Player Matchup

Gilgamesh
Gilgamesh
CoocheBandit
Gilgamesh
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 18L
1,395 Elo+
Party 1
Artemis
Artemis
Fbri_233
Artemis
Level 18
God Stats
0W - 3L
1,396 SR
Queue Stats
3W - 8L
1,324 Elo+
Solo
Thanatos
Thanatos
SlipperySl0th69
Thanatos
Level 24
God Stats
1W - 1L
1,659 SR
Queue Stats
21W - 18L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
abelgomez01
Morgan Le Fay
Level 29
God Stats
14W - 19L
1,482 SR
Queue Stats
376W - 388L
1,409 Elo+
Solo
Ymir
Ymir
iBroKenFlicK
Ymir
Level 29
God Stats
1W - 2L
1,255 SR
Queue Stats
60W - 60L
1,367 Elo+
Solo
Team Averages
Level 24
1,458 SR
1,383 Elo+

VS

Team Averages
Level 29
1,543 SR
1,406 Elo+
Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DARKRIDE2
Sun Wukong
Level 14
God Stats
15W - 8L
1,661 SR
Queue Stats
368W - 391L
1,529 Elo+
Party 2
Scylla
Scylla
Dacdemo
Scylla
Level 17
God Stats
12W - 6L
1,670 SR
Queue Stats
110W - 108L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
S1LV3RW0LF11
Danzaburou
Level 25
God Stats
7W - 4L
1,384 SR
Queue Stats
222W - 217L
1,467 Elo+
Party 2
Hel
Hel
WhatMI_2
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoocheBandit
Gilgamesh
9
1 / 4 / 1
6,255
447
5,353
6,944
2,953
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Fbri_233
Artemis
10
1 / 6 / 1
6,127
438
4,846
9,684
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
10
5 / 4 / 0
6,972
498
4,622
10,825
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
abelgomez01
Morgan Le Fay
12
1 / 1 / 0
6,988
499
5,494
7,034
2,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
6,396
457
2,409
12,490
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 3
7,331
524
6,786
8,758
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DARKRIDE2
Sun Wukong
12
3 / 2 / 1
7,325
523
3,710
9,164
3,848
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Dacdemo
Scylla
12
5 / 2 / 4
7,223
516
5,906
5,561
2,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
S1LV3RW0LF11
Danzaburou
13
8 / 2 / 4
8,221
587
12,489
7,860
2,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 1
6,576
470
4,027
6,577
4,271
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
8
Kills
18
19
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
3
3.5
L
Gilgamesh
CoocheBandit
Gilgamesh
1
4
1
0.38
W
Sun Wukong
DARKRIDE2
Sun Wukong
3
2
1
1.75
W
Scylla
Dacdemo
Scylla
5
2
4
3.5
L
Artemis
Fbri_233
Artemis
1
6
1
0.25
W
Danzaburou
S1LV3RW0LF11
Danzaburou
8
2
4
5
L
Thanatos
5
4
0
1.25
W
0
1
1
0.5
L
Morgan Le Fay
abelgomez01
Morgan Le Fay
1
1
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
32,918
46,977
Taken
37,920
17,726
Mitigated
15,515
12,550
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,786
3,095
0
3,440
8,758
2,848
0
2,055
6,703
0
44,666
L
Gilgamesh
CoocheBandit
Gilgamesh
5,353
1,551
0
639
6,944
2,953
0
0
6,944
0
24,113
W
Sun Wukong
DARKRIDE2
Sun Wukong
3,710
1,597
0
963
9,164
3,848
0
0
9,164
0
27,981
W
Scylla
Dacdemo
Scylla
5,906
798
0
0
5,561
2,077
1,388
535
5,026
29,055
0
L
Artemis
Fbri_233
Artemis
4,846
1,141
0
280
9,684
2,423
341
2,915
6,769
0
20,986
W
Danzaburou
S1LV3RW0LF11
Danzaburou
12,489
8,100
0
1,964
7,860
2,471
1,666
1,295
6,565
0
44,985
L
Thanatos
4,622
1,725
0
7,315
10,825
2,995
0
283
10,542
0
27,722
W
4,027
518
543
2,622
6,577
4,271
429
4,018
2,559
29,149
0
L
Morgan Le Fay
abelgomez01
Morgan Le Fay
5,494
536
0
2,402
7,034
2,890
34
2,477
4,557
43,796
0
L
2,409
0
255
1,659
12,490
6,465
0
4,258
8,232
21,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
36,676
240
Minions Killed
321
0
Camps Cleared
0
1,180,479
Distance Traveled
1,315,074
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,331
524
89
6
0
295,257
1
L
Gilgamesh
6,255
447
49
4
0
221,196
0
W
Sun Wukong
7,325
523
55
4
0
265,910
0
W
Scylla
7,223
516
57
4
0
250,512
2
L
Artemis
6,127
438
53
4
0
240,706
1
W
Danzaburou
8,221
587
69
5
0
254,376
1
L
Thanatos
6,972
498
46
3
0
244,467
0
W
Hel
6,576
470
51
4
0
249,019
0
L
Morgan Le Fay
6,988
499
68
5
0
235,393
0
L
Ymir
6,396
457
24
2
0
238,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role