Player Matchup

Cthulhu
Cthulhu
CraziCrayon
Cthulhu
Level 21
God Stats
1W - 4L
1,493 SR
Queue Stats
33W - 59L
1,216 Elo+
Party 1
Bellona
Bellona
Rooster_Bunny
Bellona
Level 15
God Stats
6W - 8L
1,425 SR
Queue Stats
12W - 20L
1,216 Elo+
Party 1
Merlin
Merlin
Spaztic_Dingo
Merlin
Level 26
God Stats
5W - 4L
1,631 SR
Queue Stats
38W - 47L
1,327 Elo+
Party 1
Susano
Susano
ZniperU2
Susano
Level 15
God Stats
2W - 6L
1,333 SR
Queue Stats
3W - 8L
1,168 Elo+
Solo
Rama
Rama
ZurgSlayer
Rama
Level 19
God Stats
0W - 2L
1,096 SR
Queue Stats
38W - 46L
1,276 Elo+
Party 1
Team Averages
Level 19
1,396 SR
1,240 Elo+

VS

Team Averages
Level 23
1,549 SR
1,260 Elo+
Ao Kuang
Ao Kuang
CopperFish66668
Ao Kuang
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
80W - 127L
1,079 Elo+
Solo
Hera
Hera
MackTruckDNTSTP
Hera
Level 29
God Stats
6W - 3L
1,463 SR
Queue Stats
119W - 159L
1,291 Elo+
Party 2
Artemis
Artemis
OB1JACOBI
Artemis
Level 34
God Stats
26W - 31L
1,455 SR
Queue Stats
145W - 186L
1,336 Elo+
Party 2
Bellona
Bellona
SmerferificRavyn
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,312 Elo+
Party 2
Fenrir
Fenrir
xRICKYCARDOx
Fenrir
Level 20
God Stats
10W - 15L
1,619 SR
Queue Stats
62W - 117L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CraziCrayon
Cthulhu
16
1 / 9 / 2
10,971
343
3,905
23,788
20,238
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
20
2 / 9 / 2
13,901
434
17,110
29,918
36,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 7 / 3
14,834
464
17,829
20,655
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
ZniperU2
Susano
20
3 / 8 / 2
13,208
413
8,374
22,567
11,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 9 / 1
13,857
433
11,817
22,629
6,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
3 / 6 / 4
12,988
406
2,279
16,353
6,424
20
5 / 3 / 7
14,912
466
14,969
15,059
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
OB1JACOBI
Artemis
20
16 / 2 / 7
16,570
518
40,012
20,239
9,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 7
16,504
516
21,880
29,657
27,490
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
20
7 / 1 / 11
16,096
503
14,363
21,347
13,107
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
14
Kills
42
42
Deaths
14
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
3
6
4
0.83
L
Cthulhu
CraziCrayon
Cthulhu
1
9
2
0.22
W
5
3
7
2.83
W
Artemis
OB1JACOBI
Artemis
16
2
7
9.75
L
Bellona
2
9
2
0.33
W
11
2
7
7.25
L
5
7
3
0.93
L
Susano
ZniperU2
Susano
3
8
2
0.5
L
3
9
1
0.39
W
Fenrir
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,035
Damage
93,503
119,557
Taken
102,655
82,939
Mitigated
62,971
12,590
Healing
31,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
2,279
443
0
407
16,353
6,424
598
7,006
9,347
23,751
0
L
Cthulhu
CraziCrayon
Cthulhu
3,905
351
0
406
23,788
20,238
0
5,404
18,384
24,918
0
W
14,969
5,252
650
3,728
15,059
6,586
1,792
4,074
10,985
80,115
0
W
Artemis
OB1JACOBI
Artemis
40,012
25,152
1,067
9,994
20,239
9,364
11,349
5,355
14,884
0
149,576
L
Bellona
17,110
6,193
0
3,059
29,918
36,215
718
1,028
28,890
0
88,075
W
21,880
6,233
0
5,073
29,657
27,490
4,647
3,527
26,130
0
99,754
L
17,829
836
0
4,120
20,655
8,796
1,978
2,642
18,013
112,190
0
L
Susano
ZniperU2
Susano
8,374
1,038
0
3,799
22,567
11,077
36
2,787
19,780
0
72,986
L
11,817
7,340
0
1,206
22,629
6,613
2,824
5,742
16,887
0
83,554
W
Fenrir
14,363
3,704
0
10,859
21,347
13,107
0
1,838
19,509
0
110,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,771
Gold Earned
77,070
627
Minions Killed
625
0
Camps Cleared
0
2,580,722
Distance Traveled
2,935,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,988
406
36
1
0
522,530
0
L
Cthulhu
10,971
343
34
1
0
520,077
0
W
Hera
14,912
466
125
4
0
538,351
0
W
Artemis
16,570
518
180
6
0
562,856
0
L
Bellona
13,901
434
155
5
0
546,045
0
W
Bellona
16,504
516
163
5
0
678,596
0
L
Merlin
14,834
464
187
6
0
484,102
0
L
Susano
13,208
413
99
3
0
546,670
0
L
Rama
13,857
433
152
5
0
483,828
0
W
Fenrir
16,096
503
121
4
0
632,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role