Player Matchup

Izanami
Izanami
Fyreside
Izanami
Level 27
God Stats
51W - 21L
1,736 SR
Queue Stats
107W - 81L
1,579 Elo+
Solo
Thor
Thor
MAGIC20835
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Riku011
Ymir
Level 14
God Stats
3W - 4L
1,301 SR
Queue Stats
125W - 126L
1,178 Elo+
Solo
Guan Yu
Guan Yu
SirBedivere725
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
miguel43p
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,507 SR
1,451 Elo+

VS

Team Averages
Level 19
1,458 SR
1,321 Elo+
Loki
Loki
HopOnMe
Loki
Level 28
God Stats
37W - 26L
1,638 SR
Queue Stats
129W - 114L
1,502 Elo+
Party 1
Odin
Odin
NeuroSurgeon978
Odin
Level 17
God Stats
1W - 0L
1,353 SR
Queue Stats
8W - 7L
1,144 Elo+
Solo
Sylvanus
Sylvanus
Salamandy
Sylvanus
Level 18
God Stats
4W - 3L
1,473 SR
Queue Stats
32W - 42L
1,286 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uphnx-_
Morgan Le Fay
Level 16
God Stats
11W - 6L
1,595 SR
Queue Stats
21W - 16L
1,416 Elo+
Party 1
Susano
Susano
sprtanos9
Susano
Level 15
God Stats
7W - 8L
1,231 SR
Queue Stats
128W - 162L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fyreside
Izanami
14
5 / 5 / 2
8,948
526
8,314
11,155
3,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 9 / 2
7,809
459
4,761
13,325
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Riku011
Ymir
13
4 / 3 / 5
9,595
564
10,474
15,916
11,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 17 / 1
6,853
403
2,105
17,618
6,852
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 12 / 1
6,650
391
2,577
10,262
2,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HopOnMe
Loki
17
18 / 1 / 3
11,302
665
14,490
10,135
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 3
9,851
579
4,739
7,621
4,391
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Salamandy
Sylvanus
15
3 / 3 / 5
10,667
627
5,630
11,007
13,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Uphnx-_
Morgan Le Fay
16
16 / 5 / 8
11,249
662
18,435
11,486
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
sprtanos9
Susano
15
6 / 4 / 18
9,912
583
8,415
11,343
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
14
Kills
44
46
Deaths
14
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fyreside
Izanami
5
5
2
1.2
W
Loki
HopOnMe
Loki
18
1
3
19.5
L
2
9
2
0.33
W
1
1
3
2.5
L
Ymir
Riku011
Ymir
4
3
5
2.17
W
Sylvanus
Salamandy
Sylvanus
3
3
5
1.83
L
2
17
1
0.15
W
Morgan Le Fay
Uphnx-_
Morgan Le Fay
16
5
8
4
L
1
12
1
0.13
W
Susano
sprtanos9
Susano
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
51,709
68,276
Taken
51,592
28,526
Mitigated
32,855
4,118
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fyreside
Izanami
8,314
6,715
0
1,583
11,155
3,230
1,705
3,775
7,380
0
55,773
W
Loki
HopOnMe
Loki
14,490
3,725
0
1,821
10,135
3,572
558
1,495
8,640
0
65,100
L
4,761
2,010
0
881
13,325
4,257
0
2,507
10,818
0
23,496
W
4,739
872
0
217
7,621
4,391
553
1,141
6,480
6,484
48,678
L
Ymir
Riku011
Ymir
10,474
2,325
0
690
15,916
11,565
0
7,684
8,232
27,453
0
W
Sylvanus
Salamandy
Sylvanus
5,630
1,840
1,464
2,566
11,007
13,650
1,387
2,340
8,667
37,643
0
L
2,105
1,314
125
138
17,618
6,852
0
7,362
10,138
0
15,386
W
Morgan Le Fay
Uphnx-_
Morgan Le Fay
18,435
3,609
0
1,218
11,486
4,579
3,349
4,068
7,418
67,138
0
L
2,577
809
21
680
10,262
2,622
156
3,375
6,846
21,735
0
W
Susano
sprtanos9
Susano
8,415
3,144
0
386
11,343
6,663
2,242
4,007
7,336
0
32,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
52,981
271
Minions Killed
450
0
Camps Cleared
0
1,287,724
Distance Traveled
1,515,847
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,948
526
126
7
0
216,780
0
W
Loki
11,302
665
88
5
0
373,457
2
L
Thor
7,809
459
48
3
0
277,811
2
W
Odin
9,851
579
132
8
0
301,651
1
L
Ymir
9,595
564
31
2
0
326,869
1
W
Sylvanus
10,667
627
58
3
0
249,454
2
L
Guan Yu
6,853
403
24
1
0
256,805
1
W
Morgan Le Fay
11,249
662
107
6
0
297,035
5
L
Ra
6,650
391
42
2
0
209,459
1
W
Susano
9,912
583
65
4
0
294,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role