
13,686
1,244
54
5
2
202,373
1
W
Hel
11,738
1,067
35
3
0
174,951
1
L
Gilgamesh
13,213
1,201
28
3
2
200,681
0
L
Zeus
6,860
624
0
0
0
0
0
L
Da Ji
12,329
1,121
23
2
1
209,309
0
W
Nemesis
11,936
1,085
41
4
1
200,773
1
W
Nike
10,468
952
20
2
1
241,056
0
W
Olorun
11,378
1,034
34
3
0
153,113
0
L
Kukulkan
9,350
850
8
1
1
154,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role