Player Matchup

Xing Tian
Xing Tian
Arkensis
Xing Tian
Level 26
God Stats
5W - 4L
1,710 SR
Queue Stats
70W - 81L
1,263 Elo+
Party 2
Vamana
Vamana
ReclaimJoey
Vamana
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 106L
1,291 Elo+
Party 2
Xbalanque
Xbalanque
draul
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
litdad
Nu Wa
Level 25
God Stats
9W - 10L
1,536 SR
Queue Stats
45W - 40L
1,429 Elo+
Solo
Hun Batz
Hun Batz
tastemysin
Hun Batz
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Party 2
Team Averages
Level 19
1,549 SR
1,356 Elo+

VS

Team Averages
Level 12
1,442 SR
1,321 Elo+
Ra
Ra
CeloMaster69
Ra
Level 17
God Stats
0W - 1L
1,473 SR
Queue Stats
39W - 38L
1,320 Elo+
Party 1
Set
Set
ChevenVL
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,343 Elo+
Party 3
Cerberus
Cerberus
MartaThePuta
Cerberus
Level 5
God Stats
5W - 5L
1,444 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 3
Amaterasu
Amaterasu
cRadiate
Amaterasu
Level 25
God Stats
5W - 5L
1,571 SR
Queue Stats
150W - 148L
1,479 Elo+
Party 1
Neith
Neith
plmae
Neith
Level 3
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arkensis
Xing Tian
15
4 / 1 / 5
11,261
536
6,986
15,220
12,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
14
1 / 3 / 3
10,730
511
4,065
12,559
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
draul
Xbalanque
17
4 / 1 / 7
10,934
521
11,718
9,213
3,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
litdad
Nu Wa
17
7 / 5 / 3
11,148
531
16,854
12,856
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
tastemysin
Hun Batz
12
1 / 2 / 3
8,226
392
2,550
11,075
7,177
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,231
440
4,750
10,042
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 2
8,952
426
6,250
13,885
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MartaThePuta
Cerberus
14
1 / 5 / 1
8,682
413
4,632
16,364
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
cRadiate
Amaterasu
17
11 / 3 / 0
11,636
554
19,048
17,904
10,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
plmae
Neith
1
0 / 0 / 0
5,445
259
0
1,307
364

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
12
12
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arkensis
Xing Tian
4
1
5
6.5
L
0
6
3
0.25
L
0
3
2
0.33
L
Cerberus
MartaThePuta
Cerberus
1
5
1
0.3
W
Vamana
1
3
3
0.83
L
Amaterasu
cRadiate
Amaterasu
11
3
0
3.67
W
Xbalanque
draul
Xbalanque
4
1
7
7.5
W
Nu Wa
litdad
Nu Wa
7
5
3
1.7
L
Neith
plmae
Neith
0
0
0
0
W
Hun Batz
tastemysin
Hun Batz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
34,680
60,923
Taken
59,502
34,813
Mitigated
34,753
11,787
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arkensis
Xing Tian
6,986
969
0
500
15,220
12,651
1,088
2,962
12,174
32,395
0
L
4,750
438
108
823
10,042
2,737
513
6,266
3,390
67,359
0
L
6,250
2,010
0
5,219
13,885
5,690
0
4,134
9,567
0
60,978
L
Cerberus
MartaThePuta
Cerberus
4,632
405
0
733
16,364
15,484
23
4,398
11,858
29,679
0
W
Vamana
4,065
1,517
0
3,967
12,559
7,768
1,046
492
12,067
0
31,892
L
Amaterasu
cRadiate
Amaterasu
19,048
7,299
0
2,544
17,904
10,478
938
7,623
9,840
0
66,808
W
Xbalanque
draul
Xbalanque
11,718
7,426
0
3,414
9,213
3,084
3,281
2,972
6,183
0
65,026
W
Nu Wa
litdad
Nu Wa
16,854
4,481
0
2,572
12,856
4,133
538
1,681
11,001
67,715
0
L
Neith
plmae
Neith
0
0
0
0
1,307
364
0
1,199
0
0
0
W
Hun Batz
tastemysin
Hun Batz
2,550
271
65
1,269
11,075
7,177
102
1,213
9,800
6,595
23,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
43,946
374
Minions Killed
403
0
Camps Cleared
0
1,856,889
Distance Traveled
1,362,251
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,261
536
32
2
0
404,856
6
L
Ra
9,231
440
144
7
0
334,102
1
L
Set
8,952
426
108
5
0
371,687
0
L
Cerberus
8,682
413
46
2
0
299,701
0
W
Vamana
10,730
511
74
4
0
398,233
0
L
Amaterasu
11,636
554
105
5
0
356,761
0
W
Xbalanque
10,934
521
111
5
0
329,872
0
W
Nu Wa
11,148
531
109
5
0
324,437
4
L
Neith
5,445
259
0
0
0
0
0
W
Hun Batz
8,226
392
48
2
0
399,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role