Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Póóp
Medusa
Level 119
God Stats
2W - 3L
1,334 SR
Queue Stats
431W - 284L
1,625 Elo+
Solo
Ra
Ra
Sleepless10342
Ra
Level 126
God Stats
4W - 6L
1,896 SR
Queue Stats
384W - 357L
1,658 Elo+
Party 1
Osiris
Osiris
righteouslegend
Osiris
Level 126
God Stats
9W - 7L
1,941 SR
Queue Stats
915W - 857L
1,606 Elo+
Party 1
Cupid
Cupid
teyton11
Cupid
Level 121
God Stats
19W - 14L
1,663 SR
Queue Stats
668W - 609L
1,617 Elo+
Party 1
Team Averages
Level 130
1,667 SR
1,601 Elo+

VS

Team Averages
Level 133
1,577 SR
1,651 Elo+
Chaac
Chaac
BeatinShmeat585
Chaac
Level 118
God Stats
11W - 10L
1,442 SR
Queue Stats
564W - 514L
1,616 Elo+
Party 2
Arachne
Arachne
Kaviem
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 274L
1,631 Elo+
Party 2
Vulcan
Vulcan
algebro
Vulcan
Level 106
God Stats
24W - 13L
1,803 SR
Queue Stats
138W - 138L
1,696 Elo+
Solo
Osiris
Osiris
panchogohan
Osiris
Level 160
God Stats
10W - 2L
1,542 SR
Queue Stats
201W - 187L
1,634 Elo+
Solo
Neith
Neith
s80s pop
Neith
Level 153
God Stats
5W - 3L
1,596 SR
Queue Stats
331W - 283L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 4 / 0
5,166
517
1,878
7,529
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Póóp
Medusa
8
0 / 4 / 0
4,927
493
1,774
6,464
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,554
555
1,158
4,904
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
6,141
614
2,131
4,993
2,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
teyton11
Cupid
9
0 / 4 / 0
5,112
511
2,582
5,505
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,826
583
5,016
4,527
2,245
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kaviem
Arachne
10
2 / 0 / 3
5,828
583
2,391
5,147
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
algebro
Vulcan
11
2 / 0 / 3
5,916
592
4,620
3,197
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
9
4 / 1 / 5
5,795
580
3,802
6,478
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
s80s pop
Neith
12
3 / 0 / 4
6,971
697
4,482
4,388
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
3
0
0
3
W
Arachne
Kaviem
Arachne
2
0
3
3.5
L
Medusa
Póóp
Medusa
0
4
0
0
L
0
2
0
0
W
Vulcan
algebro
Vulcan
2
0
3
3.5
W
Osiris
4
1
5
6.5
L
0
0
0
0
W
Neith
s80s pop
Neith
3
0
4
5
L
Cupid
teyton11
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,523
Damage
20,311
29,395
Taken
23,737
10,856
Mitigated
9,986
7,531
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,878
351
0
610
7,529
2,905
0
1,484
6,045
12,901
0
W
5,016
965
0
3,064
4,527
2,245
0
853
3,674
0
28,172
W
Arachne
Kaviem
Arachne
2,391
1,861
0
2,295
5,147
2,416
0
475
4,672
0
32,768
L
Medusa
Póóp
Medusa
1,774
647
0
1,267
6,464
2,357
0
418
6,046
0
26,620
L
1,158
176
107
1,809
4,904
1,572
0
2,124
2,780
37,140
0
W
Vulcan
algebro
Vulcan
4,620
733
0
1,340
3,197
1,060
238
713
2,484
33,684
0
W
Osiris
3,802
1,551
0
2,618
6,478
2,823
0
1,069
5,409
0
25,969
L
2,131
786
0
2,250
4,993
2,723
0
0
4,993
886
30,116
W
Neith
s80s pop
Neith
4,482
1,688
0
2,770
4,388
1,442
810
74
4,314
0
42,121
L
Cupid
teyton11
Cupid
2,582
849
0
1,488
5,505
1,299
0
594
4,911
0
25,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
30,336
303
Minions Killed
324
0
Camps Cleared
0
993,819
Distance Traveled
1,008,835
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,166
517
26
3
0
220,260
3
W
Chaac
5,826
583
57
6
0
207,516
3
W
Arachne
5,828
583
68
7
0
219,759
3
L
Medusa
4,927
493
65
7
0
180,589
0
L
Ra
5,554
555
77
8
0
199,214
1
W
Vulcan
5,916
592
68
7
0
200,561
3
W
Osiris
5,795
580
37
4
0
200,985
2
L
Osiris
6,141
614
76
8
0
217,258
2
W
Neith
6,971
697
94
9
0
180,014
3
L
Cupid
5,112
511
59
6
0
176,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role