Player Matchup

Apollo
Apollo
JiraiyaBruh
Apollo
Level 48
God Stats
17W - 22L
1,358 SR
Queue Stats
180W - 182L
1,411 Elo+
Party 2
Cerberus
Cerberus
Lil_Nesquik_
Cerberus
Level 76
God Stats
4W - 5L
1,371 SR
Queue Stats
151W - 159L
1,462 Elo+
Party 2
Loki
Loki
SkarseId
Loki
Level 59
God Stats
18W - 16L
1,885 SR
Queue Stats
382W - 422L
1,416 Elo+
Party 1
Persephone
Persephone
kefla120420
Persephone
Level 29
God Stats
32W - 26L
1,506 SR
Queue Stats
275W - 294L
1,418 Elo+
Party 1
Odin
Odin
sabbag_12
Odin
Level 21
God Stats
6W - 6L
1,483 SR
Queue Stats
83W - 85L
1,403 Elo+
Party 2
Team Averages
Level 47
1,521 SR
1,422 Elo+

VS

Team Averages
Level 47
1,536 SR
1,391 Elo+
Anhur
Anhur
ExtraFrostyTM
Anhur
Level 106
God Stats
8W - 6L
1,646 SR
Queue Stats
830W - 784L
1,491 Elo+
Party 3
Scylla
Scylla
SlenderwinMA
Scylla
Level 24
God Stats
6W - 6L
1,621 SR
Queue Stats
570W - 523L
1,463 Elo+
Party 3
Bakasura
Bakasura
YourMomsATreesh
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,136 Elo+
Solo
Achilles
Achilles
jarvi51
Achilles
Level 45
God Stats
4W - 6L
1,328 SR
Queue Stats
67W - 80L
1,374 Elo+
Solo
Ymir
Ymir
xEinarMA
Ymir
Level 28
God Stats
51W - 38L
1,587 SR
Queue Stats
399W - 371L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 1 / 3
5,466
547
3,592
2,934
712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Lil_Nesquik_
Cerberus
9
3 / 0 / 2
6,007
601
1,488
4,026
1,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
10
5 / 0 / 4
6,103
610
2,660
4,904
1,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
kefla120420
Persephone
11
0 / 0 / 1
6,236
624
2,309
3,572
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
2 / 0 / 2
6,052
605
2,943
4,972
3,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,241
524
1,912
3,232
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
10
0 / 0 / 0
5,053
505
1,646
1,822
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
7
0 / 4 / 0
4,744
474
1,016
6,847
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
jarvi51
Achilles
9
0 / 5 / 0
5,295
530
2,460
7,302
3,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ymir
7
0 / 2 / 1
4,885
489
781
5,243
1,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Apollo
2
1
3
3.5
W
Cerberus
Lil_Nesquik_
Cerberus
3
0
2
4
W
Loki
5
0
4
7
L
Scylla
0
0
0
0
L
Bakasura
0
4
0
0
L
Achilles
jarvi51
Achilles
0
5
0
0
W
Persephone
kefla120420
Persephone
0
0
1
0.5
W
Odin
2
0
2
3
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,992
Damage
7,815
20,408
Taken
24,446
8,878
Mitigated
8,282
9,504
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,912
813
0
1,477
3,232
962
0
76
3,156
0
25,258
W
Apollo
3,592
2,601
0
1,230
2,934
712
1,179
192
2,717
0
31,758
W
Cerberus
Lil_Nesquik_
Cerberus
1,488
251
0
1,786
4,026
1,964
47
796
3,220
18,991
0
W
Loki
2,660
452
0
3,211
4,904
1,212
504
220
4,667
0
26,283
L
Scylla
1,646
0
0
0
1,822
495
0
944
878
26,002
0
L
Bakasura
1,016
832
0
873
6,847
1,688
0
1,655
5,192
0
23,588
L
Achilles
jarvi51
Achilles
2,460
659
0
428
7,302
3,726
0
773
6,529
0
24,707
W
Persephone
kefla120420
Persephone
2,309
121
0
1,255
3,572
1,280
38
1,428
1,907
33,109
0
W
Odin
2,943
471
0
2,022
4,972
3,710
392
0
4,972
7,071
15,076
L
Ymir
781
65
0
996
5,243
1,411
0
1,247
3,996
9,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
25,218
290
Minions Killed
225
0
Camps Cleared
0
996,247
Distance Traveled
926,786
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,241
524
64
6
0
167,442
4
W
Apollo
5,466
547
66
7
0
185,893
5
W
Cerberus
6,007
601
34
3
0
193,718
0
W
Loki
6,103
610
58
6
0
225,249
2
L
Scylla
5,053
505
44
4
0
200,330
2
L
Bakasura
4,744
474
52
5
0
207,622
0
L
Achilles
5,295
530
48
5
0
161,111
0
W
Persephone
6,236
624
77
8
0
181,889
3
W
Odin
6,052
605
55
6
0
209,498
0
L
Ymir
4,885
489
17
2
0
190,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role