Player Matchup

Mercury
Mercury
CoreyR
Mercury
Level 19
God Stats
3W - 4L
1,537 SR
Queue Stats
41W - 49L
1,382 Elo+
Party 3
Ra
Ra
HurricaneShazam
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,344 Elo+
Party 3
Ymir
Ymir
MechaHazel
Ymir
Level 101
God Stats
17W - 15L
1,486 SR
Queue Stats
57W - 53L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
TheDarkDic
Danzaburou
Level 26
God Stats
2W - 3L
1,496 SR
Queue Stats
8W - 6L
1,553 Elo+
Party 3
Ganesha
Ganesha
comicfreaak
Ganesha
Level 16
God Stats
0W - 3L
1,239 SR
Queue Stats
7W - 14L
1,358 Elo+
Party 3
Team Averages
Level 48
1,452 SR
1,414 Elo+

VS

Team Averages
Level 52
1,467 SR
1,472 Elo+
Set
Set
LittleSnowBoat
Set
Level 52
God Stats
2W - 1L
1,284 SR
Queue Stats
172W - 175L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
PlumpestPckl
Zhong Kui
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 62L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
SlimeBoyBam
Kuzenbo
Level 88
God Stats
1W - 2L
1,442 SR
Queue Stats
105W - 93L
1,458 Elo+
Party 2
Amaterasu
Amaterasu
TheRealNeckGod
Amaterasu
Level 26
God Stats
7W - 8L
1,697 SR
Queue Stats
226W - 219L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
sickCozysick
Heimdallr
Level 68
God Stats
7W - 8L
1,411 SR
Queue Stats
57W - 53L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoreyR
Mercury
12
3 / 5 / 2
7,056
504
2,873
9,664
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 2
7,084
506
2,614
6,917
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
7,586
542
5,026
8,064
5,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheDarkDic
Danzaburou
11
6 / 8 / 1
6,773
484
6,649
12,563
4,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
comicfreaak
Ganesha
12
0 / 1 / 9
7,161
512
1,885
7,326
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 3
9,597
686
7,905
7,357
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PlumpestPckl
Zhong Kui
14
4 / 1 / 2
8,560
611
7,865
7,801
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SlimeBoyBam
Kuzenbo
11
0 / 4 / 8
6,614
472
7,067
10,082
9,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TheRealNeckGod
Amaterasu
13
1 / 1 / 3
7,562
540
3,445
7,812
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
sickCozysick
Heimdallr
13
4 / 3 / 7
8,140
581
8,541
9,702
3,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
20
20
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
CoreyR
Mercury
3
5
2
0.8
L
0
3
2
0.33
W
11
1
3
12.5
L
1
3
2
0.67
W
Zhong Kui
PlumpestPckl
Zhong Kui
4
1
2
5
W
Kuzenbo
SlimeBoyBam
Kuzenbo
0
4
8
1
L
Danzaburou
TheDarkDic
Danzaburou
6
8
1
0.81
W
Amaterasu
TheRealNeckGod
Amaterasu
1
1
3
2.5
L
Ganesha
comicfreaak
Ganesha
0
1
9
4.5
W
Heimdallr
sickCozysick
Heimdallr
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,047
Damage
34,823
44,534
Taken
42,754
21,600
Mitigated
27,105
10,144
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CoreyR
Mercury
2,873
1,350
0
980
9,664
3,171
0
2,622
7,042
0
39,846
L
2,614
53
63
1,995
6,917
2,640
0
3,601
3,313
43,569
0
W
7,905
2,821
0
839
7,357
2,920
1,206
1,830
5,495
0
57,803
L
5,026
758
0
1,070
8,064
5,372
0
1,814
6,250
39,131
0
W
Zhong Kui
PlumpestPckl
Zhong Kui
7,865
140
0
3,695
7,801
5,549
0
1,751
5,756
52,075
0
W
Kuzenbo
SlimeBoyBam
Kuzenbo
7,067
1,779
0
843
10,082
9,699
130
1,091
8,991
23,791
0
L
Danzaburou
TheDarkDic
Danzaburou
6,649
2,766
0
3,962
12,563
4,317
0
4,843
7,720
0
20,276
W
Amaterasu
TheRealNeckGod
Amaterasu
3,445
641
0
2,703
7,812
5,096
432
3,473
4,339
0
35,933
L
Ganesha
comicfreaak
Ganesha
1,885
328
0
2,074
7,326
6,100
0
2,052
5,274
19,237
0
W
Heimdallr
sickCozysick
Heimdallr
8,541
4,489
0
3,589
9,702
3,841
2,284
1,010
8,648
0
53,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
40,473
302
Minions Killed
410
0
Camps Cleared
0
1,331,376
Distance Traveled
1,312,762
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,056
504
81
6
0
313,484
4
L
Ra
7,084
506
93
7
0
244,381
1
W
Set
9,597
686
121
9
0
290,653
3
L
Ymir
7,586
542
63
5
0
223,517
6
W
Zhong Kui
8,560
611
102
7
0
256,352
1
W
Kuzenbo
6,614
472
33
2
0
257,267
0
L
Danzaburou
6,773
484
54
4
0
276,292
0
W
Amaterasu
7,562
540
69
5
0
261,003
3
L
Ganesha
7,161
512
11
1
0
273,702
0
W
Heimdallr
8,140
581
85
6
0
247,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role