Player Matchup

Tyr
Tyr
AphrosDaddy
Tyr
Level 107
God Stats
1W - 0L
1,593 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 1
Tiamat
Tiamat
ComradeWaldo
Tiamat
Level 31
God Stats
2W - 1L
1,888 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 1
Neith
Neith
SlapNutss
Neith
Level 20
God Stats
6W - 2L
1,439 SR
Queue Stats
6W - 2L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Spooky117
Cthulhu
Level 74
God Stats
2W - 2L
1,642 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 1
Team Averages
Level 58
1,640 SR
1,582 Elo+

VS

Team Averages
Level 49
1,524 SR
1,360 Elo+
Vulcan
Vulcan
CheeseAsura
Vulcan
Level 44
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 13L
1,339 Elo+
Party 2
Odin
Odin
Stormagedon2God
Odin
Level 26
God Stats
2W - 4L
1,474 SR
Queue Stats
3W - 13L
1,232 Elo+
Party 2
Horus
Horus
SweatyJuulPod
Horus
Level 18
God Stats
4W - 6L
1,516 SR
Queue Stats
5W - 14L
1,339 Elo+
Party 2
Olorun
Olorun
istinkofink
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
10,492
749
10,874
19,558
17,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
4 / 0 / 5
10,792
771
10,808
7,642
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SlapNutss
Neith
14
1 / 2 / 2
9,194
657
4,726
5,469
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Spooky117
Cthulhu
16
2 / 1 / 7
10,205
729
7,293
12,038
13,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 3 / 1
8,943
639
8,935
7,009
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 0
8,816
630
4,758
10,852
4,392
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 0
8,083
577
3,281
10,033
10,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
16
2 / 2 / 0
9,384
670
13,582
11,615
5,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
3
3
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Vulcan
0
3
1
0.17
W
Tiamat
4
0
5
6.5
W
Neith
SlapNutss
Neith
1
2
2
1
W
Cthulhu
Spooky117
Cthulhu
2
1
7
5.5
L
1
4
0
0.25
L
0
3
0
0
L
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
30,556
44,707
Taken
39,509
39,168
Mitigated
23,121
17,489
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,874
662
0
11,943
19,558
17,639
201
11,271
8,232
0
38,128
L
Vulcan
8,935
4,393
0
2,007
7,009
2,528
0
5,569
1,115
44,977
0
W
Tiamat
10,808
722
132
3,908
7,642
5,373
495
5,311
2,196
38,400
0
W
Neith
SlapNutss
Neith
4,726
2,455
0
787
5,469
2,436
2,403
3,607
1,862
0
21,969
W
Cthulhu
Spooky117
Cthulhu
7,293
739
469
250
12,038
13,720
56
3,855
7,757
28,703
0
L
4,758
1,290
0
1,197
10,852
4,392
0
7,068
3,368
2,969
17,747
L
3,281
1,984
1,567
2,163
10,033
10,817
0
3,124
6,844
0
9,092
L
Olorun
13,582
7,914
471
4,794
11,615
5,384
144
1,757
9,814
52,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
35,226
229
Minions Killed
219
7
Camps Cleared
7
1,128,030
Distance Traveled
980,517
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,492
749
57
4
2
314,176
0
L
Vulcan
8,943
639
75
5
3
251,805
1
W
Tiamat
10,792
771
74
5
3
277,708
0
W
Neith
9,194
657
37
3
1
236,034
0
W
Cthulhu
10,205
729
61
4
1
300,112
2
L
Odin
8,816
630
44
3
2
227,099
3
L
Horus
8,083
577
15
1
0
251,786
2
L
Olorun
9,384
670
85
6
2
249,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role