Player Matchup

Tsukuyomi
Tsukuyomi
IAN THE MEME
Tsukuyomi
Level 29
God Stats
55W - 51L
1,580 SR
Queue Stats
154W - 173L
1,470 Elo+
Party 1
Yemoja
Yemoja
ReverbPlays
Yemoja
Level 77
God Stats
2W - 2L
1,545 SR
Queue Stats
238W - 224L
1,533 Elo+
Party 4
Scylla
Scylla
YouBugginnnnnnnn
Scylla
Level 56
God Stats
17W - 21L
1,447 SR
Queue Stats
224W - 294L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
edwintheshooter
Heimdallr
Level 46
God Stats
40W - 48L
1,408 SR
Queue Stats
141W - 200L
1,416 Elo+
Party 1
Susano
Susano
toxicmobaplayer
Susano
Level 115
God Stats
12W - 16L
1,571 SR
Queue Stats
688W - 627L
1,629 Elo+
Party 4
Team Averages
Level 65
1,510 SR
1,493 Elo+

VS

Team Averages
Level 51
1,651 SR
1,574 Elo+
Bakasura
Bakasura
Insertmemez
Bakasura
Level 29
God Stats
3W - 0L
1,805 SR
Queue Stats
109W - 118L
1,553 Elo+
Party 2
Sol
Sol
KarmaYT
Sol
Level 106
God Stats
9W - 10L
1,314 SR
Queue Stats
117W - 92L
1,650 Elo+
Party 3
Odin
Odin
MartezVII
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,542 Elo+
Party 2
Skadi
Skadi
felicianoej
Skadi
Level 47
God Stats
12W - 4L
1,960 SR
Queue Stats
96W - 106L
1,537 Elo+
Party 2
Ymir
Ymir
xRayBox25x
Ymir
Level 28
God Stats
9W - 4L
1,677 SR
Queue Stats
67W - 60L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IAN THE MEME
Tsukuyomi
12
2 / 4 / 3
7,384
492
6,596
9,182
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
10
0 / 2 / 1
6,336
422
3,417
10,890
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 1
7,328
489
2,440
4,492
1,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
edwintheshooter
Heimdallr
11
1 / 3 / 0
6,186
412
6,594
8,543
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
8,261
551
7,766
10,508
9,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Insertmemez
Bakasura
15
5 / 2 / 2
8,624
575
4,860
10,101
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
15
1 / 1 / 2
8,641
576
3,503
5,378
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
15
2 / 0 / 3
9,212
614
7,912
12,558
8,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 1 / 4
7,868
525
11,143
6,630
2,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 4
6,802
453
2,922
9,817
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IAN THE MEME
Tsukuyomi
2
4
3
0.88
W
Bakasura
Insertmemez
Bakasura
5
2
2
3
W
Sol
1
1
2
2
W
Odin
2
0
3
3.5
L
Yemoja
0
2
1
0.25
L
1
0
1
1.5
L
Heimdallr
edwintheshooter
Heimdallr
1
3
0
0.33
W
3
1
4
5
L
0
3
1
0.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
30,340
43,615
Taken
44,484
22,895
Mitigated
23,421
9,542
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IAN THE MEME
Tsukuyomi
6,596
1,371
0
1,740
9,182
5,110
0
724
8,176
0
50,972
W
Bakasura
Insertmemez
Bakasura
4,860
3,009
0
4,635
10,101
4,243
0
493
9,608
0
57,696
W
Sol
3,503
102
0
1,253
5,378
1,546
82
2,225
3,153
59,918
0
W
Odin
7,912
1,454
0
5,536
12,558
8,816
0
0
12,558
0
55,417
L
Yemoja
3,417
869
644
1,073
10,890
4,611
72
2,310
8,532
15,442
0
L
2,440
0
0
1,185
4,492
1,600
269
2,065
2,427
40,258
0
L
Heimdallr
edwintheshooter
Heimdallr
6,594
4,145
0
1,746
8,543
2,501
236
1,326
7,189
0
41,630
W
11,143
3,466
0
2,303
6,630
2,063
996
1,203
5,427
0
50,656
L
7,766
2,262
0
3,154
10,508
9,073
0
0
10,433
0
48,453
W
2,922
450
0
1,129
9,817
6,753
0
1,936
7,881
19,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
41,147
365
Minions Killed
484
0
Camps Cleared
0
1,359,276
Distance Traveled
1,545,639
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,384
492
87
6
0
297,329
2
W
Bakasura
8,624
575
109
7
0
336,538
4
W
Sol
8,641
576
116
8
0
279,508
0
W
Odin
9,212
614
132
9
0
282,318
1
L
Yemoja
6,336
422
15
1
0
228,550
4
L
Scylla
7,328
489
90
6
0
268,529
8
L
Heimdallr
6,186
412
81
5
0
252,428
1
W
Skadi
7,868
525
97
6
0
331,895
4
L
Susano
8,261
551
92
6
0
312,440
3
W
Ymir
6,802
453
30
2
0
315,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role